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    gerrtunk
  Sun Nov 07, 2010 4:09 pm
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This script gives a complete control of the game challengue, not only with a initial decision.

Features:

-You can create all the difficulty effects you want and active and desactive at your will. Each effect can changue some nemy atributes based in %.
The effects are accumulative and saved when quit the game.

4 ways of choosing what enemies are using the effects:

-By enemies ids
-By maps ids
-Using the map tree system. You only have to write the name of the parent map and all the others are included in the effect.
-Global

-All the atributes are optional.

-You can use the value in a event variable to control all the values of a effect in real time.

-HP, SP, ATK, PDEF, PMAG, EVS, STR, DEX, AGI, INT, EXPERIENCIE, GOLD and DROP


As usual, the script is in development. Bugs,sugerences,etc...

Also i suppose that this script might be incompatible with other difficulty scripts. Just ask for a compatibilitzation.

Expand to see the code.


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    Kingdom Ablaze
  Tue Nov 09, 2010 5:02 am
Smile, you never know when you are on camera!
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Location: Usa
is this part of the AI thing me and you were talking about or no?

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    gerrtunk
  Fri Nov 12, 2010 6:56 pm
Member

Plague180 wrote:
is this part of the AI thing me and you were talking about or no?


no, it just modifies the general challengue


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    Kingdom Ablaze
  Fri Nov 12, 2010 8:40 pm
Smile, you never know when you are on camera!
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Location: Usa
i was gonna say i thought you were going way deeper then that

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    ChanceEntertainment
  Sat Nov 13, 2010 5:34 am
Member

Can you make a demo?


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    gerrtunk
  Sat Nov 13, 2010 4:58 pm
Member

ChanceEntertainment wrote:
Can you make a demo?


Why? Exist examples in the script and you only need to use two sript commands. Its very simpe system.


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