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    Venetia
  Mon Feb 11, 2008 4:25 am
venerable inertia
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Location: velocitating a straight line
9/30/08 :: October Contest is Over! Welcome The Panda & Substancialicious!


Image

Image

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Welcome to the HKCP!


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TO SEE THE GALLERY, PLEASE VISIT:
http://www.pixelcocktail.com/HKCP/Gallery/


Image


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*** This list is subject to change. ***

:: ELITE ::
The Elite Team includes artists and coders that have made a large contribution, or who were founding members.

VENETIA
SHOWKAIZER
CERULEAN SKYE
GRATHEO
BRITCHIK
KAZEN
FOMAR0153
NPHYX
BERSERKER
DEEBS


________________________________

:: ARTISTS ::
The Artists Team includes artists who have made contributions to the HKCP.

COYOTECRAFT
AKAIRE
KEISUKEYUI
THE PANDA
SUBSTANCIALICIOUS


________________________________

:: NEOPHYTES ::
The Neophytes Team includes people who have contributed recolors or edits of pre-existing item(s). They only need credit on a piece-by-piece basis.

BUSBUZZ


________________________________

:: SPRITE CONTRIBUTORS ::[b]
The Sprite Contributors Team includes people who have assembled usable sprites or other things using HKCP materials. They are optional to credit, on a case-by-case basis.

---


________________________________

http://www.pixelcocktail.com/HKCP/Graph ... -Links.png[/img]

[b][TERMS & CONDITIONS] [HOW TO USE] [JOIN THE TEAM]

[PALETTES] [TEMPLATES] [GALLERY]


Keep checking back for more!

http://www.pixelcocktail.com/HKCP/Graphics/DivLine.png[/img]


http://www.pixelcocktail.com/HKCP/Graph ... nncmts.png[/img]

Tuesday, Sept. 30th, 2008

New HKCP Team Members!!!!!

Welcome The Panda and Substancialicious into the HKCP Team! They've been inducted as Artists for their contributions in September's Contest.

There will be a [color=orange]Halloween Themed
contest right before Oct. 31st! So plan ahead >:^)


Past Updates


http://www.pixelcocktail.com/HKCP/Graphics/DivLine.png[/img]

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Last edited by Venetia on Wed Oct 01, 2008 12:59 am, edited 1 time in total.

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    Venetia
  Mon Feb 11, 2008 4:25 am
venerable inertia
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Location: velocitating a straight line
http://www.pixelcocktail.com/HKCP/Graph ... -Terms.png[/img]

IF YOU USE THE HALF-KAIZER CONSTRUCTION PROJECT MATERIALS:
If you use this HKCP's materials to make a sprite, even if you alter it, you will be expected & required to credit all members of the HKCP Team in anything you do. That includes using them to make video games, other digital media, or in redistribution.


IF YOU REDISTRIBUTE MATERIALS:
You are allowed to redistribute the material you create using the material found here, provided that you credit [i]every member of the HKCP Team (listed above). Failure to provide credit may result in a Cease and Desist order and other legal penalties. Commercial redistribution is permitted, with consent from Venetia. You must include in a PM to her, the game which will feature the material, and how much you will be charging for it (in $USD), and where the game(s) will be sold. If it is for non-commercial use, only credit is needed, and you don't need to contact her.[/i]


IF YOU LINK TO MATERIALS OR TO THIS GENERATOR:
DO NOT HOTLINK TO IMAGES FOUND ON THIS PAGE. Hotlinks will be requested to be removed. If you link to this page, please set the link's URL as http://www.hbgames.org/forums/index.php?topic=39088.0. Please maintain the same filenames on any images you redistribute. They contain the original artist's name.


We are serious about these Terms & Conditions. They are in place to protect the artists, and to encourage them to contribute. If you do not comply, expect consequences. Thank you!

http://www.pixelcocktail.com/HKCP/Graphics/DivLine.png[/img]


http://www.pixelcocktail.com/HKCP/Graph ... ow2Use.png[/img]

To use the materials found here, it's as simple as 1-2-3 ...

1.) Open the template & accessories/clothes you want to use in an image editor. You will probably need something better than MSPaint--something that can use layers. Try GraphicsGale or Paint.NET. (Please, do not ask how to use those programs. Find out yourself.)

2.) Choose Select All ([Ctrl]+[A]) to make a selection on a piece. Copy it ([Ctrl]+[C]).

3.) Select the Template, make a new layer if you like, and Paste the piece onto the template! Rearrange the layers until it's the way you want it. Then simply save the file as a PNG and close it.


VOILA! Couldn't be simpler.

http://www.pixelcocktail.com/HKCP/Graphics/DivLine.png[/img]


http://www.pixelcocktail.com/HKCP/Graph ... JoinUs.png[/img]

So, you'd like to join the HKCP Team? Joining is as easy as submitting a viable resource.


First, make a topic somewhere in Resource Analysis, containing your submission. Make sure to put somewhere in the post that your resource is intended to be in the HKCP! This is so people can critique it before you submit it. Make all the changes they recommend. If you skip this step, expect that your resource submission may be denied for lack of quality!

Next, PM Venetia your submission(s). DO NOT POST YOUR SUBMISSIONS IN THIS THREAD. They may be overlooked!

When your submission is added, you will be added to the team roster!

If you submit more than 5 original items (recolors not included), you will be an Elite Member! That will give you the "inside scoop" on updates before they happen, from Venetia. You'll also get a say in future endeavors or planned changes. Credit is all the same, but you'll get notoriety ;).

If you're only doing recolors of existing piece(s), you must credit the name(s) of the original artist(s).


NOTE: You MUST use the Pale Skin Palette, found below, to make an HKCP submission. The other palettes are optional, but recommended.


Please note: Submissions to the HKCP will instantly fall under the HKCP Terms & Conditions, above. They may be subject to editing, recoloring, or to redistribution, with credit. You cannot make an HKCP submission exclusive to you. Watermarks are not allowed.


http://www.pixelcocktail.com/HKCP/Graphics/DivLine.png[/img]


http://www.pixelcocktail.com/HKCP/Graphics/DivLine.png[/img]

SUPPORT THE HKCP!

If you're in support of the HKCP, please place one of the below userbars into your signature. The code is below it. THANK YOU!


http://www.pixelcocktail.com/hosted_ite ... rter01.png[/img]
Expand to see the code.


http://www.pixelcocktail.com/hosted_ite ... rter02.png[/img]
Expand to see the code.


http://www.pixelcocktail.com/hosted_ite ... rter03.png[/img]
Expand to see the code.


http://www.pixelcocktail.com/HKCP/Graphics/DivLine.png[/img]

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Last edited by Venetia on Thu Feb 14, 2008 3:46 am, edited 1 time in total.

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    Venetia
  Mon Feb 11, 2008 4:27 am
venerable inertia
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Location: velocitating a straight line
http://www.pixelcocktail.com/HKCP/Graph ... lettes.png[/img]

SKIN PALETTES

The below palettes are required for HKCP use. When you submit a new resource, please do it in Pale when submitting. It's necessary to use these colors specifically so Venetia can recolor them.

These palettes come in 3 forms: Standard, Enlarged, and Rotated, for GraphicsGale users.

http://www.pixelcocktail.com/HKCP/Palet ... alette.png[/img] http://www.pixelcocktail.com/HKCP/Palet ... te-Big.png[/img] http://www.pixelcocktail.com/HKCP/Palet ... otated.png[/img]
Colors: Pale, Asian, Tan, Medium, Dark.



SKIN PALETTES - NON-STANDARD

The below palettes are totally optional and are non-standard. They were designed to be compatible with the HKCP template skins. Special thanks to keisukeyui for the Albino and Very Dark palettes.

These palettes come in 3 forms: Standard, Enlarged, and Rotated, for GraphicsGale users.

http://www.pixelcocktail.com/HKCP/Palet ... ette02.png[/img] http://www.pixelcocktail.com/HKCP/Palet ... 02-Big.png[/img] http://www.pixelcocktail.com/HKCP/Palet ... otated.png[/img]
Colors: Albino, Very Dark, Green Alien, Blue Alien, Purple Alien, Old Zombie, Fresh Zombie.


http://www.pixelcocktail.com/HKCP/Graphics/DivLine.png[/img]

HAIR PALETTES

The below palettes are recommended for HKCP use.

These palettes come in 3 forms: Standard, Enlarged, and Rotated, for GraphicsGale users.

http://www.pixelcocktail.com/HKCP/Palet ... alette.png[/img] http://www.pixelcocktail.com/HKCP/Palet ... te-Big.png[/img] http://www.pixelcocktail.com/HKCP/Palet ... otated.png[/img]
Colors: Light Blonde, Blonde, Sandy Blonde, Orange, Red, Auburn, Brown, Dark Brown, Grey, White, Black/Purple, Black/Grey.


http://www.pixelcocktail.com/HKCP/Graphics/DivLine.png[/img]

CLOTHES PALETTES

The below palettes are recommended for HKCP use.

These palettes come in 3 forms: Standard, Enlarged, and Rotated, for GraphicsGale users.


http://www.pixelcocktail.com/HKCP/Palet ... alette.png[/img] http://www.pixelcocktail.com/HKCP/Palet ... te-Big.png[/img] http://www.pixelcocktail.com/HKCP/Palet ... otated.png[/img]


CLOTHES PALETTES - STYLISH

The below palettes are totally optional and are non-standard. They were designed to be compatible with the HKCP clothes palettes, but are not fully compatible as they feature mostly colder tones and higher contrast. Special thanks to ShowKaizer for the bases of all these palettes.

These palettes come in 3 forms: Standard, Enlarged, and Rotated, for GraphicsGale users.


http://www.pixelcocktail.com/HKCP/Palet ... alette.png[/img] http://www.pixelcocktail.com/HKCP/Palet ... te-Big.png[/img] http://www.pixelcocktail.com/HKCP/Palet ... otated.png[/img]


CLOTHES PALETTES - VIBRANT

The below palettes are totally optional and are non-standard. They were designed to be compatible with the HKCP clothes palettes, but are not fully compatible as they feature mostly bolder, more vibrant tones. The 2nd row is darker versions of the same colors. Special thanks to Sparkling Ice for these palettes.

These palettes come in 3 forms: Standard, Enlarged, and Rotated, for GraphicsGale users.


http://www.pixelcocktail.com/HKCP/Palet ... alette.png[/img] http://www.pixelcocktail.com/HKCP/Palet ... te-Big.png[/img] http://www.pixelcocktail.com/HKCP/Palet ... otated.png[/img]


CLOTHES PALETTES - PASTEL

The below palettes are totally optional and are non-standard. They were designed to be compatible with the HKCP clothes palettes, but are not fully compatible as they feature mostly lighter, more muted tones. Special thanks to Sparkling Ice for the bases of these palettes.

These palettes come in 3 forms: Standard, Enlarged, and Rotated, for GraphicsGale users.


http://www.pixelcocktail.com/HKCP/Palet ... alette.png[/img] http://www.pixelcocktail.com/HKCP/Palet ... te-Big.png[/img] http://www.pixelcocktail.com/HKCP/Palet ... otated.png[/img]



CLOTHES PALETTES - WARM

The below palettes are totally optional and are non-standard. They were designed to be compatible with the HKCP clothes palettes, but may not be 100% compatible due to some contrast issues. Special thanks to Sparkling Ice for these palettes.

These palettes come in 3 forms: Standard, Enlarged, and Rotated, for GraphicsGale users.


http://www.pixelcocktail.com/HKCP/Palet ... alette.png[/img] http://www.pixelcocktail.com/HKCP/Palet ... te-Big.png[/img] http://www.pixelcocktail.com/HKCP/Palet ... otated.png[/img]


http://www.pixelcocktail.com/HKCP/Graphics/DivLine.png[/img]


You can edit any of these palettes for your own use, as well.


http://www.pixelcocktail.com/HKCP/Graphics/DivLine.png[/img]

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Last edited by Venetia on Mon Feb 18, 2008 3:12 am, edited 1 time in total.

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    Venetia
  Mon Feb 11, 2008 4:27 am
venerable inertia
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Location: velocitating a straight line
http://www.pixelcocktail.com/HKCP/Graph ... plates.png[/img]

These Templates are required to be used if you're making an HKCP submission. You can choose any you'd like, but it's imperative that it's set-up on these templates.

These are sorted by the standard skintones. You will be able to tell what they are by looking at the filenames.

NOTE: THERE ARE REVISED TEMPLATES NOW. They'll be added here when all of them are complete, but to watch the topic for updates, go to:
http://www.hbgames.org/forums/index.php?topic=50379.0


(For RMVX-formatted templates, see this post: http://www.hbgames.org/forums/index.php?topic=43901.0)

NEW TEMPLATES - Use these from now on!!!!!



OLD TEMPLATES - Do not use unless you HAVE TO or the revised body type is unfinished!


http://www.pixelcocktail.com/HKCP/Graphics/DivLine.png[/img]

TILESET TEMPLATES
Remember that these are mostly size/shape/tiling references. Remember: For a tileset to be considered eHKCP material, you have to have tons of original content, texturing, and shading!

Town - Exterior (version 1.0)


Town - Interior (version 1.0)


http://www.pixelcocktail.com/HKCP/Graphics/DivLine.png[/img]

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Last edited by Anonymous on Mon Aug 18, 2008 12:42 am, edited 1 time in total.

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    Venetia
  Mon Feb 11, 2008 4:28 am
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Location: velocitating a straight line
http://www.pixelcocktail.com/HKCP/Graph ... orials.png[/img]

*** Space reserved for Tutorials ***

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Last edited by Venetia on Sat Mar 01, 2008 1:22 am, edited 1 time in total.

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    Venetia
  Mon Feb 11, 2008 4:39 am
venerable inertia
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Location: velocitating a straight line
That's it!

Any questions or concerns, please feel free to post them here. If you're looking to make a submission, please scroll up to Join the Team above.

Thanks!

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    punched2death
  Mon Feb 11, 2008 8:17 am
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Location: England. Woot!
Umm... WOW! I've just looked at these, and they reallly have potential! I'm looking forward to when it's finished, so I can start my HK game! I've been looking for HK recources for a long time.
Good work, HKCP Team!

_________________
http://i22.photobucket.com/albums/b347/ ... onIcon.png[/img]
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    Grathea
  Mon Feb 11, 2008 8:21 am
just another brick in the wall
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Finished?
...Please don't use that word - it frightens me. But in the future, it will have tons of resources for charsets, and even several tilesets. They're actually being worked on right now, mainly by Britchik and I.
Also tutorials, so anyone can better their spriting skills on the HK template. Exactly who's working on what, I don't know, but I have a shading cloth tutorial in the works.

_________________
hey - my computer's having issues. I'm still around, but if you have any incredibly pressing RA-related questions or stuff that you need answers to right away, please forward them to Regi or a gmod. Thanks. If you don't mind waiting a day or so for me to reply, feel free to go ahead and message me anyways.


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    punched2death
  Mon Feb 11, 2008 8:28 am
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Location: England. Woot!
Lol, sorry, I didn't mean FINISHED I meant with a ton of recources. This thing can never be finished!
I'd actually like to try and help, but my spriting skills suck at the moment.

_________________
http://i22.photobucket.com/albums/b347/ ... onIcon.png[/img]
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    creamdonut
  Mon Feb 11, 2008 9:25 am
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Location: Portugal
I have only to say one thing: amazing. Come on people, start contributing!  :thumb:

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    Athiel
  Mon Feb 11, 2008 1:24 pm
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Quite a task for this community to help with, but there is a severe lacking in "elite" artists nowadays that can be of immediate use, but the odd accessory or hair submitted by a lot of normal spriters (me for example) would help bolster that aspect of this project.

_________________
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    Rare
  Mon Feb 11, 2008 2:38 pm
"bethany cut it out i amt rying to work here !!" - lol trollin' you since day 1 friend
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HK is the new RTP!  I support the HKCP!  =)

Good work Venetia!  I'd contribute...but I could never do anything close to the caliber you're working at. =)


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    Clizzz
  Mon Feb 11, 2008 4:22 pm
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Location: Thee' olde Southern Georgia
Damn .... just, ... Damn

This looks amazing. You guys (Vene, Show, Cerulean, 'Theo, Brit), you're all amazing. This will define the revolution with HK's for the rest of eternity. You guys are making legends, that we'll tell our children about when we're old. Let the Golden Years of RMXP commence. LONG LIVE THE HKCP!

Eventually, once, I get some school work done, I'll try to join up with this crew, and lend what ever I can to help.   :thumb:

2008, Year of the Half Kaizer.

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Last edited by Clizzz on Mon Feb 11, 2008 4:23 pm, edited 1 time in total.

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    Venetia
  Mon Feb 11, 2008 4:39 pm
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Location: velocitating a straight line
Thanks, guys!!!

:rock:

Anyone can make any tutorials they'd like to. I myself am going to be making ones on:

- Hair (Complete)
- Skin Shading
- Altering Palettes
- Ways to Speed Up Your Pixelling
- Make the Perfect Shirt
- Make the Perfect Pants
- Make the Perfect Skirt
- Shoes and Accessories
- Resizing Pre-existing Tilesets

When they're all done, I hope that even pixel-newbs will be able to rattle off their own HKCP-quality submissions, so anyone can contribute!

I look forward to where this is going to go!

If you have any questions you'd rather not bring up here, don't be afraid to PM me about it.

I'm working overtime on the Generator, the Tutorials, and the File Sharing system (I'm thinking something like Coppermine), but I also have a few more pixel things in the works, myself, so don't worry :D

Alright guys!! Let's get to work!! [/pep talk]

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    vpcdmd
  Mon Feb 11, 2008 6:25 pm
Member

Wow, this is awesome. ^_^

A big thanks for everybody who's working on this!

However, I noticed one little thing ... on the template section there appears to be a tiny little mistake with the female adult with toes.
I noticed that the one posted on the Tan section is actually Medium, and the one posted on Medium actually has Dark skin tones.  Either that or my eyes are being weird once more. xD

I can't wait for those tutorials. I've always wanted to sprite, but never had much luck.  This will help tons. ^_^


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    Venetia
  Mon Feb 11, 2008 6:39 pm
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Location: velocitating a straight line
Oh, thanks for noticing that. I'll fix that as soon as I get off work :D

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    bojjenclon
  Mon Feb 11, 2008 7:07 pm
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Location: Right behind you...
O...M...G... This is amazing!!! I have been wanting to make a HK project for a while but I can't sprite HK. This is just genius. I wish I could join the team but there is no way I could make anything good enough to submit so I'll provide moral support. XD Are you going to do tilesets as well?

And you have people like the awesome Venetia and the legendary ShowKaizer on the team?! Simply, amazing.

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Last edited by bojjenclon on Mon Feb 11, 2008 7:09 pm, edited 1 time in total.

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    Venetia
  Mon Feb 11, 2008 7:30 pm
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Location: velocitating a straight line
Yes, actually. Myself, Britchik, and Gratheo are all working on tilesets. This is the NPC portion of the HKCP. There'll be an Environmental HKCP (the eHKCP), including tilesets a little later :)

Also, look forward to the aHKCP (the Animal HKCP!)

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    bojjenclon
  Mon Feb 11, 2008 7:36 pm
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Location: Right behind you...
Wow, once again, simply amazing. Good luck all of you, this truly is great.

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    BunnyKinx
  Mon Feb 11, 2008 9:28 pm
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Location: Manchester, England
hiya... i was wondering if you would like me to make a program that can build the sprites for you...

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    Venetia
  Mon Feb 11, 2008 9:30 pm
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Location: velocitating a straight line
Actually I already have a generator that's almost done that Fomar coded. But I appreciate it :D

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    BunnyKinx
  Mon Feb 11, 2008 9:32 pm
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Location: Manchester, England
ok cool :) if you ever decide you need anything else like that doing let me know. :) if you ever decide you want a auto recolor skin program for the bits of cloths that have skin around then let me know :)

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    Venetia
  Mon Feb 11, 2008 10:27 pm
venerable inertia
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Location: velocitating a straight line
Oh well now that last bit IS interesting ...

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    BunnyKinx
  Mon Feb 11, 2008 10:58 pm
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Location: Manchester, England
k... give me a bit of time to let me play around. and then i will contact you sometime next week to talk about how we can work it and timescale and stuff. also, i think i should be able to do it for auto recolor of cloths :)

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    Venetia
  Mon Feb 11, 2008 11:26 pm
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Location: velocitating a straight line
I look forward to it! :smile:

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    Grathea
  Tue Feb 12, 2008 12:49 am
just another brick in the wall
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Wow, BunnyKinx, that'd make things so much more awesome. If you do, an idea to implement would be having objects use certain parts of the palette, and switch swatches directly, rather than all the individual colors. That way, you'd have a huge number of possible color schemes for pieces. Just a thought.

_________________
hey - my computer's having issues. I'm still around, but if you have any incredibly pressing RA-related questions or stuff that you need answers to right away, please forward them to Regi or a gmod. Thanks. If you don't mind waiting a day or so for me to reply, feel free to go ahead and message me anyways.


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    Xephyr
  Tue Feb 12, 2008 3:14 am
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Location: Ohio
O.O <3 Bigguns


no. seriously.




this is amazing guys.  Keep it up

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    Oburi
  Tue Feb 12, 2008 8:34 am
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Location: Germany
Venetia i love you  :blush:
No, this really rocks!  :rock:
Keep up this really great work....

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    keisukeyui
  Tue Feb 12, 2008 11:23 am
Member

This looks really awesome - can't wait to see more.  Will there be an albino skin palette and a darker brown skin palette?

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    ___
  Tue Feb 12, 2008 11:33 am
Member

Are you guys planning on compiling tilesets as well?

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