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    Pokémaniac
  Thu Feb 25, 2010 2:28 am
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I got bored and realized that this new 5th gen Pokemon didn't have a sprite yet, so I fixed that. It's called Zoroark.

C&C would be appreciated!


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    Pokémaniac
  Mon Mar 01, 2010 12:17 pm
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I fixed it up. Less dithering, pointier nose, some other stuff. I really would like some feedback!


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    Perihelion
  Mon Mar 01, 2010 6:17 pm
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I think you'd benefit from simplifying the shading. Pokemon sprites only have one shadow color per hue.



Beyond that, your palette needs tweaking. A more contrast between the lights and darks would be good (normally I'd recommend a lot more, but you're emulating a style here), and you'll want more hue variation. Have the red shadow be purplish, for example. Another good trick to making your palettes look unified is to have all the shadows and colors ramp towards the same color (like, have all the shadows tend towards purple and all the highlights towards yellow or something).

Hope this helps somewhat!

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    Pokémaniac
  Sat Mar 06, 2010 3:14 am
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Thanks for the colour advice!

Heres an update version-


Last edited by Pokémaniac on Sat Mar 06, 2010 9:11 am, edited 2 times in total.

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    BloodRage
  Sat Mar 06, 2010 8:48 am
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your one is ok , but i see a better version on pixeljoin a long time before yours posted

http://pixeljoint.com/pixelart/50226.htm

This is not constructive criticism. If you're going to post, mention what can be improved and how to improve it; "some other guy's art is better" is wholly useless. ~Perihelion


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    Pokémaniac
  Sat Mar 06, 2010 9:09 am
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You know, saying someone else's is better really doesn't help me. =<


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    BloodRage
  Sat Mar 06, 2010 9:37 am
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But i think, when you see a sprite thats better, you can see what is wrong on your one

- that torso are to big
- the hair needs more structural
... i think to see a other vison of an sprite ,helps more than 1000 words


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    Pokémaniac
  Sat Mar 06, 2010 9:59 am
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The problem I have with fixing the torso is because of the way Zoroark's standing in my sprite, his torso is obscured. As for the hair, I'm really trying to keep it simple and Pokemon sprites don't normally have overly detailed hair.


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    Tindy
  Sun Mar 07, 2010 5:17 am
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Well, in the pixeljoint one, I notice a big difference between how the hair is colored versus yours: the purple in the spikes is only present in the upper third of each spike, making it seem like dyed tips, whereas your purple covers the entire spike, making it look like tentacles erupting from a bushy red head of hair.

As for the shape, I'd mess around with the back leg. It seems...floppy.

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