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Jason
  Fri Feb 11, 2011 8:22 pm
It's me, Sauk... or is it?!
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Gits with clits?

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moxie
  Sat Feb 12, 2011 12:15 am
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Hey y'all try to chill it on the rec room whitenoise, this thread is for Skyrim and not any combination of chix w/ or w/o dix. (that comes later thanks to TES' wacky modding community~)

Venetia wrote:
i saw a video for the actual gameplay like a month ago and in that it looked like Oblivion 2: Now the Elfs And Shit are a Bit Shinier I Guess.

i played the HOLY LIVING BAJEEZUS out of MW & Obl but ... Man, I have a hard time getting a boner over Bethesda products anymore. Outside of the Shivering Isles expansion, their writing is just so god damned bland!!


I agree, even 90% of Morrowind was bland as fuck and that's considered one of their best. A huge problem is that literally every npc is 85% copypasted dialogue - Fallout: NV especially and even Fallout 3 proved that it's easy enough to give basic npcs some character so here's hoping they learned from that.

I haven't played Shivering Isles yet but I've heard lots of good things, and the Skyrim team keeps mentioning mentioning being inspired to make everything more unique like it, so it sounds like they're going in the right direction.

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Venetia
  Sat Feb 12, 2011 1:04 am
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shivering isles was that really amazingly super clever expansion that no one ever played.

you were running about on the Mad God's island. you got to craft a monster tyrant out of body parts, and choose the deaths of hapless adventurers that wandered into a maze, and explore hives of strange glow-farting ant/bugs, and settle a war between ghosts, and assassinate officials by exploiting their weaknesses for drugs/etc ... it was really pretty brilliant, and the level design was super gorgeous. it wasn't without its flaws, but if they add THAT kind of flavor to TES: V, then i will retract every negative thing i've said about Bethesda and also not pirate it.


(actually the Knights of the Brotherhood or w/e expansion was also really fun. the quests you had to do for them were rather interesting and at the end you fight a guy up in the clouds :o)

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Strawberrii
  Sat Feb 12, 2011 1:18 am
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I loved playing the Shivering Isles - especially I could get female smexy armor for all my characters! YAY!

The screenshot with the chick with blond hair, makes me feel a bit better about the character creation system. Her hair actually looks good. XD

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Venetia
  Sat Feb 12, 2011 1:26 am
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i always modded mine out so much it wouldn't even look like the same game :x

and yeah it looks like ~hopefully~, the TES crewe is finally learning some basics about aesthetics and vanity :x

(yeah, we get it, sword-times people weren't pretty. but it's a game featuring elfs farting magic so i should really have the option to look atleast somewhat less like a masculine hobo)

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moxie
  Sat Feb 12, 2011 1:41 am
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The hair in the Elder Scrolls series is some of the worst I've ever seen. If you've never played it/played it unmodded look up some character creation vids for Morrowind and grhahshjhjh

some of it's pretty cool but it would be nice to have a balance between what the hell is that and oh hey that's crazy but it looks nice

I really appreciate that they're going for a unique look and they don't want to populate the world with generic supermodels with minor skin pigment variations wearing skimpy 80's style chainmail bikinis but... it's possible to have appealing characters and still be unique. :x

Shivering Isles sounds great though, I'll have to try it.

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Strawberrii
  Sat Feb 12, 2011 2:08 am
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I would mod my Oblivion game, but I only play on the console. I'm on a netbook, so playing a big game like that is not good (it even looked awkward on Star's awesome PC).

Morrowind was really really hard for me. I died like 50 times before I could kill a single rat. Seriously.

Skyrim better still have a difficulty meter.

I hope the heavy armor looks good on the females too. I like my chick being feminine - what can I say? XD

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Jason
  Thu Feb 24, 2011 6:41 pm
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Guys they've released a gameplay trailer for Skyrim, it looks bloody fantastic to be honest, huge improvements all around:

http://kotaku.com/#!5768421/the-first-s ... s-v-skyrim

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Fusty
  Thu Feb 24, 2011 7:01 pm
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Amazing, that's all I can say about it.
Can't wait till 11/11/11!


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Perihelion
  Sun Feb 27, 2011 10:01 am
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I somehow totally missed this thread before making my own, but anyway, despite not liking Oblivion that much, I'm really pumped for this game because everything I've heard and read suggests that they're really making a bunch of improvements. The genericness was what killed Oblivion for me, but according to a podcast, they're going to a lot of effort to develop the setting and culture. No mention was made of NPCs, but I really hope after Fallout they've come to appreciate that their old dialogue system was retarded.

I really hope they bring flying back. I'm playing Morrowind for the first time now, and the levitation is sweet, except for the stupid animation and the occasional awkward getting stuck on the floor. The crazy jumping is awesome too. Man, I'd love to fly around some of those mountains they have in Skyrim.

But yeah, it seems like Skyrim has much more presence than the previous TES games, between increased focus on the setting and things like making magic more organic and flexible (now you can do lots of different things with, say, fire instead of just chucking a fireball).

I really hope this game is good. I am probably more excited than I should be considering the previous games, but everything I've heard sounds really promising.


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Petros
  Sun Feb 27, 2011 2:53 pm
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Peri pretty much summed up my feelings on Oblivion exactly there, I'm cautiously optimistic about Skyrim though. I was highly disappointed by Oblivion especially after all the rants about how good it was I'd heard. That being said, a certain other RPG Franchise let me down TWICE in 2010 WAY worse. I've always had a bit of pessimism about WRPGs in general, that being said I do love a few like the original Fallout, Fallout 3 I've yet to play but I'm a bit put off by the 1st Person Perspective. By the looks of things though Skyrim looks quite good, like I said, cautiously optimistic.

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moxie
  Sun Feb 27, 2011 6:15 pm
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Most of the media released is putting a big emphasis on third-person, so I'm thinking they're probably working on it quite a bit and reducing the floatiness and awkwardness of the animations like in Morrowind and Oblivion, which should be v. nice.

Overall this is probably one of my most anticipating games for the same reasons you guys touched on - the way they talk about learning from the mistakes of Oblivion and feel inspired by the uniqueness of Morrowind and Shivering Isles realy makes me hope they're headed in a neat direction here.

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Venetia
  Tue Mar 01, 2011 4:15 am
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Did anyone actively play MW, Oblv, F3, or F:NV in 3rd person? I'd zoom out to look at my armor but it was wayyy too clunky to continue in that mode. It's a little hard for me to imagine playing in 3rd person on a PC. Seems like you're handicapping yourself!

I guess it's a more useful feature for console gamers ...

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moxie
  Tue Mar 01, 2011 4:55 am
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I played Fallout 3 and Fallout:NV in third person all the time (console) but I couldn't bear to play Morrowind and Oblivion that way, it handles really super awkwardly.

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Strawberrii
  Tue Mar 01, 2011 6:10 am
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I played them all in 3rd person because I love looking at my characters. I just wished the females looked better. :D

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DeM0nFiRe
  Tue Mar 01, 2011 7:39 am
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I always prefer playing games in first person, feels more immersive to me. As long as they keep the first person view I will be ok :D

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Perihelion
  Tue Mar 01, 2011 11:12 am
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I tend to switch. I like looking at my characters if they look cool, but first person tends to be better for combat.


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Jason
  Tue Mar 01, 2011 2:21 pm
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I prefer third person over first person so I always spent my time in third, although it's hard to pick small items up in third person, that's when you need the precision of first, lol... even though the animations were terrible in third person, I still preferred it, not really sure why, I just don't really like first person games unless I really have to

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Anski
  Wed Apr 06, 2011 3:05 am
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Star
  Wed Apr 06, 2011 4:49 am
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My favorite out of the entire series was Bloodmoon. That was the small island of Solstheim that was supposed to be east of Skyrim on the map and an Expansion on Morrowind. I completely loved the story and the nords. So an entire game based around them? Well... Lets just say the only thing I'll miss is:



STOLEN GOODS!

Since long flowing hair is hard to render, I doubt they'll have it much longer, but at least there's so much more we get to customize!!

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benos
  Wed Apr 06, 2011 8:14 am
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Beards, a game for bearded men. Like me.


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moxie
  Wed Apr 06, 2011 4:41 pm
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no lie my first character is probably going to be a short, skinny dunmer guy decked out in nordic barbarian gear with the biggest, flowinest, majesticest beard around

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Jaberwoky
  Sun Apr 10, 2011 5:15 am
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Star wrote:


DAGGERFALL VERSION:

HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT HALT


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Spooky
  Fri May 13, 2011 5:57 am
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Dual wielding sounds like an awesome feature to have (staves + axe = boner). I'm also digging the execution moves I've seen too.

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Spooky
  Sat May 14, 2011 3:43 pm
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I don't know how many of you have seen this yet, but this gives some good info.


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mawk
  Sat May 14, 2011 10:04 pm
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I love how "dragons" is its own category right up there with "better AI" in terms of importance.

Game still looks absolutely beautiful - khajiit and orcs were the ugliest goddamn things in Oblivion, and it's nice to see them looking less like stretched cats or silly putty men. I'd never been able to play a khajiit because they were just the silliest-looking things. Now that they have that cool kind of tiger thing going on, I could probably give it a go if I wanna make a really sneaky dude.

Nice to hear that they've improved the crime system, too - guards and crime were terrible and broken in Oblivion, and I never once sat down to play without stealing something accidentally and having the entire goddamn city on my tail. Guards also sort of teleported around and homed in on you, so sneaky dudes were never a whole lot of fun to start out with.

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Spooky
  Sun May 15, 2011 10:11 pm
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mawk wrote:
I love how "dragons" is its own category right up there with "better AI" in terms of importance.
.


agreed, dude. dragons are a staple of almost every fantasy game around these days. while i think they're cool and all, i believe the improvements on npcs will be a much better addition.

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mawk
  Sun May 15, 2011 10:36 pm
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While we're talking about improvements to Oblivion, any idea how lockpicking will work? That minigame was the most ridiculous thing and I could never solve anything about Very Easy without auto-attempts.

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Spooky
  Sun May 15, 2011 10:45 pm
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I never really had an issue with lockpicking in Oblivion; always thought it was simple enough to grasp. Still, I hope Bethesda goes for something closer to FO3's lockpicking. Also they should let you attempt any level lock at any time.

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DeM0nFiRe
  Mon May 16, 2011 4:16 am
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Well, oblivion let you try any lock at any time, but even at high security skill the minigame can be really frustrating. Fallout 3, I assume in response to complaints about oblivion, made an easier minigame but you can't attempt unless you have a high enough skill level to do it.

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