Why the HELL would ANYONE except rip-off artists be excited about this? You just tore away the last shreds of protection we had against piracy from lazy dumbasses and now NO ONE in their right minds would ever try to put out a custom game. I sure hope you are satisfied with yourself, saboteur!!!
You know that there was a decryptor for RMXP/RMVX games since lot time ago, don't you? I have posted about it at 19-12-2008, long time ago, and lots of games are still being created. viewtopic.php?f=6&t=59983
*downloads before vgvgf removes from the internet*
What do you mean with that? I'm not planing to remove this from the internet. Just curious :P
Ok just an idea, but could prove useful.
Any way of changing the Magickey for a project to be encrypted with a diffrent key? that way stoping decryptors from using this without the key. Why? the answer is simple.
It will allow the orignal creator to only extract it, other than the talented people who know how to do it, but still it will hinder script kiddies.And will act against other decryptors, basicly minimzing the use of this program for theft...
The problem is that the 0xDEADCAFE key is stored in the RGSS dll. If you encrypt the files with another key, you have to modify the RGSS dll too, so it can read the data. But if the key is in the dll, anyone with a hex editor can find it and just use it for decrypting.
Maybe if the dll is encrypted after modifing the key, it would be harder to find, and that could stop lot of people.
I will see what can I do.