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    The eZine
  Wed Apr 02, 2014 3:32 pm
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Image

Download: PNG - PDF

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For more articles like this one, why not check out the monthly eZine? viewforum.php?f=202

No downloads required for newer issues!


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    Amy
  Wed Apr 02, 2014 3:32 pm
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I apologise heartily for this issue, it's not great. Have been ill twice this month, family issues, etc; and there hasn't been much to cover... you can probably tell that it was meant to be released yesterday, but I missed the deadline. So yeah, feel free to hurl shoes.

Also god knows what "politican" was supposed to say. I'm tired, sue me.


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    Amy
  Wed Apr 02, 2014 4:06 pm
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OK, sorry again. It is thoroughly riddled with typos.

I guess that's fitting.


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    Police
  Wed Apr 02, 2014 4:08 pm
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Go to bed, ma'am.


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    Amy
  Wed Apr 02, 2014 6:15 pm
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Big Dumb Guy
Typos should now be fixed.


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    Heretic86
  Fri Apr 04, 2014 7:46 am
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Woohoo! Im mentioned in it! I feel so special now, of course, that project was a LOT of work...

I hope you feel better for the sake of feeling better, not so you can "get back to work".

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    Glitchfinder
  Fri Apr 04, 2014 7:59 pm
BEWARE: Glitchfinder's sense of humor sucks.
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Location: Approximately 93 million miles from Sol.
I was rather surprised that my mouse script was mentioned in there. I mean, sure, it's had some hard work put into it. But I've only ever really seen one thing that uses it, despite its rather absurd amount of usability.

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    Heretic86
  Fri Apr 04, 2014 11:54 pm
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I havent read through all the issues since Im kinda new here and frankly didnt know there was a form of a Magazine!

Are there any articles that discuss Character Development? It seems to me that many peoples games lack some of the most basic things in regards to creating characters. Things that arent done in Script or Setup but the way that stories are told. And sure, there are exceptions to every rule, but basic rules...

Characters need to Grow. Not just by stats, but in story where they have something to overcome.

Characters have Relationships. Every character will have another character with other characters, and every character needs their own relationship with the Player.

Another potential article (not sure if it exists) is how to tell a story without Players losing interest. Its a hard thing to do, balancing a dynamic detailed character and boring a Player. For me, its one of those things that relies heavily on Animations. Even simple Animations can convey an extremely wide range of emotions. 90% of human communication is Non Verbal.

I have a background in both Film and Broadcast. There are similarities between both Non Interactive Media and Interactive Media in regards of storytelling. I just think that many people arent really aware of things that make stories really good, and stories are the reason there is even a niche for RPG games in the first place.

Just a couple suggestions for the next issue...

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    Jason
  Sat Apr 05, 2014 12:17 am
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I like the part where my article was put in there despite it not being finalised, I was going to use a different font and change the background colour, but communications weren't exactly the greatest, lol.

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    Amy
  Sat Apr 05, 2014 9:24 am
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Oh. o.O


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    Jumping Jack Flash
  Tue Apr 08, 2014 12:20 pm
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L1 Slime
Amys Blog issue 18.


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    Amy
  Tue Apr 08, 2014 1:10 pm
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Big Dumb Guy
It's a fair cop.


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    Jason
  Tue Apr 08, 2014 5:59 pm
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Princess Amy wrote:
Oh. o.O


Indeed.

Oh well, no biggie, atleast you got an extra article, lol.

If you want me to write any more, just say the word, can even give me a topic to talk about if you like, lol.

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