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    Seda
  Sat Sep 06, 2014 5:05 pm
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Hello again!
I am currently trying to create a skill via events / common events that randomly selects a spell from a list. I've got it working right for the most part, except my only issue is that when I try and force a character to use a skill, they won't act and it skips their turn.

Here is a screenshot of my common event so far:
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and here is a screenshot of the skill in my database:
Content Hidden


Am I doing anything wrong?


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    coyotecraft
  Sun Sep 07, 2014 12:42 am
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Omnipresent Merchant
Use Random instead of Last Target if the lovers skill has a scope of none. Otherwise it won't play.


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    Seda
  Sun Sep 07, 2014 6:44 am
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So I just tried tinkering around with the Scope settings of my "Lovers" skill (Healing spell). By setting the scope to none the game locks up. Any other scope type and the turn is skipped. My "Skill Failed..!" Message pops up just fine when that number is pulled.


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    coyotecraft
  Sun Sep 07, 2014 7:18 am
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When I tried recreating the conditions I never had the game freeze.
I tested out the other skill scopes. Seems like the Forced Action needs to be set to random target in order to use a skill with an "All" scope too.


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    Seda
  Sun Sep 07, 2014 5:16 pm
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I'm pretty sure at this point it has got something to do with the script(s) I am currently running ("Enu SBS Tanketai XP"). I think it's interfering with the "Force Action" command. :crazy:


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