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    Ryexander
  Thu Mar 10, 2011 2:24 pm
A scripter of talent
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Location: Somewhere out there in a place unseen.
Chaos-Project has started a communality project to create Advanced RPG Creator (ARC).

As I'm now one of the four core developer working on ARC this project has become redundant. the projects are merging and RMPY will form the base of the ARC editor. nothing has been lost, in fact much has been gained. now there are 4 people working on the project and it will come with a new better engine instead of just a better editor.

I hope people aren't disappointed because I'm not.


all the best ~ Ryex

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RPG Maker PY (RMPY) A Replacement RMXP Editor


Last edited by Ryexander on Thu Mar 10, 2011 8:27 pm, edited 1 time in total.

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    BlueScope
  Thu Mar 10, 2011 8:11 pm
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Location: Germany
Do me a favor and don't make the same mistake all the other people did: Creating just another RPG Maker... of course you will say you won't do it, but then I'll see an actor database tab, and a resource import window, and maybe a map editor window... >>

If that's not what you'Re doing, then good luck!

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    Ryexander
  Thu Mar 10, 2011 8:27 pm
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Location: Somewhere out there in a place unseen.
I'm not sure I understand what you mean.

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    game_guy
  Fri Mar 11, 2011 4:39 pm
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Location: 1337
We're remaking RMXP in a much better way. It will run faster and still support all RMXP scripts and projects. We have successfully linked Ruby 1.9.2 with C++ and runs ruby files perfectly. We're also right now rewriting all RGSS classes this way RMXP projects and scripts work with no problem. Which is the key feature all other RPG Maker spinoffs didn't have. Ruby scripting. And ryex, what he's basically saying is don't start making another RPG maker and only have few things to show for it and then quit. I think thats what he's saying.

Anyways if you wanna check it out.
http://forum.chaos-project.com/index.ph ... ,68.0.html

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    BlueScope
  Fri Mar 11, 2011 7:12 pm
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Location: Germany
Ryexander wrote:
I'm not sure I understand what you mean.

I basically meant this:
game_guy wrote:
We're remaking RMXP in a much better way. It will run faster and still support all RMXP scripts and projects. We have successfully linked Ruby 1.9.2 with C++ and runs ruby files perfectly. We're also right now rewriting all RGSS classes this way RMXP projects and scripts work with no problem. Which is the key feature all other RPG Maker spinoffs didn't have. Ruby scripting.

In other words: Just another RPG Maker.

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If you have a slightly positive memory of my Power Shift contest game,
you might be interested in this development screenshot...
More info about that soon!


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    Ryexander
  Sat Mar 12, 2011 7:03 am
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Location: Somewhere out there in a place unseen.
ah, this is just the beginning we're making it so that it will support RMXP project but we're not going to stop at that we're going to end up with a completely new engine with more power and many more features than RMXP. but to start, yes it will be just another RPG maker.

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Time: if it was truly linear I wouldn't be here and the world would be knee deep in ashes.

RPG Maker PY (RMPY) A Replacement RMXP Editor


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