Amy wrote:
I think I might do an eZine article on setting up and using QSprite, as I really think this is a game changer for RPG Maker that nobody seems to have stumbled upon.
I don't see what's so special about QSprite. Is it just extra frames, 8 directions and state animations? My movement Plugin has these features due to it being heavily requested.
With my movement Plugin you can have any kind of sprite sheet you want and you define the frames, states and directions in an XML file:
https://github.com/AltimitSystems/mv-pl ... -348990865Still a work in progress. There's some states I need to add and support for custom states is something I want to do. I'm also considering extracting it out of my movement Plugin and making it its own Plugin for vanilla MV.
EDIT: GIF image of the extra frames being used
https://i.imgur.com/vdQOQrD.gifvI think the MV community are well aware of this kind of Plugin, but it's not a community that enjoys hard work towards custom assets and sprites that deserve this kind of quality. RTP is good enough for vast majority of MV users.