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    Stardust
  Sun Jul 13, 2008 2:43 am
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Using Sprites as Faces


This tutorial will cover how one goes about making sprites usable as faces in RPG Maker VX.  It's an idea I developed from my lack of artistic skills beyond sprites, and it can be enhanced with sprite emotions and, although there currently isn't one, a script that could make faces use animated sprites.  I don't intend to ask for the script, but feel free to make a script request if you're interested. :thumb:

Borrowing from Despain's idea, I'll be using pictures to create the tutorial.  It will be easier for you to read and understand, and I'm getting bored of making purely text tutorials.  For the tutorial, I will be using Paint.net.  More advanced programs will probably work, but MS Paint won't.  Paint.net is free, so there isn't any reason why you can't use this tutorial.  I'll break this tutorial down into five spoilers with three images each so I won't overload someone's computer. :crazy:

1-3


4-6


7-9


10-12


13-15

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Last edited by Stardust on Mon Aug 04, 2008 12:51 am, edited 1 time in total.

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    regi
  Sun Jul 13, 2008 3:28 am
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Pretty useful. It seems a zoomed-up VX sprite actually looks nice as a faceset.

There's a much faster way though for steps 4-8. You can simply select the individual sprite and use the command "Crop to Selection."


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    Stardust
  Sun Jul 13, 2008 3:35 am
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I would do that, but my hand is usually too shaky to get an accurate selection.  In the end, it's much easier, and usually faster, for me to go through resizing the canvas.  It's a personal preference, so cropping would work just as well.

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    regi
  Sun Jul 13, 2008 3:38 am
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Or you could zoom up like doing pixel art.


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    dadevvtsvre
  Sun Jul 13, 2008 3:44 am
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It's a bit unorthodox (like Regi mentioned, there are easier ways to resize the sprite) but I never knew that VX sprites looked that good as a face set. Heck, I might even do that. Thanks for the tut!


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    Stardust
  Sun Jul 13, 2008 3:51 am
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Selecting like that requires the knowledge of where each sprite ends in the 32x32 grid, and even with the math, I got extremely confused for some reason.  I just find resizing easier and safer.  I can understand complicated masses of stuff, but a blank space confuses me.  :crazy:  Oh well.  Either method gets the job done.

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    HotSpot6
  Mon Jul 28, 2008 2:22 pm
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GIMP can do grids like that, but good method nevertheless. But I never thought about doing this. I needed to dust off my old version of Paint.Net and update it so I could resize the sprite properly, lol. I hope you make more tutorials soon!

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    rocknroll93
  Wed Jul 30, 2008 11:23 pm
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wow, it does look good. shame I don't like VX that much.

good to see someone else using paint.net btw

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