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    sillypieman
  Sun Dec 24, 2006 12:04 am
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Location: Delaware, U.S.
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A world once whole, now torn apart.
A great evil now wishes to bring the worlds together once again.
If the worlds merge, both will fall to ruin, and all life will be turned to darkness.


Story


Characters


Features


Screens


Review


=====================================================================
Lucid Awakening (Version 1.2)
DOWNLOAD

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Last edited by sillypieman on Thu Feb 10, 2011 4:36 am, edited 18 times in total.

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    sillypieman
  Fri Dec 29, 2006 5:30 am
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Location: Delaware, U.S.
So....no one wants to comment or anything? lol

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    Lexy
  Fri Dec 29, 2006 5:43 am
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its an eyesore man put some of the stuff in spoiler tags and post some images

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    sillypieman
  Sat Dec 30, 2006 7:17 am
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Location: Delaware, U.S.
How do you do spoiler tags?

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    MistTribe
  Sat Dec 30, 2006 7:26 am
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Location: USA, Georgia
Ummm I like it so far. I wish someone would help me with my project.

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    sillypieman
  Sat Dec 30, 2006 11:11 pm
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Location: Delaware, U.S.
Thanks ^_^.

What do you need help with?

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    psgels
  Mon Jan 01, 2007 12:12 pm
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[QUOTE=sillypieman;124906]How do you do spoiler tags?[/QUOTE]


[HTML]
Content Hidden
[/HTML]

;)

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    sillypieman
  Mon Jan 01, 2007 11:59 pm
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Location: Delaware, U.S.
How do you put a title on the spoiler instead of just Content Hidden?

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    Malachi
  Tue Jan 02, 2007 12:22 am
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Location: Dunedin, New Zealand(Soon to be Pontefract,Yorkshrie)
Expand to see the code.

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    sillypieman
  Tue Jan 02, 2007 6:18 pm
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Location: Delaware, U.S.
K thx I got it.

Now that I fixed my post a little, play it and tell me what you think ^_^!

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    sillypieman
  Thu Jan 11, 2007 3:08 am
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Location: Delaware, U.S.
K, I fixed it up and even added screens....go...play it....

UPDATE!!:
Kk I've started working on this again ^_^. I have done a little into the part after the end of the demo. They have gone to the other "continent" (which isn't really a continent....you'll see), and are about to get to the point where they will start fighting and the game will more or less begin. By begin I mean when you will start finding monsters, start doing dungeons and what not, getting weapons/armor whatever, leveling up, etc. (you know what I mean).

I do kinda feel bad though cuz it is pretty long before the game actually starts....I'm thinking it will be around 30 minutes until you start. So sorry for anyone who likes just jumping straight into the action.

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Last edited by sillypieman on Tue Jan 30, 2007 8:20 pm, edited 1 time in total.

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    sillypieman
  Tue Feb 20, 2007 8:02 pm
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Location: Delaware, U.S.
Sorry, I haven't been updating on here, I have been a little bit on rrrevolution and dubealex, but I've been neglecting rmxp.org, sorry about that. Um but yeah. I am still working on this for those of you who care lol. And I have gotten my antagonist basically all finished up.

Dunno how long it will be till a new demo....more than a month I can tell you that much. But I hope some are looking forward to the next release. For those who liked the story so far, and thought that maybe it would just kinda start to get boring after all that "exciting" part was out of the way, but I think it will be fairly consistent all the way through. I haven't even had any other reference to the girl at the beginning that is somehow connected to Damian, and the antagonist hasn't even been introduced yet (he will also have a connection to the hero...which is always exciting for me in an RPG lol ^_^)

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    Myownfriend
  Wed Feb 21, 2007 1:20 am
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I played through the demo and its pretty damn good

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Check out this artpad drawing I did. http://artpad.art.com/gallery/?j0kdbtrkd00[/spoiler]


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    Afro Samurai
  Wed Feb 21, 2007 10:41 am
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May I suggest you something? When taking a screenshot save it as png. jpg streches the images.

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    sillypieman
  Wed Feb 21, 2007 9:50 pm
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Location: Delaware, U.S.
@numbnuts: Thank you ^_^.

@Afro Samurai: Kk, I will prolly put new screenshots up when I have the next demo version out, and I will try to remember to do png. Those are slightly outdated anyway--there are mild changes to most of them.

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    sillypieman
  Fri Mar 16, 2007 10:31 pm
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Location: Delaware, U.S.
DEMO UPDATE - There's a new demo on the first post. GO GET IT!!

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    sillypieman
  Mon Apr 23, 2007 2:38 am
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Location: Delaware, U.S.
*BUMP!*

I'm just reviving my thread, cuz I am still working on it. Just so you know to expect a new demo sometime in the coming months.

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    devonm0
  Fri May 04, 2007 8:05 pm
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None of the text appears for me...


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    sillypieman
  Sun May 06, 2007 2:38 am
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Location: Delaware, U.S.
Oh whoops, I forgot to put the link to the font you'll need for the demo :P. Install that font and the text SHOULD show up. If it doesn't even after you install that font, restart your PC. It should work.

I updated the first post. Look in the Demo spoiler, the font is there.

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    Glue
  Sun May 06, 2007 7:43 am
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It was fairly addicting. The one part I didn't like was the king, after having a fairly energetic attitude, just randomly knowing it was time for him to die. It seemed like you were trying too hard to make it dramatic.

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    sillypieman
  Sun May 20, 2007 12:57 am
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Location: Delaware, U.S.
Thanks. Yeah...I kind of don't like the whole beginning lol. If I would change anything it would be that. Who knows, maybe I will sometime.

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    sillypieman
  Sun May 20, 2007 1:00 am
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Location: Delaware, U.S.
DEMO UPDATE - Check the first post.

The end of the demo was very hastily done, and will more than likely change. I am running into many, MANY plot holes as I am progressing in the story. Don't be surprised if in the next demo a lot of stuff, including major story events, are changed drasically.

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    Elijah von Bose
  Sun May 20, 2007 5:34 am
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As an open-minded individual, I have always been intrigued by the concept of the human brian, especially recently (for around 2 months), the concept of achieving lucidity while dreaming. An intriguing concept, and your project seems to do a decent job of portraying it.

Also, a few comments on the game itself: The "Cave" did not feel like a cave. The "thousand-foot-abyss" thing only works for certain areas. I like closed areas, as they feel more cave-like. Also, after that excellent scene involving the three, floating unconcious boys, the good ol' RTAB caused a critical error. RTAB is
So far, though: I like it. Well done, very fluent, nice storytelling, a minor issue with seaming on the intro background, and an intriguing concept overall. A+ for Effort, A+ For Potential.

Good luck,
Eiji Shinsoto

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    sillypieman
  Sun May 20, 2007 3:07 pm
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Location: Delaware, U.S.
I'm glad you said that cuz I was gonna change the cave to an actual cave but I forgot LOL! And what do you mean about the RTAB? You couldn't play anymore after that?

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    sillypieman
  Mon May 21, 2007 5:28 pm
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Location: Delaware, U.S.
DEMO UPDATE

This actually isn't a new demo. But you NEED to get this demo to replace the one I put out a couple days ago. You won't be able to play past a certain point if you don't. I had a critical error that prevented you from going past a fairly early point in the game, so you'll want to get this one. (On the first post...as always).

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    JakeyZombie
  Mon May 21, 2007 5:37 pm
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Location: Hamilton, Ontario
Aw, cool. This actually doesn't look too bad. The final map is really ugly, otherwise, cool. Maybe put some more character info up? I'd like to know a little bit more about them. :)

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    sillypieman
  Mon May 21, 2007 7:03 pm
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Location: Delaware, U.S.
Why don't you just play it to find out about them :P lol.

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    JakeyZombie
  Mon May 21, 2007 8:24 pm
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Location: Hamilton, Ontario
Crap, I didn't notice the demo, haha. I apologize. -_-;

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    JakeyZombie
  Mon May 21, 2007 8:38 pm
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Location: Hamilton, Ontario
Sorry for the double post, but Lucid Awakening basically reminds me of a wet dream in which you have control over. ;)

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    sillypieman
  Tue May 22, 2007 3:50 am
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Location: Delaware, U.S.
Um...thank you? Maybe? Lol, I dunno what to think of that comment.

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