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    ArtBane
  Mon Jul 10, 2006 2:08 am
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Another satisfied customer!

As for arc III, it is still in early development. The plot is all sorted out and several scenes have already been completed. Volrath is currently working hard on preparing dialouge for the new scenes while Enkur and I are working on the design of the next dungeon. I don't want to give away any story elements but if there was any main theme of the next arc it would be fire.

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    Volrath
  Mon Jul 10, 2006 2:59 am
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I'll go ahead and leak just a little bit of plot.

Arc II set up the conflict between our heroes and Kovak/The Hand. In Arc III, Cade goes undercover at a location which I will not reveal to try and find some more information to use against Kovak. Meanwhile, Bones reunites with some people who fought with him in the wars against Gallia and starts to see how much he has fallen out of touch with his old allies in the 35 years since Gallia's end.

Shroud's past with the Toutens is explored (In fact, it's already done), but snippets of many different backstories will be revealed. You will know a good deal more about Shroud, Stoic and Auburn before the arc ends.

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    Enigma
  Mon Jul 10, 2006 6:46 am
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Sounds interesting! I'll be waiting eagerly for the release. I have one more question though. Do we learn a bit more about who Ketsu is? He seems like a very interesting character to me, even though we barely know anything about him.


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    Volrath
  Mon Jul 10, 2006 6:52 am
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The development of his character will be very gradual. However, you will surely know more about him by the end of Arc III than you do now.

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    Danny
  Mon Jul 10, 2006 12:11 pm
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Poor Andua :( Ah well, I'm at the second boss anyway by now. Hey, did you guys plan on having the faceset, or sprite and battler of Andua changed?, cause the faceset doesn't have a white face.

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    ArtBane
  Mon Jul 10, 2006 2:20 pm
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The first arc will recieve updated battlers and face sets once Enkur gets around to it. Hopefully that won't be too far off in the future. BTW, it's Andau. Andua makes him sound like a girl.

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    Onsokamaru
  Thu Jul 13, 2006 4:28 pm
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Great Game!
May i ask if the Save-Game menu is a script of your own? I love'd it. (Could share or direct to where you got it?)
BTW, waiting for Arc III and the updated graphics!

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    ArtBane
  Thu Jul 13, 2006 5:10 pm
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The script you're looking for is Squall's Advanced Save Menu. It can be found at the link down below.

Squall's 99 Save Script

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    Delmaschio
  Sat Jul 15, 2006 3:10 pm
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This project is really well done,i'm looking forward for it's releasement.
Keep up the good work.


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    Tox Garou
  Sat Jul 15, 2006 4:16 pm
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Heheh...stuck in the multiplication part.


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    FinleyFan
  Sat Jul 15, 2006 7:29 pm
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In one of the treasure boxes, there is a message that tells you the two things that need multiplying. Read everything you find too, open books, pictures on the wall and such.


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    Nin
  Sat Jul 15, 2006 11:39 pm
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Hehe, this Equipment King thing is alot like today's Wal-Mart etc. vs. Small Business.

I noticed something that needs to be fixed in Arc III, the signs hanging on the sides of the buildings in town are not passible, yet on Always on Top.

Nice job on Arc II though.

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    Starwinderbeta
  Sun Jul 16, 2006 12:39 am
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I'm playing arc I, and I got stuck at the gallian cemetery, where you have to fill up the room with holy water to break the barrier on the door.

I'm doing the puzzle where bats are coming out of these holes. They fly from top to bottom, and blow out the torches if you light them up and they pass over it.

How do you solve this one? I tried moving the large box over one of the holes. that worked for one side. but I don't know how to block the other side with the two small boxes.

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    Despain v.1
  Sun Jul 16, 2006 12:42 am
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Simple; think three-dimensionally.

If one box isn't tall enough...

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    Starwinderbeta
  Sun Jul 16, 2006 12:43 am
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Edit: nvm, figured it out. the switch in the middle of the room. thx for the help!

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Last edited by Starwinderbeta on Sun Jul 16, 2006 1:15 am, edited 1 time in total.

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    Tox Garou
  Sun Jul 16, 2006 4:43 am
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Finished Arc II. I really, REALLY like where this is going guys. Keep up the good work, I'm looking forward to Arc III.


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    Despain v.1
  Mon Jul 17, 2006 11:23 pm
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Official RRRB rating.

[indent]Master of The Wind: Arc II
By VolrathBlacksteele and ArtemisBane
Rating: Teen (13+)
For: Mild Swearing, Fantasy Violence, Mild Blood[/indent]

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    Enkur
  Tue Jul 18, 2006 12:09 am
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Location: NYC, NY
Yesh! No more E rating! I could've lived with an E 10+, but E just wasn't working. This isn't some spongebob rpg (god forbid there was a spongebob rpg...eeeee).

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    Volrath
  Tue Jul 18, 2006 5:07 am
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Depending on who you talk to, a Spongebob RPG might not be "E" either. There are those rumors about his homosexuality, after all. Not appropriate for kids..at least judging from the opinons of those who took their children to see Passion of the Christ...

Anyhow...a "Teen" rating is cool with me. PG-13 movies make all the money anyhow.

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    ryanwh
  Tue Jul 18, 2006 9:45 pm
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MONEY???!
SELLOUTS!1/1
YOU AND YOUR HYPE MACHINE etc
I still havent played arc two, I need to get around to it.

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    ArtBane
  Tue Jul 18, 2006 10:00 pm
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Despite a comment in an unrelated thread, I want to assure the fans that there will not be a charge of any kind for the future installments of Master of the Wind. Besides, merchandising is where the REAL money is made.

Look forward to Stoic figurines with bone cleaving action and attachable bandana and cape accessories.

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Last edited by ArtBane on Tue Jul 18, 2006 10:06 pm, edited 1 time in total.

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    ryanwh
  Tue Jul 18, 2006 10:01 pm
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No Cade Mistrel mask signed by the fictional Cade Mistrel? :(

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" By existing, Ghostlight highlights all of the things about Gaming World that its members are supposedly rebelling against: elitism, internet drama, community politics, et cetera. SO, your putting the logo in your game tells me that YOU as an individual fully support Ghostlight and what it stands for; this disappoints me, because, in opinion, Ghostlight is one of the worst things that's ever happened to the community (behind Gaming Ground Zero, of course)."-Some loser
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    ArtBane
  Tue Jul 18, 2006 10:07 pm
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Only for a limited time. Buy now and get annoying friend Finley with dual wielding pop guns FREE OF CHARGE. Shoot your little sister's eye out!

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    Volrath
  Tue Jul 18, 2006 10:55 pm
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Got a classmate you're sick of? Pick up your Sparrow cape and hood today! Call in the next 15 minutes and you'll also receive a pair of razor-sharp assassin knives absolutely free!

The mystery is solved! Who is the Sparrow? YOU ARE IF YOU CALL NOW!!!

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    The_Falcon
  Wed Jul 19, 2006 2:02 am
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:lol:
You need to make a picture of one of these items ;)

Speaking of Sparrow.
Content Hidden

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    Starwinderbeta
  Wed Jul 19, 2006 2:09 am
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Could someone help me out with the mole mine area? I'm stuck there. :(

I keep running into the moles, and they teleport me to another area that I've usually visited. I'm not sure what to do!

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    Wumpi
  Wed Jul 19, 2006 2:58 am


Emma and Douglas are both Sparrow. It's very obvious, really.

Emma is conveniently off elsewhere at the time you fight Sparrow. (There is no truth to the rumour that she was at home! None at all!) She is in a bad mood and her anger clouds her fashion sense forcing her to wear neon orange trousers which do not go with her hair eyes. To solve this, she coves her face with the hood.

While sulking around she meets Douglas (who is black and oragne, just like Sparrow! A connection is uncovered!). Douglas escaped from the jail when Ercello's snores were actually offensive skills and broke the bars leaving a gap which was conveniently shaped like a tiger. Getting the keys and freeing the other toutens was not a priority because Shadehorn stole his dinner.

Emma and Douglas go to fort Drake in search of a replacement dinner for Douglas (It seemed like a logical place to look - it was dark and Emma read the sign as 'Resturant'). Once there they see Shroud and decide to pull a practical joke, merging into one person for the sake of convenience. They sneak up behind him and are going to go 'boo!' however Emma is not fluent in tiger and she accidentally mispronounced 'scare' (Which is 'Grrr.') as 'kill' (Also 'Grrr.'). Douglas attacks Shroud and to avoid getting in trouble they give the fake name 'Sparrow' and decide to kill all witnesses. They fail and Douglas returns to jail because he is a GOOD CITIZEN at heart and Emma goes home and cries into a bunny.

End of Wumpi's theory.


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    Despain v.1
  Wed Jul 19, 2006 3:12 am
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Purely logical.

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    ryanwh
  Wed Jul 19, 2006 3:12 am
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You ruined the game for me fag >:

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" By existing, Ghostlight highlights all of the things about Gaming World that its members are supposedly rebelling against: elitism, internet drama, community politics, et cetera. SO, your putting the logo in your game tells me that YOU as an individual fully support Ghostlight and what it stands for; this disappoints me, because, in opinion, Ghostlight is one of the worst things that's ever happened to the community (behind Gaming Ground Zero, of course)."-Some loser
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    Volrath
  Wed Jul 19, 2006 4:54 am
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Well, I will not confirm or deny any theories about Sparrow's true identity....but it seems clear that I won't be able to fool Wumpi's extraordinary powers of perception for long. By all means, keep speculating, people. Maybe one of you will get it right. You just won't know it.

@Starwinder: Start keeping track of where each mole hole takes you. It isn't random and eventually you should be able to figure out the right path.

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