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    Calibre
  Tue Jul 11, 2006 7:54 am
What are you supposed to write here because I don't know.
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Location: South of England
Hey people...

My old buddy Reives suggested I put this on his forums so that I shall do.

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TRAILER ON YOUTUBE: http://www.youtube.com/watch?v=LTTWLedUOyI

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On a dark and stormy night, a young man awakens on the cold, hard floor of his manor home. His eyes are glazed over and he can sense a warm fluid running down through the crevices of his body forming a pool on the floor below. As the young man struggles back to his feet he soon realises that it's blood. What's more, as he begins to work his way back into the home to check on the situation, he soon begins to experience quite disturbing images within his head. A consequence of a hard knock to the head or perhaps something far, far worse?

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Cell Chamber is an amalgamation of a dark and morbid story, told through a lush and traditional RPG setting.

The story follows Koen, a young man confused and looking for answers about the events in his life that have left him where he is today. Raised since birth in a small and solitary village, Koen knew very little about the world that surrounded him, that was until the tragic events he endured pushed him out into the big wide world and away from home.

The story is told within the land of Neqa'ael, named after the supposed god who created it many eons ago. Neqa'ael is a land full of lush and diverse environments, though all the land is now under the control of the corporate giant that is Nova Corporation - The infamous company of key figures that developed the technological masterpiece, the Cell Chamber, 30 years ago.

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Nearly a fully custom soundtrack made specifically for use within Cell Chamber

Engaging atmosphere and settings.

A fully animated CTB Battle engine

Interactive Environments to search and explore.

Subtle Lighting work that adds to the visual quality of the game.

Thought out and unique puzzles in various settings of dungeon.

Secrets, Side quests and Mini games to enjoy.

Charm the opposite sex to alter side quests and earn prizes.

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Meet Koen and Niko, your starting protagonists.

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Tileset Alterations and mapping that try to break way from the tired and linear rtp

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Picture Cutscenes for the introduction of Major Characters.

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Minigames to partake in!

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It's not all indoors...

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Kenji relaxing by the waterfalls...

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Large dungeons to explore on your journey through Koen's story...

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The Unique CMS's Main Page developed for Cell Chamber.

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Eye pleasing battle sequences that are fully animated with party, enemies and skills.

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DOWNLOAD SIZE: 88.1MB with rtp required

http://www.divshare.com/download/3903099-e84


DO NOT SOFT RESET THE GAME WITH F12 - SHUT IT DOWN AND RE-OPEN IT



Click here to view the names that helped make Cell Chamber...

VIEW CREDITS

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Last edited by Calibre on Wed May 06, 2009 6:15 pm, edited 2 times in total.

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    JD_Slasha
  Tue Jul 11, 2006 9:53 am
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L1 Slime
Lovin' the facesets/drawings... you do those urself? Very professional lookin' there. Anyways lookin' forward to more info on this.


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    Noodle
  Tue Jul 11, 2006 10:04 am
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I believe those are from one of the Castle Fantasia games... if not, it's definitely something by Studio E.Go... or am I thinking of Cronus?


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    Danny
  Tue Jul 11, 2006 10:11 am
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Wow, this looks really good, and you presented it quite nicely ^^ Goodluck with this!

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Last edited by Danny on Tue Jul 11, 2006 5:54 pm, edited 1 time in total.

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    Calibre
  Tue Jul 11, 2006 1:41 pm
What are you supposed to write here because I don't know.
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Location: South of England
@ Johnny Da Slasha - No noodles is right, the character art is mostly made up of me splicing various parts of characters together from EGo's collection but all the world map etc is created from scratch.

@ Noodle - Thanks for clarifying who made these, I found them on a translated Japanese website so finding the right artist was difficult... updated the credits

@ Hydrolic - Thanks!

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    Jstreet
  Tue Jul 11, 2006 2:06 pm
Alias: Panda
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Location: Tucson, AZ
What's up with the dark ass maps?

Nice looking game. I'd love to see a demo.

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    Calibre
  Tue Jul 11, 2006 2:11 pm
What are you supposed to write here because I don't know.
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Location: South of England
I agree the first for maps do look pretty dark in the screenshots but they are no where near as impairing in the actual game though, they seem to be far more visible when playing, and secondly they are all from the opening scene where I want to present the player with an altogether dark atmosphere.

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    Crystalgate
  Tue Jul 11, 2006 4:10 pm
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Looks good. The provided background leaves a lot of potential for the plot and most characters seems interesting. The non-dark screenshots (I can't comment on the dark ones) are also nice.


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    DESIRE
  Tue Jul 11, 2006 5:29 pm
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The game looks really nice for the most part. However, the places that you took screenshots two through five from better be a hella lighter because I can't even see anything on them right now for the most part.

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    Daniel
  Tue Jul 11, 2006 6:09 pm
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Is it just me or does the world map look like Final Fantasy 8's?

Also why do characters use bows when there are guns?

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Last edited by Daniel on Tue Jul 11, 2006 9:35 pm, edited 1 time in total.

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    Calibre
  Tue Jul 11, 2006 6:29 pm
What are you supposed to write here because I don't know.
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Location: South of England
UPDATED THE DARKER SCREENS, tell me if they any clearer although the fire based ones seem to still be coming up too dark when taken out of the game.

@ Daniel3579

Ergh, I don't know really, that's just standard RPG convention, It adds variety to stop the game from being dull. Barrets Gunarm and Vincents gun in FF7? Why does cloud use a sword and Tifa no weapon at all?... Momo from breath of fire, why does Ryu use a sword? The list goes on... Also, each of the members in the Spider Faction are assassins by trade and a hit by a perfect bowshot is alot more discrete than pistols... On top of all that, the developments by Nova Corp. that I haven't revealed here could easily answer the logic of using a bow rather than a gun.

The world map was completely hand drawn by me without any reference to any other maps, then texturised on the computer, but I just looked at the FF8 map and I guess they do share similarities, such as 5 continents, with a North, East, South, west and Central layout.

Thank you for your comments

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    Misery666
  Tue Jul 11, 2006 8:38 pm
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Well... I have a few coments about your game.

I love all of your screen and the battle system. I hope to see a demo soon :D

And your character looks really good in this style.


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    mgbenz
  Wed Jul 12, 2006 4:01 pm
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Wow, is it me or does the world map look a lot like FF8's world? It's like an exact copy of it but a little edited. Quite a weird coincidence...or probably you played FF8 too much?

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    Calibre
  Wed Jul 12, 2006 4:48 pm
What are you supposed to write here because I don't know.
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Location: South of England
Quote:
The world map was completely hand drawn by me without any reference to any other maps, then texturised on the computer, but I just looked at the FF8 map and I guess they do share similarities, such as 5 continents, with a North, East, South, west and Central layout.


I had already discussed with Daniel 3579 that I agree they share similarities, particularly the placement of the continents, but that is due to the simplicity of drawing a map that has a continent in each of the North, East, South, West and Central areas. I actually made it following Despains guide on his site. Below though I think you can see by the shapes of the continents that it clearly isn't copied/edited from FF8.

http://img45.imageshack.us/img45/5306/worldmapcomparison9ev.png[/IMG]

For the reference FF8 is the only FF I havent liked/completed to the current day! Lol.

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    RavenTDA
  Wed Jul 12, 2006 5:54 pm
just another mask
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Location: Germany
I'm liking it so far. But maybe you should have edited the map just a bit more. It looks just like FF8 but just simplified. The thing is the FF8 map is extreamly easy to recognize because you had to like stare at it for hours to get around using the Gardens. I suggest maybe tweaking it a bit further. Like for example the largest contintent doesn't have to be on the right like with FF8 so maybe try doing it on the bottom or whatever. Snowy places can be on the bottom of the map as well and don't have to be on the top right. Switch it around a little more and it'll be much more unique.

Aside from that hey the main character looks hot. ;) Haha. You might want to change his sprite a little bit because it looks like his shirt is ripped rather than that jacket thing in the drawing you provided.

So far so good. This looks really well put together besides the fact that you didn't draw this stuff on your own. But I think that's a good thing with what you did. Copy and paste is always the best. :D Keep it up man, I definintly want to play your game.

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    ryanwh
  Wed Jul 12, 2006 5:58 pm
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The maps arent that similiar.

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    coyotecraft
  Wed Jul 12, 2006 6:47 pm
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I agree, keep it the way it is.


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    Calibre
  Wed Jul 12, 2006 6:51 pm
What are you supposed to write here because I don't know.
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Location: South of England
Quote:
The maps arent that similiar.


Thanks Ryan! At least that makes two of us :)

@ Raven The Dark Angel

Quote:
I'm liking it so far. But maybe you should have edited the map just a bit more.


Im not sure if I should take that as you guys still think I've in someway used the map from FF8, because I haven't "edited" anything. It started as a handdrawn map off the top of my head and was then scanned in and texturised, anything linking it to any other RPG map is purely coincidental. However if the resemblance continues to bother people I will put your advice on tweaking it into effect.

Quote:
You might want to change his sprite a little bit because it looks like his shirt is ripped rather than that jacket thing in the drawing you provided.

Yeah My spriting isn't my forte! That's why I'm trying to recruit an artist so I can make this game what I know it can be! lol.

I also wasn't sure what you meant about copy and paste and which part it concerned. If you mean the character artwork, it was made from cutting up existing characters in photoshop, are putting them back together in a collage format, with a bit of recolouring... That is how the character artwork looks just like the battle sprites. Sorry if that is what you meant!

Anyway, thanks and I'm glad you look forward to playing this!

EDIT:

Thanks Coyote Craft, I guess not everyone does think that after all!

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    Calibre
  Wed Jul 12, 2006 9:15 pm
What are you supposed to write here because I don't know.
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Location: South of England
UPDATED RECRUITMENT

Omin0uschaos has decided to join the team and lend his spriting and musical talents to the project.

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Last edited by Calibre on Thu Jul 13, 2006 3:10 am, edited 1 time in total.

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    Prexus
  Thu Jul 13, 2006 10:02 am
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I've sent you a private message regarding the Scripting position. Please read it in detail and respond to the questions i've asked as soon as possible.

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viewtopic.php?f=10&t=74252
http://www.hbgames.org/forums/viewtopic.php?f=10&t=74253 [self completed]


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    Delmaschio
  Sat Jul 15, 2006 2:19 am
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Man this game is really interesting.It have a very well done storyline and charismatic characters,and also you presented it very well,keep up the good work man,i wish sucess to your game.


Last edited by Delmaschio on Sat Jul 15, 2006 5:20 am, edited 1 time in total.

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    Calibre
  Sat Jul 15, 2006 2:25 am
What are you supposed to write here because I don't know.
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Location: South of England
Thankyou for the positives comment but you may well get pulled up for advertivising your game in someone elses project thread

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    Delmaschio
  Sat Jul 15, 2006 2:31 am
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sorry man,i really didn't mean to it...
i'm really sorry...
but i didn't used your topic to show mine project,my comments about your game are sinceres.
sorry for the trouble.


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    Calibre
  Sat Jul 15, 2006 2:52 am
What are you supposed to write here because I don't know.
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Location: South of England
I'm not bothered by you doing it, it was just an observation, I'll look at your thread and post a constructive reply in it.

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    Jstreet
  Sat Jul 15, 2006 4:54 am
Alias: Panda
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Location: Tucson, AZ
Oh no the trackbacking begins...

@master
I think advertising your project in other people's thread is against the rules(it may not be on the rules page, but there's a few rule enforced that aren't there.)

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    Delmaschio
  Sat Jul 15, 2006 4:56 am
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I'm sorry about this,i didn't mean to.
I apologize.


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    Jstreet
  Sat Jul 15, 2006 5:01 am
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Location: Tucson, AZ
Then why don't you remove the link in your post? There is an edit button.

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    Aran
  Sat Jul 15, 2006 5:05 am
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Location: Chicago
lol, yeah. and if it makes u feel any better, i'll take a look at yer project topic, too.

but, back on topic:

calibre, where'd you get the images of your characters (if u haven't answered this question already)?

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    Delmaschio
  Sat Jul 15, 2006 5:21 am
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I've just done it.
Once again, i'm sorry.


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    Calibre
  Sat Jul 15, 2006 5:29 am
What are you supposed to write here because I don't know.
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Location: South of England
@ Aran. I found the originals on a japanese resouce site, I can't remember which it was. They are credited to Studio E.Go and were used in games such as Castle Fantasia I think, I then chopped up different parts of them, such as the head, chest and put them back together to match my battle sprites.

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