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  Thu Apr 04, 2019 10:06 pm
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L1 Slime
The FAMAS community presents


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Status: completed game, collaborative project with varied gameplay
Genre: science fiction, puzzle, adventure
Languages: English & French
Game length: minimum of approximately 2 hours
Engine: RPG Maker XP
Graphics and music: custom

In a near future, your space shuttle crashed in the middle of Antarctica. You are unharmed but your spaceship is shattered. In order to survive, you will have to explore the depth of an odd structure, nearby the crash site...

DOWNLOAD POLARIS 03 v1.2 - final version - 113 MB

Other link via itch.io : https://sriden.itch.io/polaris03

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People who have worked on this game:
Alex RoiEsper
Roi of the Suisse

We also want to thank these people for their help:

Check the original soundtrack of this game on youtube: https://www.youtube.com/watch?v=OVMZOdhK5G0

DOWNLOAD POLARIS 03 v1.2 - final version - 113 MB

Last edited by sriden on Sun Jun 07, 2020 8:01 pm, edited 1 time in total.

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  Fri Apr 05, 2019 12:56 pm
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Big Dumb Guy

Location: UK
The puzzles are very good, but some are too difficult. The light-up-floor puzzle in the ventilation section is too large and I can imagine this frustrating many players who do not like memory puzzles.
I am currently stuck on the security shape puzzles, got the circle, need to do triangle and square.

There is some criticism to be had for the lack of sign posting. I did not see the door to the west rooms from the central area, it looks like a dead end and there were no interesting objects to draw me over there. The east rooms had the nuclear warning sign, which I walked up to for inspection and that opened up the doors. The other door ways need this.

The atmosphere with the music and puzzles is very Resident Evil style. I really like the irrigation puzzle, but it was slow moving around. The box/fire/path timing puzzle was not very good, it was just wait for the fire to go then push the box. Waiting is never fun.

Lying bear puzzle was nice, but it was a little too easy. Maybe 4 bears would be more enjoyable.

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  Sat Apr 06, 2019 3:02 am
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L1 Slime
Thanks for your feedback, we're taking note of your remarks. :specs:
Yes, some puzzles are quite hard. You don't have to complete them all to finish the game though, 5 electronic "passes" (out of 8) are enough to open the final door.


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