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    SevensAce
  Wed Sep 13, 2017 12:12 am
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Sewer Rat

Location: OK
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This is my project, Soulwake. An Action Rpg that plays in the top down perspective with a strong emphasis on themes such as horror, medieval and celtic lore, romance, and death. It is a saga that will play through multiple titles.

The style and feel of this game is similar to elements found in classics like:

Sweet Home, NES
The Uninvited, NES
Zelda: A Link To The Past
Secret of Mana
Tecmo's Deception: Invitation to Darkness
Final Fantasy Tactics

Hope you like it and please comment!

Current Roadmap

* 2018 Game Demo that plays to completion of Level 2 Dungeon/Boss

* Original Soundtrack

* Finding SFX earcandy

* Player HP/ MP/Weapon/Item GUI (Graphical User Interface)
20% - Graphics
- Programming

* Sprites
- Friendly NPCS
30% - Enemy NPCS
5% - Player attack, skill, and interaction animations

* Tilesets
85% - Forest A
70% - Interior Houses, at least 5 styles
50% - Level 1 Dungeon: Underground cavern
85% - Level 2 Dungeon: Haunted mansion interior and exterior

* Overworld Map Tilesets (3d Mode, Example: Secret of Mana / Final Fantasy 6)
- Peppershire
- Nicothema

* Game Engine
- Must decide if I should use IG Maker or drop all RTP graphics for Gamemaker!


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- 2d Survival Horror, Action Role Playing Game
- Fast paced, realtime battles
- Stamina bar for added realism
- Simple and interactive menu systems
- Learn a massive library of magic and abilities through a progressive experience system
- Mouse Support to control interactions, menus and battle
- Explore diverse lands, caves, colossal dungeons and castles
- Overworld Maps (Example: Secret of Mana and Final Fantasy 6)
- Hidden dungeons
- Multiple endings
- Replay value and multiple playable characters
- Original graphics
- Original soundtrack

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Long ago, there was a crusade into the farthest reaches of chaos and wizardry to inherit a secret wisdom. On that sacred journey a princess was banished and a king lost his mind. He became the Deathwisher. The memory of him was forgotten except for the record of this book. Now it is open and thus his forsaken soul will continue to dwell upon this cursed land he once ruled. In our mire valley a storm is come and a door is opening into another world, the kingdoms of Peppershire.

This is the chronicle of a band that must break the chains of a terrible spell that is transforming the universe into the house of the dead, and the planet into a wasteland of ruin. By fiery charm, a witch ascends into power with a promise to restore balance and rebellion is now broken asunder. These are the days of war now lit upon mankind. A great evil is approaching the Earth and dreadful beyond anything known.

We are under the banner of a dark rainbow and it is the dawn of the vampire. In the trees, beyond the veil, lies a terrible place called The Crossing of the Black Witch. On that forbidden path, a wicked wrath is conjured and pouring forth to cast fear and slumber, but those brave will awaken to the shadows of a darker age, the Gates of Nicothema. It is where dreams and death collide into a manifestation of strange magic.

In Peppershire, a voice is heard from the mountains of Thantasia. A tower is risen and a candle bursting to flame. There a weapon is being summoned to trespass against our mystic land. It is strange fortress of mystery that was hidden in the clouds. A quest is begun for its legendary key.

Written on its walls is horror and a declaration of war from a kingdom forged in fire, metal and brimstone, "The harbinger of the undead sails upon the ocean black". A dark army of arcane sorcery and incredible machinery marching forward to deliver the judgement of death, but a champion is rising forth.

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Hero -

Artemis - A travelling poet and author from a kingdom known as Gazelle of Asher. During the course of his journeys he discovered an abandoned parish in the vast reaches of the countryside. There he learned of a ghost town that lies farther into the woods, beyond a mysterious place known as the Crossing of The Black Witch. It is said, that several generations ago, a crusade once took place into it against a wizard and his apprentices. His intrigue of this revelation has drawn him to search for it.

Gideon -

Pippen -

Salem - A young man from the town of Mercede who has trespassed into the wrath of a vampire king because of his prideful ambitions. He must learn to control a newfound thirst for power or be given over to the authority of Pandora.

Katherine Peppershire - A mute from the land of Evven. Her awakening powers of magic have captured the attention of an evil that rules in another world. She has learned to cast the spell of Sleep, A dark elemental that is forbidden to use upon man.

Garland Sigmore - A scholar and disciple of light from Earth. He is a student of the higher levels of spiritual architecture surrounding the human soul and world.

Willow - A young lady who lives in the forest of Cider Hills.

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Madam Zael - A gypsy woman residing in the outer countryside of Mercede. She was once a well known entertainer and fortune teller for the marvelous carnival town of Carpeschio, where very strange happenings occurred. She has clairvoyance that will amaze and horrify, but her gift is healing.

Levi Carpeschio - He is grandson of the founding father of Carpeschio, the never fading lights and sound of Asher. He watches over the vintage machines and attractions that were left behind when his family moved away. He often dreams of the life of a ringmaster but for now favors the silence of Carpeschio.

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??????- A Deathwisher of Nicothema. A noble king who long ago embarked on a crusade against a wizard and the undead machines that he summoned. During the struggle, after losing his princess, he was transformed into the vampire beast known as the Deathwisher. He is one of the many warlords who rule the nightmare land of Nicothema.


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Xander Sha-Maanro - A mysterious magus and soldier of Galileya in Peppershire. He resisted the transformation into glass from the curse that was unleashed during the tragedy of Thantasia. Though his physical body was unharmed, his mind was teleported into the nightmare land known as Nicothema. Now a shadow being of ether, wondering through a dream world inhabited by monsters and terrors. He searches for the Soulwaker and will gladly offer his services to anyone who can help him awaken from slumber.

Jayden - A vampire mercenary, over 700 years old, now dwelling in the southern regions of Peppershire. He long ago withdrew himself into its shadows and wastelands but stories of his legendary battles live on even to this day. It is said that he was once a royal guard for the ancient and mighty kingdom of Sigonn until tragedy fell its inhabitants. He knows magic well and is incredibly strong because of the vampire that flows in his blood.

Nicodemus - A brilliant scientist, architect and archaeologist, who discovered an ancient labyrinth underground unlike anything built by the hands of man. He designed technology to explore its chambers.

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Malachi O’Neill - A powerful human Bard who became master of the shamrock and it's luck. He once found peace and contentment within the balance of the earth elemental. However, 100 years ago while prospecting, he discovered scrolls that were infused with the arcane magic of the dark elemental. They contained spells and knowledge left behind from the Pandora Empire that were unleashed, overwhelming his human mind to sleep. When he awakens, his song will hold the power to sap the lifeforce of the Earth as well as the blood of human flesh.

Barbatum Lorenzo - A brute general of Northern Peppershire in Galileya who is raising a faction of militia to counterattack the Black Witch's assault. He commands the forces of nature to annihilate his enemy. He is blunt and crude, but is begun his search into the hidden wisdom of Peppershire to harness the glory of magic.

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Rea - A young sprite from Hennessy of Eastern Peppershire. When The Black Witch attacked her country, her family fled into the underground tunnels to begin their exodus toward the capital city of Galileya in the North. She has powers of silence that can bind and seal the most powerful of magic, rendering the sorcery and spells of many useless.

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Tessa Alexandria - A graceful and powerful witch, mastering in the house of fire. She is a high ranking officer for the kingdom of Thantasia in Eastern Peppershire. For centuries her people created and used machina for peaceful purposes but when the royal powers began invoking the spirits of Pandora, a demonic power was unleashed. The ruling authority of Galileya are searching for her whereabouts to question her regarding this calamity that has fallen upon Peppershire.

Ava Magdalene - A young witch who rose with the Black Witch from Thantasia. She was once under the command of the Deathwisher from Nicothema.

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The Black Witch - From the machine city of Thantasia, she entered into our world with many others from the house of the dead. She has a charm and beauty like none other. With her power she commands the elements and spells of wonder. Some believe she is a resurrected gypsy from the past that has transcended into our world to share her wisdom for good, while others fear her and the sorcery she wields. From the ashes of her wake she has risen The Glass Tower, a dark stronghold from which she begins her rule.

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Theo Galidor - A soldier in the army of the Black Witch that has been sent to inquire the realm of Earth. He is a shadow being of ether chained into metal and glass. From a distance he appears as a scarecrow, able to blend in with his surroundings in the countryside. He strays among the forests and country. He appears in the light of day from time to time as a scout, calculating the strength and wisdom of Earth in stealth before revealing himself. In the meantime, he charges his magical energy by absorbing the elements.

Demetri - A mystical beast known as the mighty cockatrice. It is the young but fierce serpent that is companion to Leo Gallidor. If it continues to grow it is a force that you should never cross alone.

Zanatos - The archaic spirit of a once noble king that passed long ago. He has been resurrected as the golem and is sealed into an ancient relic of damnation left by the vampire known as the Apocalypse Armor. He is now a living weapon that haunts the southern regions of Peppershire that he once ruled, roaming among the vast wastelands and huge forests of Sigonn with sword at hand. His intentions are unclear as it appears his mind is still clouded and unstable. A strange anomaly that will surely unfold in this dark time.

Gilgamesh - Disciple of darkness, who traverses the realms of Earth and Peppershire with his two companions.

Hazel -

Simon -
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Kaiser - Commanding general of the Pandora Empire. The vampire runs strong in his blood and even the strongest of warriors fear him in battle. He desires to expand the rule of his empire into Earth, granting man the gift of magic for total obedience to the will of death. A renown warrior and possessor of wondrous wisdom.

(More Coming Soon)

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Earth
Nicothema - A horrible nightmare land of the astral plane that is dominated by evil and in total pandemonium. Demons and darkness rule there and will attack any brave enough to rise in their own power.
Peppershire - A vibrant and beautiful land that resides between Heaven and Hell. Few tales have been told of this mysterious place, full of magic and wonder. Many long to behold its glory.
Pandora - A fierce realm that is governed by shadow and sorcery. Some believe it is becoming a house of the dead itself. The gates into this world were long sealed away and forgotten to time until the kingdom of Thantasia used forbidden magic and invoked the Black Witch.

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Cider Hills
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Current GUI Menu System and HUD Development
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Level 1 - Underground Labryinth, Boss Entrance
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Level 2 - Path to the Haunted Mansion

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Level 2 - Haunted Mansion
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Level 3 - The Crossing of the Black Witch
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Peppershire - Forest Eternia
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Level 4 - The Glass Tower of Thantasia
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Level 9 - The Chambers of Shendiah
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Original music and a storyboard animation intro I created in Adobe After Effects. The intro is only to express the random ideas and vision I have collected for the storyline I want to develop and will change as the final intro.[/SIZE][/FONT]

[MEDIA=youtube]CrIlnOkBVjY[/MEDIA]
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Last edited by SevensAce on Wed Dec 13, 2017 1:29 pm, edited 197 times in total.

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    coyotecraft
  Sat Sep 16, 2017 12:47 am
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Big Dumb Guy
It started off good but then it kept going. Like you went past the point of being cryptic and enigmatic.

It got boring and you weren't separating the concepts very well.
A Palace somewhere. A wizard in a tower. A fortress with an army. A Shadow portal.
The ideas all blend together. Like in reverse it sounds like
"Across a portal, in a shadowland, marches a legion army manifested by a sleeping demon, summoned by a wizard in a tower, that's part of a magic-machine palace fortress."
"Age of the Vampire" is just shoehorned in there before "A witch casting a spell on humanity you are ready for battle"
That last part seemed like a run on sentence because of the way it's presented. But it was at that point I realized this was suppose to be some kind of montage of separate things - and I had to go back and watch it again.

Maybe you should start by clarifying that this isn't one thing happening, but many obstacles to overcome. And more importantly, bring it all together by explaining why you're going to face them.
take this for example


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    SevensAce
  Mon Sep 25, 2017 1:57 am
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Sewer Rat

Location: OK
Thanks for the critique, I have edited the dialogue, dropping and adding to blend the ideas better. I am trying to express the vision starting from the outlook of the player and progressing inward toward the heart of the evil I am describing. It seems to mesh smoother now, it was difficult because I had tons of ideas I wanted to share.

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    SallButler
  Fri Nov 24, 2017 10:09 am
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L1 Slime

Location: Clinton, OK 73601, USA
I am a fan of horror games. Especially is horror action games. So, I want to play your game. When you finish it. Please send the game to me. Thanks advance!

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    SevensAce
  Fri Nov 24, 2017 5:13 pm
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Sewer Rat

Location: OK
No problem! It will be a very long time until completion but I would love to have a demo out next year, that plays up to the completion of the 2nd Dungeon/Boss and here is the current roadmap up to that goal..

* Original Soundtrack

* Finding SFX earcandy

* Player HP/ MP/Weapon/Item GUI (Graphical User Interface)

* Sprites
-Friendly NPCS
-Enemy NPCS
-Player attack and skill animations

* Tilesets
- Forest A
- Interior Houses, at least 5 styles
- Level 1 Dungeon: 1 underground section of the giant labyrinth like tunnel system
- Level 2 Dungeon: Haunted mansion interior and exterior

* Overworld Tilesets (3d Mode, Example: Secret of Mana / Final Fantasy 6)
- Peppershire
- Nicothema

* Game Engine
- Must decide if I should use IG Maker or drop all RTP graphics for Gamemaker!

_________________
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http://www.hbgames.org/forums/viewtopic.php?f=78&t=79386


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