This looks extremely charming. I'mma download it later today and give you my impressions. :)
The only criticism I have just from looking at the topic would be the facesets look inconsistent. Achaius looks as though he were colored and scanned in, Aero's looks pixeled, and Dominic looks digitally colored. Also, Dom looks kinda young for his "ex-soldier" past.
@noise: Thank-you for your comment; I remember you left me a lot of detailed feedback which was appreciated ^_^
@Xilef: Yup, still going! (I can't believe it, haha) Please let me know what you think of the latest demo!
@my.opium.eyes: That's a cool username, very unique. Thanks for downloading the demo, I hope you enjoy it ^_^ I think I probably mentioned at some point on the thread that I'm planning on recoloring the facesets in the future, probably after the linear gameplay is complete so I can do them all at the same time for consistency. I hope to keep the same style though, just with a more polished look.
I also thought I'd post a link to the piano theme that plays during some of the opening scenes. It's called "Eclipse and Starlight" and it was actually inspired by a really lovely drawing that Professor Yoshi made.
I'm really glad you're enjoying it so far! I love it when people appreciate the little details in the world or dialogue ^_^
So this past week I finally got around to working on the 2nd to last area in my game: the Saphine Kingdom. This location was inspired by places like the Kingdom of Zeal, and Tenku no Shiro Laputa in that it is a floating island in the sky. Although there's kind of an interesting reason though why these people are existing up there. Also, this is the area where you'll finally meet Liele; who in my opinion, has a very touching story.
I've spent several hours putting together this new tileset, and I threw together a map just to make sure all the tiles fit together. There are little things here and there that I didn't bother doing yet (like the grass edges by the stone path), but for the most part this image should give you a good idea of what it will look like.
Yay, only one more tileset to go! I think I might take a break from the graphical aspect of the game and work on balancing enemies and connecting the areas together tonight. Home stretch... I really hope I can finish all of this before I go crazy, haha.
@Nolund: Thanks Nolund! I'm sorry to hear about your computer... that sort of thing can be so frustrating. When I first started working on my game, my laptop completely died and I lost years worth of music arrangements >_< I hope you were able to restore everything!
Played the beautifully crafted game demo..~Melolune~..
I have to say this game demo took me by surprise.. The mystery behind the main characters, gives me the hype wanting to know more about them. The story-telling, and dialogue was very well put together. It created a well thought cinematic point of view. (as if I was watching a movie). ^^
The concept works put into this... ~Breathtaking~.. The layering system you've done here, is something to admire. The climate conditions, suited the areas within the there theme sections. (nothing seemed out of place, involving the Melolune's location designs). The lighting, and shadow effects has a soft base to it,.. And yet inviting at the same time.. You know how to blend a feeling within the atmosphere.
When I started playing, I didn't want to stop. I was caught within the illusion, of being part of the story-line. (a players point of view). ^^;;
As for the sounds, and Music.... O.O.....What can I say, I'm shocked!...^O^ You composed some musical scores within this game. Looked up your site, and read a bit more about you. Your talented in creating emotion involving story events. It brings soul, and personality to the Melolune Universe.. I'm mesmerized by your theme song used in the game. (you sang the main theme, it's very melodic and soft) It brings light into the starting of this story. ^___~
I'm pleased with background sounds, and song theme added into the game.. It has a unique edge to it, story/design/ & music scores. Plus the introduction, of new character races added into the story.. ~Leebles~ They're so Cute!!! Every fantasy should have different races. ^___^ The Leebles are so innocent, as they show forms of compassion towards others. Even to strangers who aren't of they're race. But they're existence, does know some of the dangers of the world. So they aren't totally un-aware, of some events outside their forest. You've created solid characters, it has realism.
As for the humor...Hehe.. Did get a kick at the swamp Zom's. ^O^ And also the sign boards.. Imagine a talking directional crossroad pole..Maybe it's enchanted wood?, or it being part of a tree with personality? Or a spell was casted onto the object.. Either the sign, or path pole made out of wood or stone. Awesome idea to use. ^^
Miss Matcha.. I truly enjoyed playing your demo. This game is defiantly worth playing. I hope your having a lovely week, and take care of yourself. Seasons greetings! and a happy new year.. ^^
Hi this is my first post, I used to play alot of rpg in early PSx era but my first played RPG is Guardian Crusade. Thats why I like RPGs w/ lots of collectibles and secrets like: suikoden's (characters,ending,large explorable map, no long cut scenes, ultimate secrets like weapons and magics)
im looking forward the completion of this project
Question on miss matcha are u the one who sang "theres are zombies in your lawn" in Plants & Zombie end MV credit