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    Amy
  Thu Aug 17, 2006 4:53 pm
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Big Dumb Guy
The Screenshots Thread!


Post your game screenshots for C&C and/or promotional purposes here.


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    jimmy-ramones
  Thu Aug 17, 2006 4:58 pm
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woohoo second post! im uploading my screenshot now, i'll edit this post once i've got the link...

Edit >

Main Menu. The Game's called Treality, dunno why, sounded good.Image

Entering Hero's name...Image

A little message
Image

I know, it's all crap


Last edited by jimmy-ramones on Thu Aug 17, 2006 5:18 pm, edited 1 time in total.

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    Sapphire
  Thu Aug 17, 2006 5:02 pm
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Cheataaaa! ;)
I'm the first one with a real Screenshot :P
It's from my old game "Nevermore" it shows the battle system (selfmade ABS)...
It's in german, as you can see and has noothing to do with my new project.

Image

BTW: the ABS was pretty good and actually works (inclusive spell casting) but the graphic wasn't the best ;)


Last edited by Sapphire on Thu Aug 17, 2006 5:56 pm, edited 1 time in total.

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    jimmy-ramones
  Thu Aug 17, 2006 5:20 pm
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No you wasn't... lol
That's nice, only bad thing... well their aint any :P


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    Sapphire
  Thu Aug 17, 2006 5:55 pm
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Well here are some new shots from "Collapse of Time":

First one is "Ash" standing in a small forest.
Image

The second one is the ~fenzy~ Menu Style:D (I'm still working on the cursor -.-'):
Image

I hope to get some C&C. For more informaiton about my game, look at my signature ;)


@jimmy-ramones:
1. I like the title. Maybe you should add some color to the background. But in general I like titles that show the characters. Maybe you should work a bit on the "Treality" font, cause it's a bit hard to read.

2. Well it's... Enter Hero Name at it's best :D the windowskin looks original.

3. I like the names Cape and Fable. Maybe you should also add some kind of background here.


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    Selwyn
  Thu Aug 17, 2006 6:40 pm
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@jimmy : you should fix your windoskin problem (I mean the repeating triangles...)

@sapphire : your forest seems a little too dark to me but except that it looks cool.

a futuristic tileset I'm working on.
the thing behind the character is an elevator.
the white things are supposed to be lights, and they also change sometimes to red, blue, yellow or green depending on the situation.

Image


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    Sapphire
  Thu Aug 17, 2006 6:53 pm
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[QUOTE=Selwyn]@sapphire : your forest seems a little too dark to me but except that it looks cool.
[/QUOTE]
Well, in the night, most forests look a little dark ;D

I like your tileset (even though it's very incomplete, yet...). I especially like it, because I know how hard it is, to make tilesets an because I know that there are too few future sets.
~~Your characters hair looks cool, too. Like squall from FF8 ;)~~


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    Aran
  Thu Aug 17, 2006 7:00 pm
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Location: Chicago
what the hell? where is the other Screenshot Thread?

and Selwyn, is that Squall?

EDIT: n/m. just checked the thread in Feedback

EDIT (Again): It is Squall!! Woo-hoo!

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    Draken
  Thu Aug 17, 2006 7:02 pm
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It must have been deleted.

Selwyn, that tileset is looking awesome so far!


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    Selwyn
  Thu Aug 17, 2006 7:03 pm
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[QUOTE=Aran]and Selwyn, is that Squall?[/QUOTE]

yes...

@draken : thank you, but it's hard because it's one of the first tileset I'm making...


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    Aran
  Thu Aug 17, 2006 7:06 pm
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Location: Chicago
is that gonna be in Era Elliel?

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    Selwyn
  Thu Aug 17, 2006 7:13 pm
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@aran : yes, certainly...


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    WeAreSuperhero
  Thu Aug 17, 2006 7:17 pm
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Location: England
Selwyn, are you going to be releasing that tileset? I can only hope so.

Anyway, some screenshots from my upcoming game, Fairy Tale

http://img150.imageshack.us/img150/7163 ... otshp4.png[/IMG]

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    JD_Slasha
  Thu Aug 17, 2006 7:21 pm
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L1 Slime
Sucks the old Screenshot Thread dissapeared.. oh well..

ANyways nothing really that new here, but I've fixed up my water autotile tremendously! =D

http://img371.imageshack.us/img371/9559/ddddqj6.png[/img]


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    Skyla Doragono
  Thu Aug 17, 2006 7:29 pm
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Sewer Rat

Location: Ohio
It still looks like you just scribbled blue ontop of blue, Slash. o.o;

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    Lust Dragon
  Thu Aug 17, 2006 7:29 pm
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I post this yesterday but i post it again anyway.
Any good idea what should i fill in left side?
http://i23.photobucket.com/albums/b394/ ... /baruw.png[/IMG]


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    Aran
  Thu Aug 17, 2006 7:29 pm
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Location: Chicago
@Fallstel: some of ur tilesets look a lil funny, but the first screenie is really sumthin. that tree in the first one looks a lil odd tho. it looks like its being stitched together....

@Johhny: yes, much improvement indeed ^^

EDIT:

@Skyla: o.O b-b-b-beautiful... cos didn't do that one, i take it?

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    JD_Slasha
  Thu Aug 17, 2006 7:32 pm
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L1 Slime
[QUOTE=Skyla_Doragono]It still looks like you just scribbled blue ontop of blue, Slash. o.o;[/QUOTE]

':| Thank you Skyla.. ::plots to secretly draw moustaches on all her characters in her game::

[QUOTE=Aran]@Johhny: yes, much improvement indeed ^^[/quote]

Thanks! It took me awhile to get it to look that certain way..


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    ryanwh
  Thu Aug 17, 2006 7:39 pm
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JD lose the tree fog please
Lust that's actually a pretty decent attempt to make the RTP resemble a sort of crowded city. The only majr issue is the bottom left, there are two stairs and yet the area in between doesnt appear to slope. So it looks odd, that area in general looks a little messy. The rest is good though.

_________________
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" By existing, Ghostlight highlights all of the things about Gaming World that its members are supposedly rebelling against: elitism, internet drama, community politics, et cetera. SO, your putting the logo in your game tells me that YOU as an individual fully support Ghostlight and what it stands for; this disappoints me, because, in opinion, Ghostlight is one of the worst things that's ever happened to the community (behind Gaming Ground Zero, of course)."-Some loser
current graphics projects

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    Aran
  Thu Aug 17, 2006 7:46 pm
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Location: Chicago
i was gonna say the same, but i was overwhelmed... you should add stairs there.

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    Cygnea
  Thu Aug 17, 2006 7:51 pm
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Well, I had to drop out of the village building contest because I restarted and ended up not having enough time to finish everything, but here's what I got done.

Content Hidden


I'll probably end up changing a few things and putting in into my project, so it doesn't go to waste.


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    Lust Dragon
  Thu Aug 17, 2006 7:55 pm
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ryanwh thanks for pointing the slope, i will try to fix it
Aran that a Wagon road so i cant add a stair

EDIT
Will this do the trick?
http://i23.photobucket.com/albums/b394/ ... baruw2.png[/IMG]


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    Yeyinde
  Thu Aug 17, 2006 8:20 pm
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Location: Beautiful British Columbia
Looks better.
Now for my first screen in this new thread.

http://i12.photobucket.com/albums/a229/ ... creen1.png[/img]

The city is still missing all of it's doors, but I will add those near the end.

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    Roman Candle
  Thu Aug 17, 2006 8:46 pm
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@Fallstel
The shadows in the first screenshot are too dark, but other than that all the screenshots are great. I particlarly liked the shadows around the character in the big psychedelic swirl, but the ones around the object don't look so good.

@Selwyn
You can draw as well as script? You dick! I think I must bear a grudge against you forever.

@Lust Dragon
The slope now seems to be longer than the steps :S

My own small offering, the first scene of the upcoming tech demo for my game, Just A Game:
http://img406.imageshack.us/img406/6728/democabinmg5.th.png[/img]
Any comments? I particularly want this first scene to look good. As you walk past the squirell it runs around and a bird flies across your path as well, if you wanted to know. Which you probably didn't.

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    Sapphire
  Thu Aug 17, 2006 9:01 pm
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This is the final version of the magic forest that will be one of the first locations to visit in my game. This map includes one secret chest, one secret cave and two ninja attacks. :D

http://img445.imageshack.us/img445/5515/screenshot2ae0.png


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    Selwyn
  Thu Aug 17, 2006 9:11 pm
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[QUOTE=Roman Candle]You can draw as well as script? You dick! I think I must bear a grudge against you forever.
[/QUOTE]

I'll take that as a compliment. :P

I like your screen, and strangely, the canopy doesn't look out of place.


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    Aran
  Thu Aug 17, 2006 10:47 pm
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Location: Chicago
Yes, I was gonna say the same. you used the canopy in a way i kinda thought only i would use (XD). But the message system... er... i don't think its such a good idea to have the speaker's pic behind the words...

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    ccoa
  Thu Aug 17, 2006 10:51 pm


Lust Dragon, try shortening the pattern on the tile, too, by making the circles in the pattern ovals. Make sense?


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    Kest
  Thu Aug 17, 2006 11:14 pm
Member

Roman Candle wrote:
My own small offering, the first scene of the upcoming tech demo for my game, Just A Game:
http://img406.imageshack.us/img406/6728/democabinmg5.th.png[/IMG]
Any comments? I particularly want this first scene to look good. As you walk past the squirell it runs around and a bird flies across your path as well, if you wanted to know. Which you probably didn't.

The canopy as undergrowth is a good thing, I think. You managed to pull off the fog fairly well, too.

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    Roman Candle
  Thu Aug 17, 2006 11:19 pm
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@Aran
Do you mean the battler or the character?

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