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    action
  Thu Jun 23, 2011 6:01 pm
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ImageImageImage
NEW SCREENSHOTS
Image
Image

I also updated the main post with the new story and all the new characters/descriptions.

Content Hidden

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    action
  Fri Jul 01, 2011 11:28 pm
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I changed the size of the window now, so I can fit more
also here's a finished version of the menu

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    glorious caesar
  Sun Jul 10, 2011 12:10 pm
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Warnings: 1
this looks solid bro. i saw in the crit station thread that you want someone to tear your shit to pieces and i'm the man for the job. :D:

do you have a demo yet? i also might be able to help out w/ some pixel stuff but that depends on how much i like the game :barf:


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    action
  Sun Jul 10, 2011 7:45 pm
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There's no demo yet - frankly it's still in the preproduction phase. Everytime I think I'm ready to start story progress, I find something else to do (now I'm assembling a new tileset & making new main char sprites)

I _do_ however have the project files, which your can peak through to see what's happenin' if you like. I can send it to you via PM.
In the project I have all current workings on graphics, and systems that are done. Also quite a few maps done by my last mapper. 'Tis all, but worth a look if you like to see what I'm doing (if seeing progress being done and the game actually going somewhere will help you pick it up some more)

So, what do you say

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    bacon
  Sun Jul 10, 2011 9:12 pm
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From the screenshots you just posted:

I think that all of the characters look extremely similar and it sort of looks template based.

(MAPPING)
That interior is really big. Your forest is pretty good but the long grass could use some work. Remember to use the patches of round circle grass on top of the long grass edges to create variety. Also, you should recolor the big trees because it would look better if the trees were uniform. also, get rid of those green weeds those don't fit at all and clash. I think that your screentones are a bit too heavy as well. (its nitpicky o;)

Brian, compared to the other two names, doesn't really fit in my opinion.

Okay. So those were the negatives. I do think that this game is comping together very nicely and you are slowly, but surely, chipping away at it and that is great. Its cool to see progress from you and I think that you are making a pretty cool game and it would be cool to play a demo (when the game has a substantial amount of stuff)!

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    action
  Sun Jul 10, 2011 10:16 pm
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@bacon
thanks for the input.

About the characters: I made the first one first, then just erased all the hair and stuff and changed it a bit. I considered changing poses and such, but it was too difficult to keep the same style while doing so. I could also change the skin color, but beyond that, the uniformity can't be helped for now.

(MAPPING)
Well, I didn't make any of these maps, but it's always good to get input so I can know what to fix and what to do next time when I make a map myself. Round grass? I see what you mean about the big trees (the bark). Those green things were custom made, so they don't quite fit the palette.
Yeah, I should lay off the screen tone a bit. :P

Brian just seemed to come to me as a good friend's name. I really did not brainstorm on his name - at all. I just threw it in as soon as I came up with the character idea. Probably could find something better. Just afraid my names are sounding too much like all those other japanese fantasy/rpg names. Reconsidering all the names anyways.

Thanks :)

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    Spoo
  Mon Jul 11, 2011 5:23 am
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action, I'm really impressed, man!

This looks like it's come a long way from where it was. The OST looks amazing so far; can't wait to hear more! Sorry I wasn't much help before, but I wish you guys the best of luck!

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    action
  Tue Jul 12, 2011 12:24 am
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Thanks, and speaking of OST...

new song I made
Theme of Hitrea

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    Toams
  Thu Jul 14, 2011 4:57 pm
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I like it! Some sections don't seem as polished as they could be, and your transitions are a little rough, but the melodies are pretty original!

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    action
  Thu Jul 14, 2011 5:37 pm
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Thanks, I'll probably go back and do some more touching up later

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    action
  Sat Jun 09, 2012 2:10 pm
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Picking this game.up again, only I'm going to focus less on graphics and all that fancy extra stuff and more on story, and.getting it done. I want to be able to finish something....

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    Spoo
  Sat Jun 09, 2012 4:56 pm
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Sweet; I'm looking forward to it.

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    action
  Sun Jun 10, 2012 5:25 am
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Location: Woodbury, MN
Sweet spooky still recognizes my existence!
I'm making it with rmvx ace now, for means of simplicity and because I like new things... I'll keep.you updated!
As for now, I have to remember all of my pre production thoughts from last year cause I never wrote anything down...

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