Genre: Drama / Advenure / Action
Release Date: Unknown
Hello and welcome to my new game thread. Ok, so before anyone says it I haven’t abandoned Last Man’s Stand, I just need a break from it – I’ve been working on it for 2 years now and I’m kind of fed up with it. So here’s my new game. Sabriel is based on the novel by Garth Nix (type it into Google or something) and follows the books plot pretty closely. I’m hoping to make the game fun for those who haven’t read the book as well as for those who have, so I’ve changed small parts of the book around so that the plot can be understood by anyone. Anyone who’s read the books are free to make comments on how I could go about parts of the plot better, and those who haven’t can comment on anything else :). I started making parts of a game of Sabriel back at the start of 2009, and then came back to them a few days ago and used what I could to start building the game I have now. So, here goes. Thanks for reading.
20/8/10 – Topic Posted.Back Story
Sabriel’s time at Wyverly Girl’s College, the only home she has known her entire life, is ending. With an array of good and passable grades in her exams, she is looking forward to discussing her future with her Father, Abhorsen, a man who is regarded as strange in the peaceful and non-magic land of Ancelstierre. Ever since her Father arrived at Wyverly gates nineteen years previous with a newly born child and money for her years of education to come, Sabriel has seen little of him. His ‘work’ means he must constantly travel Sabriel’s home land of the Old Kingdom, and that, he had told her, was no place for her. For the Old Kingdom is full of Free Magic and Dead beings who won’t stay dead. But this night her father has promised he will visit, and Abhorsen’s promises are always kept. Unless there is something stopping him. Something more powerful than him. Something to be feared.
When Abhorsen fails to turn up at Wyverly College, and instead a Dead being arrives in his place, Sabriel is forced to abandon her final days at College and journey across the Wall that divides the two lands in search of her Father. Taking up his mantel and his job, Sabriel pulls together her knowledge of the Charter and the Dead and takes her first steps back into her homeland. What’s waiting for her there is beyond anything she has ever dreaded.
“Does the walker choose the path, or the path the walker?”Plot
You play as Sabriel and take control of the powers of a necromancer to govern and control Death. Using Charter Magic and the Bells of the Abhorsen, you must confront the Dead beings set against you and save the living. Throughout the game you will travel the Old Kingdom to incredible places such as Holeharrow and Belisare, which I am trying to create with as much accuracy to the text as possible. Along the way you will be accompanied by allies each with thier own backstorys which are crucial to the plot. You will also collect the lost pages of The Book of the Dead, found scattered about the world, which fill in important details about the environment, characters, items and enemies around you. All of this will hopefully give a true essence of the book they're based on - but also allow the player to enjoy the game just as a game, and doesn't force them to concentrate too much on the story.
• Fight your enemies in a Custom battle system
• Hand drawn character and monster graphics
• Slip in and out of Death to change events
• Cinematic cutscenes
• Take up the Bells of the Abhorsen to govern who lives and who dies
• Play through all the areas of the book, and more.
Glossary of Terms
Charter Magic - The magic power used in the Old Kingdom. Only works across the Wall in the kingdom
Charter Signs - The symbols used to control Charter Magic
Free Magic - Unconstrained dark magic that seeks to destroy the Charter
Necromancy - The art of Raising the dead
The Bells of the Abhorsen - Bells that are used to control and bind the Dead
Thanks for reading, and please leave some comments :)