Welcome Guest ( Log In | Register )

[ Big| Medium| Small] -



Post new topic Reply to topic  [ 10 posts ] 
Zackwell
  Thu Dec 01, 2011 5:02 pm
Am I really the monster here?
User avatar
Sponsor

Location: Out in the rain
Image
For many years, the duchy of Hohen Llyvenhagen has enjoyed peace and prosperity, under the wise rule of it's Duke;
but with doom on the horizon, will it live to see tomorrow?


This is a small project that Legacy and I decided to undertake in order to get back in the swing of things.
We're doing as much as we can together. :3
Llyven will eventually serve as the first game to be released on Legacy's Enigma Engine.


Image
Hohen Llyvenhagen is a city nestled deep in the Welsh mountains. It was formed when germanic settlers forged a truce with the indigneous tribes many hundreds of years ago. Due to it's location, Llyvenhagen is rarely bothered by threats... Until a new enemy appeared.

The unknown enemy besieged the castle overnight. It was the brave and valliant efforts of the five knighthoods of Llyvenhagen, led by their captain, Kaiser, that led them to victory. Though no official name was given to the enemy, the citizens came to know them as the Kobold.
Since their defeat at the siege, the Kobold have sent small raiding parties to attack Llyvenhagen, all fended off by the knighthoods.

Hedge Gwyn is a knight in the 4th knighthood of Llyvenhagen; and tonight, He's on patrol duty.


Image
Image

Image

Image

Image

Image

Image


Image
An innovative yet classic storyline; intentional yet subtle clichés to revive the feelings you thought lost to modernized stories.
Engage in the changing environments. Go from a vivid, colourful city, into dark, twisted forests and dungeons.
One man Combat system, utilising a never before seen mechanic. Details will be posted at a later date.
One man Menu system - Created by Legacy.
Custom soundtrack - Composed by yours truly.
Visual novel style cutscenes, and custom facesets.
Custom Sprites - Hand-drawn by Leongon

Image
Screenshots


Image

Hedge


Image
Here I'll post some ideas for enemies or bosses. I'll try to keep it spoiler free, but if I get excited about an idea, I'll mark it accordingly.
The Bark Centipede

Black Undines


Image
Now we're talkin'. Here are some samples of the pieces I've composed for this project.
They're only short samples. Enough for you to get the gist of them.

Main theme
Hedge's theme
Llyvenhagen Castle
Under Fire
Enter the Fray(Battle music)

Image
So far we have...

Legacy - Scripts and more

Zackwell - Story, Soundtrack, Foley artist, Logos and Headers (And probably more).

Leongon - Character artwork and facesets.

I daresay we'll add more to the credits, should the need arise.

Image

To support this project, just add this pretty little userbar to your signature! :3
Image
Expand to see the code.

_________________
The rain falls ever heavier
As a thick mist does grow
within the mist you spy a figure
Dancing in the moonlight's glow.


Last edited by Zackwell on Sat May 12, 2012 4:22 am, edited 8 times in total.

Top Top
 Profile  
 

Mundane
  Fri Dec 02, 2011 7:05 am
User avatar

Location: Palm Harbor, FL
You have an interesting set of information here. I'm in love with the art, as well. It has a retro anime vibe to it that works well. You need to have at least three screenies in here though dood. I'm not saying that purely because it's the rules - but because I wanna see some damn screens. :tongue: Anyways. I think you should patch up the thread a wee bit, maybe explain some of the features a bit more in depth (as opposed to just listing them out). But overall, it seems like you're moving in a positive direction with this. Keep up the good work. :thumb:


Top Top
 Profile  
 

Zackwell
  Fri Dec 02, 2011 3:06 pm
Am I really the monster here?
User avatar
Sponsor

Location: Out in the rain
No worries. I'm working on some screenshots right now.
I'll have them up in a short while.

Also, I'll see about explaining the features a little more.

_________________
The rain falls ever heavier
As a thick mist does grow
within the mist you spy a figure
Dancing in the moonlight's glow.


Top Top
 Profile  
 

Zackwell
  Fri Dec 02, 2011 8:11 pm
Am I really the monster here?
User avatar
Sponsor

Location: Out in the rain
There we go.
Three lovely screenshots.
I can't really say any more about the features yet.

_________________
The rain falls ever heavier
As a thick mist does grow
within the mist you spy a figure
Dancing in the moonlight's glow.


Top Top
 Profile  
 

Zackwell
  Mon Feb 13, 2012 1:46 pm
Am I really the monster here?
User avatar
Sponsor

Location: Out in the rain
Added new screenshots and new character.
Added Enemy concepts section.

Enjoy.

_________________
The rain falls ever heavier
As a thick mist does grow
within the mist you spy a figure
Dancing in the moonlight's glow.


Top Top
 Profile  
 

Zackwell
  Tue May 08, 2012 1:01 pm
Am I really the monster here?
User avatar
Sponsor

Location: Out in the rain
http://soundcloud.com/zackwell-aesther/nyneve

Feast your ears on some OST.

_________________
The rain falls ever heavier
As a thick mist does grow
within the mist you spy a figure
Dancing in the moonlight's glow.


Top Top
 Profile  
 

zchin
  Tue May 08, 2012 11:27 pm
T.Y.A.H.A.N.D. = Thank you and have a nice day
User avatar
Sponsor
This project has sparked my interest... Although the artist seems to be a bit lazy on the character art as far as I can tell from the screenshots. The only thing that really bothers me as an artist is Elena's forehead, which seems to be huge, and huger in the screenshot where she looks angry...

I like the concept of the story, however all you can predict is a danger to the town, will it grow to be more than the town in danger? Anyways, the music sounds really nice, but I'm wandering if you'll be going down farther enough to actually complete the game or not?

Tyahand


Top Top
 Profile  
 

Zackwell
  Sat May 12, 2012 4:20 am
Am I really the monster here?
User avatar
Sponsor

Location: Out in the rain
zchin wrote:
This project has sparked my interest... Although the artist seems to be a bit lazy on the character art as far as I can tell from the screenshots. The only thing that really bothers me as an artist is Elena's forehead, which seems to be huge, and huger in the screenshot where she looks angry...

I like the concept of the story, however all you can predict is a danger to the town, will it grow to be more than the town in danger? Anyways, the music sounds really nice, but I'm wandering if you'll be going down farther enough to actually complete the game or not?

Tyahand


Thanks for the critique, zchin/Tyahand. It wasn't my artist who was lazy. It was me being cheap. I had him draw the bodies without faces, and draw several expressions separately, that I might mix and match the eyes etc.
I'll probably ask him to do a few different poses for the characters at some point.

As for Elena's forehead, it's not likely I'll have it changed, but my artist thanks you for the constructive criticism, and he'll work on that kind of thing in his art in future.

The danger in the town is always a good way to start, I think. Of course everything will eventually end up on a much bigger scale, but, it's part of the charm. I decided that it was becoming too cliché to avoid the clichés, so I figured I'd use them to my advantage and make a classic story with an innovative touch.

I try my hardest on the music. I'm getting better all the time, so there will come a point where I'll have to remaster the first tracks again, but I think they'll end up sounding pretty good.

And, as for finishing, I have a very positive mind about this project. I feel that I've managed to avoid the age old mistake of biting off more than I can chew, by making a project that is both cost and time effective, and generally manageable by Myself and Legacy.


In other news, I've opened up a concept art tab in the thread. I hope you enjoy seeing the characters come alive!

_________________
The rain falls ever heavier
As a thick mist does grow
within the mist you spy a figure
Dancing in the moonlight's glow.


Top Top
 Profile  
 

zchin
  Sat May 12, 2012 5:28 am
T.Y.A.H.A.N.D. = Thank you and have a nice day
User avatar
Sponsor
Haha, tyahand stands for thank you and have a nice day, which I used to always end my post with about 2 years back, so I got lazy and just used tyahand instead because I felt like I shouldn't waste my efforts in ending all my posts with it...
But if you would like, I could possibly do some art, or edit some portraits for you since I have a bit too much spare time, and summers coming and there's nothing for me to do.

Tyahand


Top Top
 Profile  
 

Zackwell
  Sat May 12, 2012 9:19 pm
Am I really the monster here?
User avatar
Sponsor

Location: Out in the rain
Ah. Thanks, zchin.
It's a kind offer, but I'm going to stick with the same artist for the project's in game graphics, for the sake of consistency and to give him an opportunity to improve his skill.
However, if you want to create some concept art of the characters, or even create a design for an enemy, I would appreciate the input greatly and I'd put you in the credits of the game.

_________________
The rain falls ever heavier
As a thick mist does grow
within the mist you spy a figure
Dancing in the moonlight's glow.


Top Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 10 posts ] 


Who is online

Users browsing this forum: kumuzu and 13 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  
cron

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Hosted By: