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    9robin3
  Sun May 18, 2014 8:43 pm
Robin Andblom
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UPDATED 17 MAY 2016

Hello! This is my new puzzle game, Shapes. It's a game where you have to move different shapes to their individual goals. More about how to play further down! The game has now 16 levels and I have a demo out (now with the new graphics!).
Please tell me what you think of the concept and if you have any tip/idea before I actually release the full game.

The demo includes:
*10 levels
*Save/Load function
*4 different shapes (and respective goals)
*2 hostile objects

SCREENSHOTS



HOW TO PLAY:

When you click a shape, Arrows appear that shows you the avaliable directions you can move that shape. You can only move over the grey area (not the Brown). The shape(s) will keep moving fixed until it hits a wall or another shape (Shapes can stop up each other too). This means that you can only move 1 shape at a time, and NOT whenever Another shape is moving. To finish a level, navigate all SHAPEs to their respective goals. Traingles must go into a triangle goal etc. All goals are shining in White, while the shapes are green, blue and red. Unsimilar shapes stops at the goal of another. Watch out for hostile objects later in the game!

Download demo here:
https://drive.google.com/file/d/0BwMMca ... sp=sharing
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Concept, Music & Graphics by Robin Andblom 2014-2016

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Last edited by 9robin3 on Tue May 17, 2016 11:16 am, edited 6 times in total.

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    Amy
  Sun May 18, 2014 11:02 pm
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Cool, so it's a bit like sokoban but you have to match up the shapes? Sounds like my kind of gameplay. How hard would it be to add more levels in future?


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    9robin3
  Mon May 19, 2014 7:05 am
Robin Andblom
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Princess Amy wrote:
Cool, so it's a bit like sokoban but you have to match up the shapes? Sounds like my kind of gameplay. How hard would it be to add more levels in future?


Yes actually:) Not hard at all, but I'm not making the demo too big if people find things they don't like already:)

I'll be making a level editor later as well. But it might take a while

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    9robin3
  Mon May 19, 2014 5:40 pm
Robin Andblom
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~PROBLEM SOLVED~

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    9robin3
  Thu Jul 24, 2014 12:34 pm
Robin Andblom
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Hello! I solved all the grid/collision bugs and I am ashamed about how easy it really was (turned out I didn't even try "snap to grid" which solved Everything.

Anyways I hope the DEMO will be oout at the end of the week.

INFO UPDATE: HOW TO PLAY:

HOW TO PLAY:

When you click a shape, Arrows appear that shows you the avaliable directions you can move that shape. You can only move over the grey area (not the Brown). The shape(s) will keep moving fixed until it hits a wall or another shape (SHAPEs can stop up each other too). This means that you can only move 1 shape at a time, and NOT whenever Another shape is moving. To finish a level, navigate all SHAPEs to their respective goals. Traingles must go into a triangle goal etc. All goals are shining in White, while the SHAPEs are green, blue and red. Unsimilar SHAPEs stops at the goal of Another. Watch out for hostile objects later in the game!


Thanks in advice!

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    9robin3
  Thu Jul 24, 2014 9:19 pm
Robin Andblom
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FIRST BETA DEMO RELEASED:

https://www.sendspace.com/file/hag7k1

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    9robin3
  Wed Jul 30, 2014 7:44 pm
Robin Andblom
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Anyone interested at all?:(

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    9robin3
  Sat Sep 13, 2014 9:22 pm
Robin Andblom
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hello anyone?!?!?!?

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    9robin3
  Tue Jan 20, 2015 6:43 pm
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GAME DELAYED DO TO STUDIES

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    9robin3
  Tue May 17, 2016 10:44 am
Robin Andblom
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Great news! Ive taken up this game after much study in school. Fullversion now has 16 levels is in progress. Fullversion will be released sometime this summer/autumn.

GRAPHICS HAS BEEN UPDATED TOO!

Download demo here:
https://drive.google.com/file/d/0BwMMca ... sp=sharing

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    9robin3
  Sun Sep 18, 2016 5:57 pm
Robin Andblom
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I will completetely remake the graphics and change the target platforms to smart devices. I will try not to set any release date, since I only work with this now and then. I proritize my other game Binary Sparks.

However youll se updates here now and then!

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