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    StrawberrySmiles
  Sat Nov 12, 2016 9:03 pm
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Location: Nowhere
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Although I'm very slow at working on projects, I decided to post this for possible overall support and encouragement.


Synopsis

Two years ago a clan of Nyulkith was attacked by a mysterious man donning a strange costume. The Heart Tree was destroyed, the Anther was killed, the women murdered, and the young girls vanished. Only a few escaped: Sylphia and her seedkin, Rhys.

Beyond their forest home of Mystwood, they are ignorant of the world. Complete outsiders based on appearance alone, Sylphia and Rhys struggle to fit in society. The only place to accept them is a mercenary's guild, first as simple errand runners, then as full-fledged members.

The story begins when Sylphia and Rhys obtain their first mission: to find missing children near Mystwood.


Characters
There are a few more than what you see here - but until I get to them in development, they won't be posted yet.


Sylphia
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Age: 17 || Race: Nyulkith
The heroine of the story. She is on the path of becoming a warrior, determined to find the man who wrecked her home.

Rhys
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Age: 17 || Race: Nyulkith
Sylphia's seedkin; they were born from the same seed - a rare occurrence in Nyulkith. He chooses to master the healing arts to aid his sister's stubborn attitude.

Zahki Storms
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Age: 23 || Race: Half-human
Forced to go with Sylphia and Rhys by his father, the Guildmaster. He wields a greataxe in combat, and doesn't show mercy to anyone.


Gameplay
Most of these are just ideas I would like to implement.


Battle System
[*]Tactical or Sideview with strategic row + turn order
[*]Racial abilities + Classes with 2 branching paths/skill-types

Progression
[*]Guild missions - perhaps after achieving certain ranks
[*]World map use

Content
[*]Side quests, posted on a guild board - each grants reputation/rank points
[*]Each monster part/ingredient sold to a trading company helps level up shops in the area for more items
[*]Hunting marks


Current Progress
Here are some stuff I'm working on.


Mapping Mystwood!
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Wanna Help?
If you like this idea and want to see it done faster, I always accept aid and friendship. The only physical help that would be useful is maps and a battle master (someone who'll come up with abilities and equipment, while balancing things for me).

THANK YOU!

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    Perihelion
  Sun Nov 13, 2016 6:24 am
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Inept Evil Stooge
Looks like a cute game. Nice to see you working on something, and good luck with it!

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    Amy
  Tue Nov 15, 2016 12:05 pm
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Big Dumb Guy
Always a fan of your characters. Good luck!


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    StrawberrySmiles
  Tue Nov 15, 2016 6:33 pm
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Generic Townsperson

Location: Nowhere
Thanks for the luck!

Right now I'm writing the story (for NaNoWriMo), so I suppose something is getting done.

I'm actually seriously considering making this into a visual novel with a guild mechanic/simulation thingy and tactical battles when needed. If that makes any sense?

I wish I could explain what I mean by "guild mechanic/simulation thingy", except for comparing it to other games. ;_;

Like in Metal Gear Solid Peacewalker and Phantom Pain you have the Mother Base and all those units you can assign to various places. Some can be sent on missions as well. In Grand Kingdom (Vita / PS4) you can have up to 6 teams of 4 units, which you dispatch on quests or to war.

The idea is that main missions would allow you to pick your team and do all the battles tactical style. The side missions, especially if trivial, could allow you to send out teams (aka your other party members) to do them. Success depends on team combination and other things, etc.

Just something I'm thinking about of course.

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