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    Naemo
  Wed May 03, 2017 12:50 am
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L1 Slime
Hello, everyone.
I'm here to introduce you Naemo.
It's just an alpha version, it may contain some bugs.
The game won't just be mazes and puzzles, I plan to create new places and elements. I'm thinking of a railway station, a big city, an apartment and an entirely explorable building.
Last but not least, the light will strongly affect the narration of the story. At first, we'll notice the total absence of light, and advancing in the game we'll find the sun.

The Alpha Version of Naemo is available on Indiexpo:
https://www.indiexpo.net/games/naemo

Plot
Naemo is a humanoid child which suddenly wake up on an island populated by little creatures.
He doesn’t have any memories about himself and he can’t speak.
Waking up, Naemo will find out the little creatures have been waiting for him a long time and they will maybe discover, with his help, what there is beyond the horizon, where no one has gone before.
Naemo will also leave the island promising to the little creatures that he will be back soon.

What’s beyond the island? Who is Naemo? Where is the man?

Naemo will soon find out that the world is ruled by three mysterious mechanical entities.

Gameplay
The child shall walk down, across the time, mazes and dark places.
Side with him there will be a drone, which allows him to shoot.
Obviously, the drone is totally under the control of the player.
The child also have psychic powers, such as psychokinesis useful to move objects or shut down mechanisms.

Background
The sun is dying.
The world is empty and cold, tainted with mazes and stone’s structures perfectly strung together.
The man disappeared and behind himself he didn’t left anything.
Machines quietly moves into the Wild Blue Yonder making screeching and angsty sounds.

Some Pics:
Image
Image
Image
Image

Social Links
Twitter: https://twitter.com/HyperchildGame
Youtube: https://www.youtube.com/channel/UCmrTJD5ncw2sXV3679IK7mA


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    Fayte
  Thu May 04, 2017 3:24 pm
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Hey, man! This project looks unique and cool! I'll check it out a little later and come back with my thoughts on it.


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    Xhukari
  Thu May 04, 2017 6:20 pm
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Generic Townsperson
The graphics look great!
I'll give the game a go when its a bit further along; best of luck! :-)


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    Fayte
  Thu May 04, 2017 9:25 pm
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dude! so I downloaded and played the game and I was honestly BLOWN AWAY. I guess I didn't really know what to expect going in but I didn't expect what I got at all. I didn't finish the demo, but it was quite enjoyable. It was very ominous and the music was awesome (but a little loud).

What did you use to create this? This definitely isn't an rpg maker program.

Anyway, I'm super interested in seeing more updates do please keep us updated on this!


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    Xhukari
  Thu May 04, 2017 10:32 pm
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Generic Townsperson
Fayte wrote:
What did you use to create this? This definitely isn't an rpg maker program.



In the first post there is a little mark indicating 'Game Maker' :p


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    Fayte
  Fri May 05, 2017 2:29 am
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fuck. I knew that.


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    ZenVirZan
  Fri May 05, 2017 3:59 am
very undead
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Location: land of the snags 'n tracky-dacks
The art is beautiful. I'm totally getting a Hyper Light Drifter vibe, really cool!

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    Nathaniel3W
  Sat May 06, 2017 7:36 pm
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Location: Washington, DC
Your game looks pretty cool. You had a short teaser trailer and some pixel-art process videos that were screencapped. But the more recent videos seem to have been recorded on a cell phone. You should go check out Fraps or some other screen capture software for future videos.

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    Bricabrac
  Tue Jul 18, 2017 4:54 pm
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Sewer Rat
Looks like a thiny Hyper Light Drifter :3 very lovely artstyle! Will try the demo soon.


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    SevensAce
  Mon Nov 27, 2017 12:03 am
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Location: OK
Wow this is awesome! Your use of colors is great. Is there any word on this project?

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