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    Starmage
  Thu Feb 08, 2018 1:00 pm
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Introduction:
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Features

- Rich background story and varieties of alien planets to explore.
- A Cast of colorful characters who each have their own interesting background stories.
- Semi-linear gameplay that rewards exploration.
- Discover different extraterrestrial races and their cultures.
- Emotionally involving story-line with interesting twists.
- Immersive Sci-fi setting.
- Gameplay that seeks to bring out the love of nostalgia from RPG gamers.
- ATB Side-view Battle System.
- Fast-paced gameplay.

Rave Heart Goodies:

- BerryB 's very cute artwork for Ellemine, made in her wonderful artstyle!! ^_^ :)
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- EllemineXChad Artwork by yours truly:
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Nikorasu's Let's Play+Review (Demo version 2.5):
https://www.youtube.com/watch?v=vnsI3a0gesg

Driftwood Gaming's First Impression Video (Demo version 2.0):
https://www.youtube.com/watch?v=4hLdrXLhDGU

Credits:
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Last edited by Starmage on Sat Jul 28, 2018 6:58 pm, edited 24 times in total.

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    Starmage
  Fri Feb 16, 2018 7:22 am
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UPDATE!

Hello guys! You may now download the new version of the demo which includes the following changes:

- New battle system: Battle Symphony + CATB by Yami and Battle engine by Yanfly (Good bye, Tankentai SBS :( )
Reasons: While the tankentai sbs of the demo combined the Mog-hunter's atb looked really amazing (to me, at least), it has lots of incompatibility issues that is just too much of a risk in making the game buggy and crash-y. So I had to let it go, even if it hurts. :( But, thankfully, there were talented scripters that I found who have created wonderful battle systems that are able to duplicate the side-view active time battle system that I wanted for the game. They may be simple, but they're very clean and there was a bug fix patch released for the system that is done by DoubleX. So I'll stick with this for now, and hopefully, there won't be any more serious incompatibility issues. :)

- New simpler and cleaner menu as well as some smooth improvements from "Maker Systems".

- Enhanced game camera work from "Maker Systems" for a smoother and immersive experience when exploring the galaxy of Xerxes.

- A few dialogue changes that includes rephrasings and typo fixes.

- Battle system now shows enemy's atb gauge.

- The ATB is no longer real-time, which means that you may now take your time selecting your decisions in battle without the risk of the enemy wrecking havoc on you.

- Intro scroll sequences have been made a lot faster to avoid unnecessary delays.

And that's all of the changes for this version of the demo. (As far as I can remember.)

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Last edited by Starmage on Fri Mar 02, 2018 8:07 pm, edited 1 time in total.

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    Starmage
  Fri Feb 23, 2018 11:19 am
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Hi everyone! I just updated the texts of the game's title screen and logo! ^_^ credits to: cooltext.com

Here is the new titlescreen for the next update. xD
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    Starmage
  Wed Feb 28, 2018 1:48 pm
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Hello guys!! I've started learning spriting and will create some animated battler sprites for the characters of Rave Heart. ^_^

I'll have an updated demo soon where characters will no longer be using their walking sprite during battles. :)

Here's what I have so far:
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If you wish to give some feedback or discuss the sprites, just leave a comment. ;)

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    Starmage
  Fri Mar 02, 2018 4:51 pm
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Hi guys! I am pleased to announce quite a huge update for the demo of Rave Heart, which you may now download and enjoy. :)

Changes:

Version 2.0 Changes:

- Animated battlers for each playable characters are now implemented and ready for use in the demo. (During my journey in learning how to sprite, I have come to a conclusion: It's sooo stressful, but very fun to do.)

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- Game is now played in High resolution (640x480), this should now remove the dark borders around the screen when playing on larger maps. (See? It is a huge update. xD)

- New and improved High res title screen.

- New game text logo implemented in the game.

- All battle-backgrounds and pictures have been adjusted to run in High res.

I hope you guys enjoy! Feel free to leave some feedback and suggestions. ;)

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Last edited by Starmage on Sun Mar 11, 2018 3:45 pm, edited 1 time in total.

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    Starmage
  Mon Mar 05, 2018 7:08 pm
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Hi guys!! Nikorasu just made a fun-filled let's play + review for Rave Heart! ^_^ I really enjoyed his play through for Rave Heart and I suggest that you guys subscribe to his channel and check out more of his RPG maker game reviews. :) They're very helpful. ^_^

https://www.youtube.com/watch?v=dATP06LygJ4

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    Fayte
  Mon Mar 05, 2018 7:51 pm
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Sponsor

Party Mascot
looks cool.. downloading now!


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    Starmage
  Mon Mar 05, 2018 9:26 pm
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Hi Fayte!! Thank you so much for checking out!! I hope that you'll enjoy the game!! ^__^

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    Starmage
  Tue Mar 06, 2018 11:39 am
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Hi guys!! I just wish to share some of my progress for the development of Rave Heart right now. :)

First off, the town of Dorine from Planet Kardel:
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(Don't mind the door-less buildings, it's still a WIP)
Klein and friends sets foot in this planet where crime is the norm, wish them luck in this dangerous escapade. xD

Manu options by Yanfly!
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It is an additional feature that I should've used since the very start. xD But here it is! :)

Enemy health bars by Yanfly!
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Another feature that I should've used since the very start. xD This will certainly help players calculate and invest the right damage on specific types of enemnies.

That's all guys! Hope you like it. ^_^

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    Starmage
  Wed Mar 07, 2018 4:56 am
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Hello guys!! I just wish to share a very detailed and helpful first impressions done by Driftwood Gaming!! ^__^ I really enjoyed it and they were very helpful in pointing out the issues of the game that needs to be addressed. xDD Also, you'll be chuckling a lot in this video, as their beautiful voice-acting will leave you in awe. xDD :D Enjoy! ^_^

https://www.youtube.com/watch?v=4hLdrXLhDGU

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    Starmage
  Sun Mar 11, 2018 3:44 pm
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Hello everyone!! You may now download the new demo for Rave Heart, version 2.5! ^_^

Changes are as follows:

- Added Options command (System) on the main menu that allows players to adjust the volume of BGM, SE and BGS as well an auto-dash on/off option.

- New animations has been implemeted to all skills, attacks and items.

- Black-screen time during cutscenes has been reduced.

- New icons for items such as the First Aid kit.

- Enemies now show their health bar during battle.

- Fixed a few found grammatical errors and typos. Some sentences have been reconstructed as well.

- New music has been implemented on the test chambers of City-lab.

- Encounter Rate at the dungeons has been reduced.

- Fixed some tile issues.

Enjoy!! Feedback and suggestions are always welcome. :)

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Last edited by Starmage on Mon Apr 02, 2018 7:48 pm, edited 1 time in total.

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    Starmage
  Thu Mar 15, 2018 4:17 pm
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Hi guys! Here's a test video for the custom battle animations I've implemented for many of the characters' spells and skills. :) I hope you like 'em. ^_^

https://www.youtube.com/watch?v=oiWYKs8G_rw

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    Starmage
  Fri Mar 23, 2018 9:21 am
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Hello all!! I just wish to share the latest LP+Reviews done by these awesome LPers and video reviewers! They're for Rave Heart's demo version 2.5! ^_^ With some very helpful feedback and fun playthrough to show! XD

Nikorasu's Let's Play+Video Review for the demo 2.5:
https://www.youtube.com/watch?v=vnsI3a0gesg

NeoSoulGamer's Let's Play+Video Review for the demo 2.5:
https://www.youtube.com/watch?v=xJUm1CMcK4E

chibievil's Let's Play+Video Review for the demo 2.5:
https://www.youtube.com/watch?v=XQ5JMknhXHg

I hope you guys enjoy! ^_^

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    Starmage
  Tue Mar 27, 2018 1:25 pm
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Hi guys!!! I have now started creating my very own website for my RPG Maker games with wix.com! ^__^

https://whitemagekyle.wixsite.com/starmagerpg

You may visit it now! ^_^ (I had reports that there were problems viewing the site using mobile x( )

Hope you enjoy! :)

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    Starmage
  Mon Apr 02, 2018 7:48 pm
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Hello guys!! Demo version 3.0 is now up!! ^_^

Here are the changes so far:

- New Intro Scene - A whole tutorial sequence that involves Bryan and Klein, fighting their way to capturing a Farian fugitive. Reasons: This is to add some action and hype at the very start of the game. Since the game is story-driven, I believe that starting out with some gameplay would be a nice touch.
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- New skill and item icons

- New skill animations added

- Implemented an arrow pointer as guide for story progression

- Slight adjustments to the battle HUD (ATB bar is now at the lowest section)

- Typo fixes

- Dialogues now uses a different font

That would be all guys!! Thank you so much and I hope that you'll enjoy! ^_^

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Last edited by Starmage on Fri Apr 27, 2018 4:43 am, edited 1 time in total.

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    Starmage
  Fri Apr 06, 2018 4:37 pm
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Hello Everyone! ^_^ Here's a newb photoshop art I did for both Ellemine and Chad for my game Rave Heart. :) This is like, my first time trying out my hand at photoshop drawings as my way to cope with my recent streak of depressing happenings. :( X( Anyway, this scene is supposed to capture Ellemine and Chad's getting to know moment during the engagement party in the game. xD :D Hope you guys like it. ^_^
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    Starmage
  Fri Apr 27, 2018 4:43 am
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Hello everyone!! Version 4.0 is here!! :) It has tons of new content (story-wise) and a few updates and improvements from the previous versions! I have all the reviewers and LPers to thank for the improvements of the game! ^_^

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Changes:

- Intro Maps have been updated.

- Shuttle sprites have been updated (Huge thanks to SmashArt for providing a cool shuttle sprite for the game).

- Menu sound effects have been updated.

- More story content (1 hour extension from the previous demos).

- Astral boosts' sprites have been changed.

- A few tile-set bug fixes.

- Added some cool lighting effects on many of the maps.

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Last edited by Starmage on Tue May 15, 2018 2:15 pm, edited 1 time in total.

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    Starmage
  Sat May 05, 2018 7:27 am
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Hello everyone!! I just wish to share BerryB 's very wonderfully cute artwork for Ellemine!! ^_^ :)

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    Starmage
  Tue May 15, 2018 2:14 pm
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Hi guys!! Here's another update on the demo for Rave Heart!

Changes:

- Most arena enemies have been dramatically nerfed.

- Fixed some more tile-set bugs that I missed at some comfort rooms.

- Fixed a bug where the shuttle will sometimes appear as a car in one of the maps in the demo.

- Fixed an unpassable tile found at Dorado.

- A few more story continuation from previous version.

Also, some screeny for you guys:

Poor Veronica, forced to marry the crazy Star-Raiders' leader. Veronica has no say in this cause she was intentionally muted. xD (And yes, that's a wedding in a dance club.)
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Last edited by Starmage on Sat Jul 28, 2018 6:54 pm, edited 1 time in total.

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    Starmage
  Wed Jul 25, 2018 10:17 am
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Currently working on the Kunian Planet: Vismel's wildlife!! XD :) Hopefully Chad can keep up with their culture in this planet xDD

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Stay tuned, as demo version 5.0 is coming soon! ;) It will have a huge overhaul for the prologue's writing, as well as many significant changes, and more story content! ^_^

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    Starmage
  Sat Jul 28, 2018 7:07 pm
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Hello everyone!! I am very pleased to present to you all a very big update along with the downloadable new demo: Version 5.0! :)

There have been tons of changes and improvements from the previous, as seen in the changelog. All of this isn't possible without the help and kindness of everyone who gave their support, wonderful feedback, suggestions and criticisms! :) They are always a huge help to my development of this game! :) So thank you, thank you, thank you soooo much for everyone who gave their honest feedback as well as their support! This goes out to all the people who LP'd and reviewed my game! ^_^ And of course, people who shared their support and comments of the game is so much appreciated! :D

Now, without further ado;

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Download:
http://www.mediafire.com/file/q3kr9y2br ... 0.rar/file

Version 5.0 changes:

- Shuttle's sprites have been reverted back to the Space cars.

- Fixed a few typos and grammatical errors.

- Healing items' recovery power has been slightly increased.

- Victory music has been changed.

- Klein's "Kinetics" has been renamed to "Psionics".

- Ellemine's skill "Alter" has been renamed to "Conversion". Icon has also been changed.

- Intro Area has been improved with an added little exploration, dialogue reworks, and some lootable chests.

- Prologue's story and narrative regarding Ellemine's Psi-Exams have been reworked completely in respect to the image of sovereignty.

- Going near the Rave Palace waterfalls will now play some sound effects.

- All music in the game that are .mp3 files have been converted to .ogg files.

- 1 hour of additional gameplay/story content.

Hope you all enjoy!! ^_^

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    Starmage
  Sun Jul 29, 2018 8:26 pm
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Hello everyone!! Here's Toasty's amazing and very helpful First impression video for Rave Heart's recent demo version; 5.0! ^_^ :) Check him out guys, and I hope you enjoy! ^_^

https://www.youtube.com/watch?v=iWZn1nphabo

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    Starmage
  Sat Oct 27, 2018 1:13 pm
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Hi all! I know I've been gone and haven't been posting some news about my development of this game as of late! But no worries, I do not intend to stop! ^_^

I was busy with some real life stuff, and I'm also currently working on a collab project with Berry on the RMN Twisted Fairy Tale Event here: https://rpgmaker.net/events/halloween18/ . I'm also very excited to share with you guys this collab project soon as we wil be releasing the game either this Oct. 29 or 30. :) Then I can start working on Rave Heart once again. xD :)

Rave Heart is currently on private beta test phase, and I have wonderful and trusted people playing the private beta right now. :) If you wish to give me the honor of being one of my private beta testers, please do not hesitate to ask! ^_^ With that said, I will no longer be uploading Public demos for download. :)

For now, here's a little screenie sneak peak of what's to come! XD
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