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    Ace of Spades
  Fri Feb 09, 2018 5:21 pm
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SYNOPSIS
  • Odyssey is an action adventure RPG, inspired by the Legend of Zelda: Link's Awakening, and Breathe of the Wild.
  • Run, jump, climb, swim and slash your way through an open-world.
  • Discover challenging dungeons that you can complete in any order.
  • Overworld gameplay is focused on exploration, platforming, and environmental puzzles.
  • Dungeon gameplay is focused on combat and traditional puzzle solving.
  • Become more powerful by discovering optional upgrades hidden throughout the overworld.

SCREENSHOTS
Please note that Odyssey is currently in Alpha, and the following material is still very early in production.
Some graphics and sound effects are placeholders, and are subject to change.

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VIDEOS
Please note that Odyssey is currently in Alpha, and the following material is still very early in production.
Some graphics and sound effects are placeholders, and are subject to change.



CORE GAMEPLAY CONCEPTS
  • The player is free to go in any direction from the start. If a certain dungeon proves to be too challenging, you're free to explore other areas and come back when you're stronger.
  • Certain optional secrets will only be obtainable when you backtrack to previously explored areas with new items.
  • The Town Center acts a central HUB where you can upgrade gear at the blacksmith, brew potions and cook meals.
  • No traditional leveling system. Instead, discover health and weapon upgrades by exploring and finding materials; including blueprints for weapon upgrades, and recipes for cooking and alchemy.

PROJECT SUMMARY
  • The project is currently in Alpha right now, which means this is still very early work that is being previewed for the sake of collecting feedback. I will be posting regular updates with new screenshots and videos showing off my current progress.
  • Your feedback is valuable, and I'm open to critiques and suggestions. With that being said, keep in mind that everything I'm showing is still early in development, and is subject to change.
  • I'll be using this forum as a development blog of sorts. This a two way street, I'll be listening to feedback, and sharing what I've completed to help keep myself motivated.


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    LilaVath
  Mon Feb 26, 2018 3:43 am
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L1 Slime

Location: Taunton, MA 02780, USA
Good game. I think that it is very fated to be a great game. I'll wait to play it. If you need some help with designer, just send me a PM

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    Greoscot
  Fri Mar 30, 2018 4:59 am
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L1 Slime
I suppose you excellent

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    SevensAce
  Tue Apr 03, 2018 12:57 am
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Location: OK
Wow, I'm surprised how impressive that system is! Looks like you have the beginnings of something real awesome. I wasn't even sure if MV was capable of action rpgs, but this looks pretty smooth. The character moves a bit fast, but that aside I'm glad to see an action rpg on the forums. Good luck developing, did you create the battle system?

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My Project Thread: Soulwake - Fantasy/Horror, Action RPG
http://www.hbgames.org/forums/viewtopic.php?f=78&t=79386


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    nowegesypa
  Tue Jun 05, 2018 5:03 am
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Location: Ellsworth, WI 54011, USA
Very nice looking game so far. Love the idea!

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