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    Dargor
  Tue Mar 04, 2008 3:27 am
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Weapon Unleash
by Dargor
Version 1.2


Introduction

This script is based on Golden Sun weapons special attacks. When you attack, there is a chance (in percent) that your weapon unleash a skill.
It now supports Two Swords Style.

Script

Please read the instructions in the script header.
Script


Notes

This is my first script for RMVX, I hope you'll enjoy it!
Don't forget to give me credit!

-Dargor

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Last edited by Dargor on Wed Mar 05, 2008 2:53 am, edited 1 time in total.

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    Yeyinde
  Tue Mar 04, 2008 3:29 am
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Pretty nice, but you forgot to include support for VX's dual wield option ;p

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    Dargor
  Tue Mar 04, 2008 3:33 am
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Oops, I'm still thinking RMXP! Thanks, I'll fix that.

EDIT: FIXED!

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Last edited by Dargor on Tue Mar 04, 2008 7:18 pm, edited 1 time in total.

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    punched2death
  Tue Mar 04, 2008 9:57 pm
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Location: England. Woot!
Thank you for this, this is brilliant for me to use. Nice first [RMVX] script!

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    geox-2.0
  Wed Mar 05, 2008 9:46 pm
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Location: omni-present...
This is a very good script, i might use this one day

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    Aepriz
  Sat Mar 08, 2008 11:09 am
What a surprise!
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Location: Belgium, Limburg, Genk
Ow i loved those crit(unleashes) fom golden sun (espacially with my lvl 40 Isaac with his gaia sword ) :p .
I'm really going to try this out .

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    matmicash
  Thu Mar 13, 2008 5:03 am
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Wow i love this! Thank you so much!  :lol: :lol: :lol:


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    zephstudio
  Mon Mar 17, 2008 12:42 am
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I see a section in the script that might be what I"m talking about but I'm not sure how to edit it.  For me, if the skill is triggered it negates the original attack and animation.  Is there a way to have it so that...

1. Weapon attacks and does the regular weapon damage
2. THEN it says 'Skill unleashed!' and proceeds with the skill animation and damage

Sorry if it's in front of me and I'm just missing it.


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    Dargor
  Mon Mar 17, 2008 3:17 am
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Thanks to everyone, I'm glad you like my script!

@zephstudio
Sure, I can add that feature. :thumb:

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    MPerry5103
  Mon Mar 17, 2008 6:33 am
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I just tried it out and love it. Great Job. Thanks!


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    Demosthenes2k8
  Fri Mar 21, 2008 1:31 am
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The point of the unleash was to replace the basic attack. When Felix used his Sol Blade, it either attacked normally or unleashed Meggido. (How do you spell that?)
The system should be used so that the players can look forward to it and so that it can make the difference in a boss battle.
Great script!

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    Desche
  Thu Apr 17, 2008 2:04 am
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Quote:
This script is based on Golden Sun weapons special attacks

I love you  :thumb:


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    Gelsamel
  Fri May 02, 2008 9:17 pm
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I copied and pasted the script, but nothing's happening. I haven't changed anything yet. I keep attacking with the longsword, but it doesn't unleash Newclear. Am I doing something wrong?

Edit: Never mind, it works now.


Last edited by Gelsamel on Fri May 02, 2008 10:44 pm, edited 1 time in total.

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    kire
  Sat May 24, 2008 11:46 am
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Just a question
It's this compatible with abs?
But BTW it's a great script

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    syvkal
  Sat May 24, 2008 2:03 pm
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Seeing as other people are posting, I may aswell add a comment.
Very interesting script, I like the idea, but did you ever think about using the Skills 'Notes' Section to work everything out? It might be a lot easier (especially for the user of the script).
Anyways, like the script ^_^

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    Dargor
  Sat May 24, 2008 7:12 pm
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@kire
This script was designed for the default battle system. So it won't be compatible with an ABS.

@syvkal
The note feature can certainly be exploited and I'm actually working on it. Not especially for this script but I could add this as a feature in another version.
Also, I'm working on what I call my 'Playground', a collection of all my VX scripts, and this playground will include an editor (made with RMVX) that will let you edit all my scripts with a visual interface.

Thanks for the feedbacks!
-Dargor

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    kire
  Sat May 24, 2008 10:51 pm
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Thanks
Might use it for a future project, now i'm working with an ABS
I know It's difficult but you might try to do this compatible for ABS, with ABS It might/will be the best add-on I ever seen

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    syvkal
  Sun May 25, 2008 1:09 am
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@Dargor I was thinking about making that Scene customisation thing too or 'Playground'.

But I'd have to implement a mouse system with Drag and Drop. So I couldn't be bothered because it wasn't amazingly important to me xD

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Everyone thinks that courage is about facing death without flinching. But almost anyone can do that. Almost anyone can hold their breath and not scream for as long as it takes to die. True courage is facing life without flinching. I don't mean the times when the right path is hard, but glorious at the end. I'm talking about enduring the boredom, and messiness, and the inconvenience of doing what is right.


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    drewgast
  Mon Jun 23, 2008 12:15 am
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Umm... excuse me, could somebody help? I can't seem to get this to work. I didn't change anything, but Club won't unleash Fire / Long Sword won't unleash Newclear. Is there something i need to change?


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    seven
  Mon Jun 23, 2008 12:38 am
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Don't necropost. It's not healthy.
  -KRoP


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    Dargor
  Mon Jun 23, 2008 3:10 am
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It's not a necropost, but it would have been in two days :P

@drewgast 
Have you tried to change the Rate constants in the customization module?
Besides that, do you use Takentai CBS or any other CBS? If so then that's probably the problem.

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    drewgast
  Mon Jun 23, 2008 3:39 am
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Actually, when I implemented the script in Tankentai, it fixed the problem. The problem I now have is that the message announcing that the weapon has unleashed won't show up / the damage won't show up.

Also, thanks for such a quick reply.


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    MysteryMan_23
  Tue Jun 24, 2008 12:03 am
Member

Uh, your script has a bug.  I have a Weapon Unleash that's supposed to affect the user, but it hits whatever enemy it has targeted instead.  Could you please take a look at it?

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    Twirly
  Fri Jun 27, 2008 11:34 pm
aka twirly


It would be nice to make this Tankentai battle system compatible...


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    Dargor
  Sat Jun 28, 2008 6:14 pm
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@MysteryMan_23 
I'll fix that.

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    lomastul
  Sat Sep 20, 2008 8:43 am
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is there any chance you can make it work with tankentai side view battle system? :P
awesome script by the way. :)

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