BrunoTR wrote:
That pigeon is behind the bush. If it's flying, I assume it's, like, high up. So make it always on top.
I'm not sure about the way that the cliff overlaps the water in places. I'd just use the regular cliff base.
Wow, I would of never caught the pigeon. With the cliff, yes it look odd but i want it to be in water. If this was for a project or something, I would make a tile that goes in the water to make it look ormal. I agree, yes it look odd but thats the best I could do with the RTP. :)
Regi wrote:
The two types of moss on the cliffs don't match (light and dark). If it were me I'd ditch the lighter one cuz it looks terrible. Also, the little clumps of grass tiles seem repetitive and overused, I'd go for long grass instead (although it's a pain to map), or just leave it blank.
The moss does look odd. I think it looked better without the screenshot in the editor without screentone. It seems to stand out more with it though. It does look tacky. As for the long grass, thats something I should probably do. It not thats its hard, I just thought it wouldnt look as good with the long grass. Though, ther is that blankspace in the right side of the screen so yes, I shall put long grass in. :)
Lune de la Cruor wrote:
@Bacon: Your map lacks the possibility for a character to walk.
Maybe you just want it to be a landscape which is scrolled over though...
What's the funny purple thingies on the water? 2 mini ducks? looks fun xD
It is a landscape, it has no real purpose for a map nor is it a mao I would use. I mainly created a map for fun and to get back into the swing of things. The purple things are butterflies. The reason I used the purple was to accentuate the purple flowers and create an over colorscheme. If not for purple, I would of used yellow.
Fox-kun wrote:
I think your tiny waterfall is a tile too high. It suddenly stops falling in mid-air ^^.
I did not see this, thanks for pointing it out. :)
Ill post an improved one soon. :)
