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psiclone
  Tue Nov 23, 2010 1:13 pm
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heh, ty. it's not done yet, because monsters were spawning even though i had light everywhere, so i'm on peaceful atm.


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psiclone
  Tue Nov 23, 2010 1:15 pm
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omfg. finally found some friggin diamond.


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psiclone
  Tue Nov 23, 2010 1:59 pm
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lol sorry didn't see you two's msgs. yeah it's live, at least until about 11 today. and a break for food.


i had a texture pack, but i disabled it cause people were saying there's bugs since the halloween update


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Sgt. Cookie
  Tue Nov 23, 2010 9:55 pm
Yes, it's me, The absolute froob!
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Location: On my computer.
I have some adventures out, and a tutorial coming very soon. The link is in my sig. All I will say is, I live underwater. Beat that, bitch.

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Tuna
  Tue Nov 23, 2010 10:36 pm
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Location: Everywhere & Nowhere
psiclone wrote:
omfg. finally found some friggin diamond.

1. Dig down until you hit bedrock. (In a staircase-like fashion, not straight down. :wink:)
2. Find some lava.
3. Dig around there until you find diamonds.

You could also look up branch mining, which is by far the most effective method I've found. That's my mining method of choice by a long shot.

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psiclone
  Wed Nov 24, 2010 12:12 am
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Yeah, that's what I did. I've got one long tunnel straight down using ladders, and in one of my mines I've got a big stairway down.

Livestream is up again for a bit if anyone is interested


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Glitchfinder
  Wed Nov 24, 2010 2:13 am
BEWARE: Glitchfinder's sense of humor sucks.
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Location: Approximately 93 million miles from Sol.
So, I've started work on a massive mine underground. It's not something I plan to do all at once, and I certainly don't plan to ever consider it complete. But several of my friends have taken to calling it the Mines of Moria, since my descriptions of exactly what I'll be doing with it seem to bring that to mind for them. (Basically, I'm digging waaaay out to the sides, putting columns in to keep the place lit with torches, and then digging down a few levels at a time, taking out everything and extending the columns after I'm done. When I hit bedrock, I'll mine out what I can, and fill it with lava, and cover it with a layer of glass. Potentially, I'll end up with my undercity sticking out of the roof of it, too. I'll have to be careful if I do that, though. Too much risk of falling damage.

Also, I'm going to make a massive, dimly lit library with the sole purpose of having it spawn monsters for me to hunt. Creepers be damned, I want my library dungeon!

I have quite a few other projects, like my massive glowing pyramid and my smoke and fire factory (complete with warnings to watch out for action movie heroes), as well as a massive snowglobe, underwater complex, a couple of large parks, and the rest of my city, complete with a burning ring of fire and cacti around the outer edge to keep the nasties out.

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(It's greylisted though, so not much to see at the moment)

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Tuna
  Wed Nov 24, 2010 2:22 am
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Let's just hope it doesn't... glitch.

:shades: YYYYEEEEEEAAAAAAAHHHHHHHHHHH!!! :shades:

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Dr. Funk
  Wed Nov 24, 2010 11:11 pm
SWAG.
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Sgt. Cookie wrote:
I have some adventures out, and a tutorial coming very soon. The link is in my sig. All I will say is, I live underwater. Beat that, bitch.


My base is fully submerged in lava. :shades:

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Glitchfinder
  Thu Nov 25, 2010 4:16 am
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Location: Approximately 93 million miles from Sol.
I have some caged ghasts, and I go in the cage occasionally to kill one, just for kicks.

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Play it now!

╒╕▄╒■╕▀╘═█╕ Azthec ╒█═╛▀╒■╕▄╒╕

An itsy bitsy little Minecraft server. If you're curious, try logging in and checking it out.
(It's greylisted though, so not much to see at the moment)

Just call me Glitch.


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Sgt. Cookie
  Thu Nov 25, 2010 11:02 am
Yes, it's me, The absolute froob!
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Location: On my computer.
Dr. Funk wrote:
Sgt. Cookie wrote:
I have some adventures out, and a tutorial coming very soon. The link is in my sig. All I will say is, I live underwater. Beat that, bitch.


My base is fully submerged in lava. :shades:



Cooler, yes. Beaten, no. Water can't burn you.

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I now play D&D 3.5. It's fun!


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Tomas
  Thu Nov 25, 2010 8:46 pm
THAT foreigner
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Location: Netherlands
Sgt. Cookie wrote:
Water can't burn you.

want to bet?

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Glitchfinder
  Thu Nov 25, 2010 8:51 pm
BEWARE: Glitchfinder's sense of humor sucks.
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Location: Approximately 93 million miles from Sol.
Tomas wrote:
Sgt. Cookie wrote:
Water can't burn you.

want to bet?


Not in Minecraft, at any rate. We've all been burned irl.

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Play it now!

╒╕▄╒■╕▀╘═█╕ Azthec ╒█═╛▀╒■╕▄╒╕

An itsy bitsy little Minecraft server. If you're curious, try logging in and checking it out.
(It's greylisted though, so not much to see at the moment)

Just call me Glitch.


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Spooky
  Sat Nov 27, 2010 9:54 pm
Paranormal Anomaly 2013
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Creepers/Exploding Penises keep exploding right outside my door...they've got it out for me.

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So Ven has a new Terraria server in the works, but if this thing is going to stay up, we need regular players. Y'know, to adventure and shit. So why not pop in and give your support. It's well worth the time.


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Spooky
  Sat Nov 27, 2010 9:59 pm
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advice i strongly agree with:

Image

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So Ven has a new Terraria server in the works, but if this thing is going to stay up, we need regular players. Y'know, to adventure and shit. So why not pop in and give your support. It's well worth the time.


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Tuna
  Sat Nov 27, 2010 10:12 pm
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Location: Everywhere & Nowhere
Old jokes are old. :smug:

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Spooky
  Sat Nov 27, 2010 10:33 pm
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but funny still :biggrin:

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So Ven has a new Terraria server in the works, but if this thing is going to stay up, we need regular players. Y'know, to adventure and shit. So why not pop in and give your support. It's well worth the time.


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DeM0nFiRe
  Thu Dec 02, 2010 5:50 pm
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Creeper at his finest http://www.youtube.com/watch?v=Sl36SsszqpY

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Tuna
  Sat Dec 04, 2010 9:41 pm
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Location: Everywhere & Nowhere
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mawk
  Mon Dec 06, 2010 1:45 am
DEHUMANIZE YOURSELF AND FACE TO BLOODSHED
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a mod that makes destroyed blocks turn into primed tnt -- blocks destroyed by tnt have a small chance of turning into primed tnt themselves, as well. I want to do this as a sendoff sometime.

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so you say. we will see.
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moxie
  Mon Dec 06, 2010 4:05 pm
singin potatoes
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finally got this :cute:

not gonna have time to play until later... any advice for a newbie?

NO I WILL NOT GIVE A FLOWER TO A MONSTER TO RECRUIT IT INTO MY ARMY

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Tuna
  Mon Dec 06, 2010 4:20 pm
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Don't go outside at night, especially with your nice things.
And don't screw around with lava when you're holding all of your nice things.

And... is that Hayley Williams?

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mawk
  Mon Dec 06, 2010 5:13 pm
DEHUMANIZE YOURSELF AND FACE TO BLOODSHED
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any advice for a newbie?

this is pretty much essential to Minecraft right now, since none of this is mentioned ingame. besides that, there's basically no wrong way to do things, and the penalties for dying are pretty lax. go hog wild!

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who's the winner? yeah, me.
so you say. we will see.
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Tuna
  Mon Dec 06, 2010 5:21 pm
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mawk wrote:
the penalties for dying are pretty lax.


Yeah, until you die at the bottom of a vast mine and there's no way you can get back there to save all of your diamonds... Tread cautiously, and always have at least 2 bacon! Have at least 4 and maybe a bucket of water if you're going spelunking!

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DeM0nFiRe
  Mon Dec 06, 2010 6:24 pm
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I finally got a chance to really try SMP when it's actually possible to die, and it is so much fuggen fun. There's also a lot of possibilities for new games, too, like a snowball fight over a pit of lava (snowballs can't hurt you but can push you off a pillar into lava, for example)

If Notch fixes terrain generation and adds even some of the stuff he is talking about adding, this game will be pretty bad ass. For me, though, the current terrain generation is a deal breaker for SSP, the terrain is way too boring now.

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Tuna
  Mon Dec 06, 2010 6:51 pm
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Minecraft needs rendering occlusion and I will be happy.

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DeM0nFiRe
  Mon Dec 06, 2010 10:13 pm
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Isaac wrote:
Minecraft needs rendering occlusion and I will be happy.


Lies. You will want to keep eating, and breathing, and living too. Jerk.

No, just kidding, but actually optimizing the rendering of cubes is actually pretty tough.The way you do occlusion culling is you render the bounding box of each object and check to see if the bounding box would be visible. The problem is, each object in Minecraft is already a box. Likewise, in other games, you can reduce the number of triangles by simplifying objects that are far away, so a 20,000 poly character becomes a 2 poly imposter. For cubes, the best you can hope for is from 12 polys to 2 polys, and there's processing power you have to waste to generate the imposter for all the cubes, and then that ends up being more resources used than if you just rendered the cubes.

Instead, you've got to come up with new tricks. Though, it would help if he wasn't using a bad wrapper for a bad language lol. The price for portability/compatibility!

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Tuna
  Mon Dec 06, 2010 10:56 pm
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Very interesting! Good to know.

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mawk
  Tue Dec 07, 2010 3:15 am
DEHUMANIZE YOURSELF AND FACE TO BLOODSHED
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so I load up a new world and head to the first likely cavern I see. what's in there?

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a huge chasm extending deeper than the fog. I gotta climb down this now, you understand.

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who's the winner? yeah, me.
so you say. we will see.
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Tuna
  Tue Dec 07, 2010 3:24 am
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Location: Everywhere & Nowhere
I mined a circular staircase and went down one of those once. I ended up reaching a pit of lava with plenty of diamonds around it. :biggrin:

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