I'm in too, it's a nice motivation to keep working on my game (made in rmxp). Although I'm not sure if I have 2 hours a day as I have school and work, but I'll see how far I'll come.
Story and Gameplay
Story I already have a story in mind, and some of it (mainly introduction) is already written down. Details will follow later, prolly this weekend. Gameplay The Game will feature a custom ABS, puzzles, dungeons. (It will probably resemble the legend of zelda sometimes, because that's the main inspiration :P)
Issues down the road
The Pixelmovement I have clashes with my own scripts, going to need some help with this.
Will eventually need to request some sprites (characters), I think (maybe I can do some myself)
LoZ Skyward Sword... (I'm sorry, but I AM going to play this (probably a lot ))
I won't release too much material (at least not in the first days), as everything will change and I don't want to spoil everything from the start ;)
Recent Updates wrote:
November 3rd
More Scripting, added a nice feature to the titlescreen
Changed and fixed Saving/Loading
Got the bare skeleton of the ABS working (yay, finally! have been working on this for a very long time) The only things missing are graphics, database data, scripts for certain items and visual effects
Day total: 2.5 hours November 2nd
Scriptinggg, finished a method regarding animating and made some minor fixes (1hr)
Worked on some abs graphics (15 min)
Added a neat (aestethic) feature to the loading screen, have something similar planned for the title screen... (30 min)
Planned and started a script that should improve fps later on (15 min)
Day total: 2 hours November 1st
Improved Scene Map structure and with that finally finshed an important part of the ABS (and other small scripting) (1hr)
Changed the loading screen, nearly finished (not the final graphics yet) (1 hr)
Day total: 2 hours
Update Log
Pre-November
A bunch of scripting done way before this, basicly the main structure of the game (will not count this towards the hours)
November 1st
Improved Scene Map structure and with that finally finshed an important part of the ABS (and other small scripting) (1hr)
Changed the loading screen, nearly finished (not the final graphics yet) (1 hr)
Day total: 2 hours[i] November 2nd
Scriptinggg, finished a method regarding animating and made some minor fixes (1hr)
Worked on some abs graphics (15 min)
Added a neat (aestethic) feature to the loading screen, have something similar planned for the title screen... (30 min)
Planned and started a script that should improve fps later on (15 min)
[i]Day total: 2 hours[i] November 3rd
More Scripting, added a nice feature to the titlescreen
Changed and fixed Saving/Loading
Got the bare skeleton of the ABS working (yay, finally! have been working on this for a very long time) The only things missing are graphics, database data, scripts for certain items and visual effects
[i]Day total: 2.5 hours
As a last note I'd like to say that I probably won't completely finish the game this month, but I hope to be able to release some kind of demo.
Scriptinggg, finished a method regarding animating and made some minor fixes (1hr)
Worked on some abs graphics (15 min)
Added a neat (aestethic) feature to the loading screen, have something similar planned for the title screen... (30 min)
Planned and started a script that should improve fps later on (15 min)
Day total: 2 hours
Have already finished the 2 hours for today (it's 5.26 pm here), now I'm off to work. Maybe tonight I'll post a brief synopsis of the current planned story.
More Scripting, added a nice feature to the titlescreen
Changed and fixed Saving/Loading
Got the bare skeleton of the ABS working (yay, finally! have been working on this for a very long time) The only things missing are graphics, database data, scripts for certain items and visual effects
Day total: 2.5 hours
Sorry I don't have any actual materials up yet, I'm quite busy these days and this weekend I'm off to my grandparents to help building their bathroom (which means no gamemaking 'cause they have no computer atm... The only thing I can do there is post and write the story on my iPod and post it here (they do have wi-fi )
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