The world of
HARBINGER is comprised of 3 major elements: The
PvP CONTINENT, a neutral city within the PvP continent named
SPROCKET CITADEL, and across the ocean on any side of the PvP Continent, you will find
PvE-only WILDERNESS (which comprises the rest of the world).
[Note that the
Nether will also be PvE-only, until further notice.]
Sprocket Citadel is quite large. The PvP Continent is massive -- spanning over 3 MILLION square blocks. It supports all basic biomes: desert, swamp, tundra, temperate, etc.
The wilderness beyond is even larger!
In the PvP Continent, resources like redstone, iron, gold, lapis lazuli, etc. are far more plentiful than usual -- This is because of the dangerous nature of being able to lose your stuff on death or have some of it stolen during a raid. You will also find hidden treasure, or random dungeons/temples/etc. to explore. It's always best to go exploring with a buddy or a team, to ensure you get back safely with any of your found spoils! Diamond is still a rare commodity, however, so guard it wisely!When you first enter the world, you will spawn at the
DIAMOND GATE, located within a gigantic dome, just outside of the
GRAND PALACE in Sprocket Citadel.
A short distance from there, looking westward, you will see a smallish, 2-story tudor house. That is the
WELCOME CENTER. Please go there first to read up on server info and rules.
After that, you're off! Feel free to explore the rest of the Citadel. In it, you'll find a number of shops & bazaar stalls, parcels of land or buildings you can buy, rooms for rent to rest up, and libraries full of things to read. There's also a Colosseum, where you can engage in fun events :).
If you spawn during the night, it may be wise to wait until morning to head out beyond the city limits. Monsters don't spawn within the citadel, but beyond her walls, safety is a commodity!The citadel features gates on the north, south, east, and west walls. Each of these feature massive portcullises. To open them or close them, you'll find a little switchhouse connected to them. Throw the switch, and the portcullis will rise or descend. Please remember to always close the gate after you leave!
If you're among the GREY DISSENTERS, you will want to head to the NORTH GATE. The HARBOR is there, with plenty of free, private boats you can use to sail off into the WILDERNESS beyond. If you exit the SOUTH, WEST, or EAST GATES, however, know that you will be neck-deep in PvP territory, and you risk being attacked from all sides! (See map above.)If you're among the PURPLE PIGMEN, your MAIN BASE will be located off to the WEST, through the WESTERN GATE. On server start, you will find a dilapidated old gravel path, which winds past a lagoon, into a thick expanse of mountains, and finally to your stone fort, situated on a ragged cliff, overlooking the eastern ocean. (Note that players are free to alter paths, or add any number of additional bases they please). The fort will have purple & yellow wool trim/decorations, so you know you'll be at the right place.If you're among the WHITE WOLVES, your MAIN BASE will be located off to the EAST, through the EASTERN GATE. On server start, you will find a dilapidated old gravel path, which winds up through the desert, between some rocky hills, through a frozen swamp, and into a snowy pine forest, in the middle of which, on a hill, is your stone fort. (Note that players are free to alter paths, or add any number of additional bases they please). The fort will have white & red wool trim/decorations, so you know you'll be at the right place.At the entrance of each fort is a gigantic portcullis, like what you saw at the citadel. The difference here, however, is that these gates have no lever operation from the outside.
If you're stuck outside the gate, and there is no one who will let you in, you can walk around the fort to the back wall, and find a small, private entry hall. These doors cannot be opened by anyone on the opposing team--the only way a person on the opposing team can enter your base is by either building a structure that takes them over the walls, or by entering through the main portcullis gate (if it is open--it cannot be destroyed, if closed).
Inside each base [though the layouts of each base are different], you will find:-
Watchtowers on each corner of the perimeter walls.
- A
barracks,
mess hall, &
courtyard. In the barracks, you can claim a bed & private chest by writing your name on the plaque over it. At the entrance room, there will be a couple of chests with freely-available supplies for people to share.
(At the launch of the server, or if a Pharaoh pays you a supply drop for winning a contest or to balance out teams, you will find a number of basic supplies in these large chests.)- An attic, featuring a
supply storage room. There are lots of chests in here you can use for your team's cache.
- A small
general store, where you can buy very basic building items (for buying other things, or for selling your wares, you must go to Sprocket).
- A
dais, where the first creative contest will take place.
- A little
display case that houses your team's mascot creature.
- Anything else that your team builds!
Note that creatures CAN spawn within the main bases! So keep them well-lit, and make sure that you close doors after yourself!
Special Note: Beneath Sprocket for a fair distance, and the ground under the bases, all blocks are worthless. They are either sand, dirt, stone, mossy stone, or bedrock. Trying to mine for materials under the city or the main bases will leave you wanting! I did this so people wouldn't be tempted to f*** up the bases or city while they look for crap.
There will be contests and opportunities to win points.Keeping your base & the surrounding areas looking nice will lead to team points. Winning contests will lead to points as well. Points will lead to bonus supply drops, tips on treasure locations, or other perks.
Going to jail for infractions or ruining the landscape may subtract points from your team's score! So don't ruin things for your team by making the world ugly or finding yourself in jail a lot!
All contests, including creativity contests, are open only to the White or Purple teams. If you're a Grey Dissenter and want to join a team only for a contest, you are free to do so.
Enjoy, explore, and plunder! Good luck!