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DJ
  Mon Jan 23, 2012 5:46 am
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Location: Seoul, Korea
METAL FABLE :: REDEMPTION
Image
Genre : Action Adventure
Language : Korean (Planned english version after the completion of Korean one.)
Battle System : XAS 3.91
WORK IN PROGRESS


2013 - 05 - 10
We got bunch of voice actors. Currently recording lines and battle voices of characters, Lots of things will be changed.

2013 - 04 - 25
Project name has changed from METAL FABLE :: HIDDEN POWER to METAL FABLE :: REDEMPTION
Removed Adrenaline and added Stamina.

2012 - 09 - 03
Long Time no see guys.
I'm in the middle of very important task of my life.
anyway, I recorded video of my game for you guys.


Also I have a DA account :http://zi0808.deviantart.com/

2012 - 03 - 14
1. Now Fave, the main hero of the game has Voice Actor. LOL
Voice Actor : Seokjin Cho
Seokjin Recorded various voice for Fave Wez. We've recorded necessary voices
used in battle (Action Voice,Player Pain Voice). But we're not sure if we will record
english voice for character's scripts.
2. Optimization - The Game will load some graphic effects when game starts.
It saves a lot of cpu since it loads cache in advance and prevent lagging from caching.

2012 - 02 - 03
Image
New Particle Script has been made and applied. Other RMXP Particle Engines have problem of
disappearing upon a scene change and has only little bit of function. This one is made by me
from inspiration, Which saves particle data so the particle continue to display even after the scene
changes, and have more functions and easier to handle.
New Map System

Portrait of Jessica


THE THINGS HAPPENED WHILE I WORK ON THIS THING, and THINGS THAT WILL HAPPEN.


PROLOGUE(LOTS OF LINES)


Main Characters. Portraits will be uploaded soon.

Sub Characters

Main Systems, And Methods




Development Screenshot


C&C is welcome.
Korean Demo will be released in 2~3 Weeks, and Maybe I could think about english
version If i have more spare time. (But I'm afraid not.)

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Check out my RMXP project - METAL FABLE :: REDEMPTION


Last edited by DJ on Fri May 10, 2013 4:39 am, edited 14 times in total.

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RadethDart
  Mon Jan 23, 2012 4:12 pm
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Your graphic design is simply amazing! If you incorporated more of the graphic design into the characters and the system, you would have an amazing product here!

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DJ
  Tue Jan 24, 2012 10:44 am
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RadethDart wrote:
Your graphic design is simply amazing! If you incorporated more of the graphic design into the characters and the system, you would have an amazing product here!

Thank you. I'm still working on progress, And you'll be able see better thing afterwards.

But sadly I'm not good at pixel arts, So I'm going to use RTP-Styled Characters and Tilesets.

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RadethDart
  Wed Feb 01, 2012 9:49 pm
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You know, I didn't really look that deep into some of these, but I am a big fan of the blurring you are using. I think it makes the game graphics look better, lol.

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Juan J. Sánchez
  Thu Feb 02, 2012 5:39 am
"Do not let your hearts be troubled. Trust in HBG; trust also in me."
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Man, I haven't seen such a cool project in a while. Keep working hard! Most of us never make it to the finish line. I had to quit working on my game because of school. :(

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DJ
  Thu Feb 02, 2012 4:44 pm
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RadethDart wrote:
You know, I didn't really look that deep into some of these, but I am a big fan of the blurring you are using. I think it makes the game graphics look better, lol.

Thank you for commenting. Well, I'd better thank phoenix for such a cool script.
(I modified a script for my game, though ^^ )
Juan J. Sánchez wrote:
Man, I haven't seen such a cool project in a while. Keep working hard! Most of us never make it to the finish line. I had to quit working on my game because of school. :(

Wow, thanks. Well, I will finish it for all the cost. Cause This project is a big part of my life.

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RadethDart
  Thu Feb 02, 2012 7:54 pm
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Yeah, we ALL have projects around here that never made it to the final point. Currently, I only have 1 game that is complete, but even that game doesn't have everything that I wanted to include in it. I want to remake it, but I am already working on another game idea - which is fleshing out better than any game I have made (or thought of making) before. Wait...I do have two completed games (original), and then I made HTML5 Pong and HTML5 Brick Break, and HTML5 Asteroids. :) So, I guess it is possible to complete things..haha.

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DJ
  Fri Feb 03, 2012 11:47 am
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Location: Seoul, Korea
2012 - 02 - 03
Image
New Particle Script has been made and applied. Other RMXP Particle Engines have problem of
disappearing upon a scene change and has only little bit of function. This one is made by me
from inspiration, Which saves particle data so the particle continue to display even after the scene
changes, and have more functions and easier to handle.

_________________
Image
Check out my RMXP project - METAL FABLE :: REDEMPTION


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DJ
  Mon Mar 05, 2012 7:26 am
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Location: Seoul, Korea
Bumping to prevent post from dying.

There won't be any update for a while
since I have univ entrance exam. .

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Check out my RMXP project - METAL FABLE :: REDEMPTION


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Tohsaka
  Wed Mar 14, 2012 11:15 am
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That's a really nice looking UI. Are you mainly using the fantasy/middle period graphics, or will be you implementing some form of more modern style environment, as well as modern ruin?


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DJ
  Wed Mar 14, 2012 12:27 pm
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Tohsaka wrote:
That's a really nice looking UI. Are you mainly using the fantasy/middle period graphics, or will be you implementing some form of more modern style environment, as well as modern ruin?


I'm still mainly using Fantasy , RTP-Styled Graphics for most of the part since
Most of the maps have that theme. But I'm putting up some Modern / Futuristic Material into the game.
Well, It'll be very hard way since I'm going to make some pixel art of Modern War Materials
Such as MBT(Main Battle Tank), Armored Vehicles, Choppers, Gunships. And Also a Tileset of military
base and ETC. There aren't many stuff like this, and I have sketched several unique designs for them
So making them on my own is necessary. Also main heroine of this game use Guns.
I already have Automatic Shotgun, Assault Rifle, Rocket Launchers and Grenades as weapons in my game.
Also I have armored vehicle sprite. (Which is not done yet though)

Well but unfortunately the project is put off far away from completion due to my university entrance exam
this year. Sad T _ T.....

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Check out my RMXP project - METAL FABLE :: REDEMPTION


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Juan J. Sánchez
  Sat Dec 15, 2012 5:09 pm
"Do not let your hearts be troubled. Trust in HBG; trust also in me."
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Any advances on the real metal fable?

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Image Obstetrics & Gynecology
Image Pediatrics
Image Surgery
Image Psychiatry, Epidemiology & Ethics


Progress details:
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DJ
  Sat Dec 15, 2012 5:45 pm
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Location: Seoul, Korea
Juan J. Sánchez wrote:
Any advances on the real metal fable?


Meh, I actually paused this project for a short moment. There are multiple reasons.

First ... Well you may know i'm working on the new project - Grim Reaper.
Image
Second, It has some problems with optimization again :-( So I'm trying to fix that first.
Thrid, I've been very busy for applying to university. I'm free now, but i was almost out of time for the whole year.

But I actually made pretty much progress compared to when i write this post.
Here goes update :D

Image
Image
Image
Image
Image
Image


More to come!

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Juan J. Sánchez
  Sat Dec 15, 2012 7:31 pm
"Do not let your hearts be troubled. Trust in HBG; trust also in me."
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Location: Costa Rica
Shame. College is more definitely more important. I know because I'm about to graduate (only 1 year left) and sometimes you simply have to buckle down, be a man, and know that there are definitely more important things to do. I too had a lot of fun working on my now abandoned project, Medina Stories, and that's what counts. :biggrin:

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Image Psychiatry, Epidemiology & Ethics


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dcbd
  Sun Dec 23, 2012 6:55 pm
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looking forward to this project, best of luck.

oh and here's some jessica fan art =D
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Reaper*
  Mon Dec 24, 2012 1:36 am
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Wow cool particle system is it going to be exclusive to your project or you could be willing to share it?

Can't find any particle script that has the blood splatter when hit and would really want something like that in my project.


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Juan J. Sánchez
  Mon Dec 24, 2012 3:59 am
"Do not let your hearts be troubled. Trust in HBG; trust also in me."
- Jesus Brist
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Location: Costa Rica
What I think is superb is the lightning.

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Image Psychiatry, Epidemiology & Ethics


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DJ
  Thu Dec 27, 2012 2:46 pm
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Location: Seoul, Korea
dcbd wrote:
looking forward to this project, best of luck.

oh and here's some jessica fan art =D
Content Hidden

Many Thanks for the Fan Art :heart: :heart: :heart: :heart:

Reaper* wrote:
Wow cool particle system is it going to be exclusive to your project or you could be willing to share it?

Can't find any particle script that has the blood splatter when hit and would really want something like that in my project.

Well I rarely share my script creation, But I'll think about it. Also I have to make sure script is optimized if I am going to share.

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Check out my RMXP project - METAL FABLE :: REDEMPTION


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DJ
  Thu Dec 27, 2012 3:12 pm
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Location: Seoul, Korea
Here are some updates of new project - "Grim Reaper" - which is a side story of METAL FABLE.
I just finished working on Dynamic Lightening System.

Image
Image
Image
Image
Image
Image

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Reaper*
  Thu Dec 27, 2012 10:42 pm
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DJ wrote:
Reaper* wrote:
Wow cool particle system is it going to be exclusive to your project or you could be willing to share it?

Can't find any particle script that has the blood splatter when hit and would really want something like that in my project.

Well I rarely share my script creation, But I'll think about it. Also I have to make sure script is optimized if I am going to share.

It would be really really helpful in my project.

In my project (Alive) the game is set in black and white apart of the colour red of the blood plus it's a zombie infested game wouldn't mind having some blood splatter here and there would make the combat and feel of the zones more "realistic".

Still up to you if you want to share it or not just stating why I really need something like that :)


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DJ
  Sun Dec 30, 2012 7:29 am
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Reaper* wrote:
DJ wrote:
Reaper* wrote:
Wow cool particle system is it going to be exclusive to your project or you could be willing to share it?

Can't find any particle script that has the blood splatter when hit and would really want something like that in my project.

Well I rarely share my script creation, But I'll think about it. Also I have to make sure script is optimized if I am going to share.

It would be really really helpful in my project.

In my project (Alive) the game is set in black and white apart of the colour red of the blood plus it's a zombie infested game wouldn't mind having some blood splatter here and there would make the combat and feel of the zones more "realistic".

Still up to you if you want to share it or not just stating why I really need something like that :)

Well Actually if i'd say it, blood splatting animation and blood decals on the ground is different script.
Splatting animations are made of my custom particle engine, but the decals use its own class and it saves up in
different ways.

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seokjin49
  Thu May 09, 2013 9:52 pm
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Very cool. Very cool bro.

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싸움쟁이 Ssaumjangy
작가: 조석진 Author: Seokjin Cho
developing kids game

official website: http://www.seokjin.xo.st
game develop site: http://www.seokjin49.xo.st
facebook develop status site: http://www.facebook.com/seokjingame


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DJ
  Fri May 10, 2013 4:37 am
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seokjin49 wrote:
Very cool. Very cool bro.


Thank you bro :-)

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kqurmiz
  Sat May 11, 2013 9:20 am
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Good luck with project! Its nice to see XAS in action. Can you release some grim reapers screenshots?


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DJ
  Sat May 11, 2013 2:30 pm
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kqurmiz wrote:
Good luck with project! Its nice to see XAS in action. Can you release some grim reapers screenshots?

Sorry man, I am trying to release demo of Metal Fable, So I didn't do anything to the Grim Reapers. So there's nothing new.

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Twin Matrix
  Thu May 16, 2013 4:59 pm
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This looks awesome. :) Do you have a topic on another forum? One more active? And when can we expect a demo?


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moog
  Thu May 16, 2013 6:01 pm
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Twin Matrix wrote:
This looks awesome. :) Do you have a topic on another forum? One more active? And when can we expect a demo?


What's wrong with this thread?


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Twin Matrix
  Thu May 16, 2013 6:20 pm
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Nothing. It'd just be interesting to read more comments on the project.


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DJ
  Fri May 17, 2013 2:42 am
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Twin Matrix wrote:
Nothing. It'd just be interesting to read more comments on the project.

Twin Matrix wrote:
This looks awesome. :) Do you have a topic on another forum? One more active? And when can we expect a demo?


Actually I have. But that forum is pure Korean forum so you can't read it.

About the demo, I think we'll see it next month after my final exam ends.
But keep in mind - This project is originally korean and it will took some time to translate all the stuffs.

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Check out my RMXP project - METAL FABLE :: REDEMPTION


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Twin Matrix
  Fri May 17, 2013 9:35 pm
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That's okay, I can pick up on some Korean from translating K-Pop songs like SNSD's, lol. Excited for the demo! ^_^


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