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farsmile90
  Tue Mar 20, 2012 4:33 pm
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Hello everybody, my name Tran Anh Thi. I know the contest about 2 day ago, and i start to make game yesterday with Construct 2 free edition.

I love deadspace game, and i just want to remake the game with platform 2d style.

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The first screenshoot of the game, the deadline is march 31... so i can't make the full game, i'm working on level 1 by my own. Tons of wook need to be done. T-T

About the gameplay: Just as same as Deadspace original. Aim with mouse, shoot to cut off the monster limb, use power to solve puzzle, etc...

Edit: day 7

Event : 100 :cry:
layout : 2
no plugin

day: 8
PLAY IT HERE !!!!! ( USE IE9 or Google chrome for best performance )
( don't forget to turn on volume a bit louder )

http://dl.dropbox.com/u/52838248/DeadSpaceFinal/index.html

Control :
Use A and D to move
Hold "S" to aim with mouse, "Space" to shoot.
Hold "W" to use stasis (power)
Hold left mouse clicked on object to move them and release mouse click to drop it.

If you see enemy, just aim to the claw to cut off his limb, or aim to the leg to cut them off.

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Last edited by farsmile90 on Thu Mar 29, 2012 10:29 am, edited 12 times in total.

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01lifeleft
  Wed Mar 21, 2012 3:47 am
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Looks nice! Hope to see more screenshots soon. :thumb:

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valkyriegames
  Wed Mar 21, 2012 6:32 am
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Awesome Bro

Location: Australia
Oh daiom, farsmile90's joining the contest. Time to be a little scared, although i do look forward to the game. Great graphics too. Made by yourself?

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MarioSuperStar
  Wed Mar 21, 2012 6:36 am
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The graphics look impressive. You did it by yourself?
I just hope you don't take too much time making the graphics, this looks like a good game.

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farsmile90
  Wed Mar 21, 2012 7:59 am
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yes, i did it by myself... Deadline is coming, i'm working on it about 15 hours a day T-T. Spend too much time for graphic...

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Venetia
  Wed Mar 21, 2012 7:35 pm
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This looks like it could be a really impressive entry. I'm excited about how the gameplay will work! Looking forward to this :)

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farsmile90
  Mon Mar 26, 2012 11:14 am
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Day 7: :)) i'm reach 100 event and can't make anythings more ... But funny is my game has 100 events

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rosareven
  Mon Mar 26, 2012 11:28 am
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I'm confident that you can revise your event sheet and look for things to condense, so that you can free up some more event slots.

Creative use of instance variables, behaviours and regular expressions will save you having to make a separate event for some, if not most of the things. For example, the regular expression also handles AND/OR operators. If by chance you have any events that are just "if this, if not this", regular expressions will very likely shrink those into one event for you. There's a page dedicated to regular expressions in Construct 2 manual.

Or you could hit the python code for some custom made plugins like Glitch :biggrin:


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farsmile90
  Mon Mar 26, 2012 11:56 am
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i spend too much events on the enemy and puzzle maybe my kind of game swallow a lot of events, shoot to cut off hands or legs one by one, cut off hand, they moving with leg, cut off leg they're moving with claw etc... But construct is a great tool, and when i'm reach 100 event i just want to say :" mummy i just want to get full version of construct :))"

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BlueScope
  Mon Mar 26, 2012 12:03 pm
The Third Man
[ranting about everything]
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Sounds like you really powered through the making of this one :biggrin: Glad to hear you're satisfied with what you got, but I think you maybe want to take a look into some of the optimization advacide some people have given throughout the project threads and the support forum. I found afgho giving especially precise advice, and Glitchfinder dropped the hint with outsourcing global variables into a data array/instance variables of any object.

Either way, very nice stuff you got there, even though a bit dark. I'd like to play it, and since you might get a few additional marketing points for putting it up early on ScirraArcade, you might want to consider that!

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farsmile90
  Mon Mar 26, 2012 12:21 pm
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thank you bluescope, thank for your advice ^^ , but i try my best on this one, and this is what i learned from construct for one month, i'm so happy ^^ And most of the things, i want to show the power of construct for other people even it was made in free edition.

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01lifeleft
  Tue Mar 27, 2012 10:30 am
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Really scary, i'm glad i didn't play it at night. :crazy:

Đồ hoạ đẹp thật nhưng hơi nặng, lúc vào game cứ tưởng bị đứng máy :(.

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farsmile90
  Tue Mar 27, 2012 10:59 am
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công nhận cũng nặng thật, chơi bằng chrome thì lúc ấn space 2 s sau mới vào được, còn IE9 thì vô được ngay :)) Nhét nhiều hiệu ứng ánh sáng vào quá nên thế... Thank 01lifeleft nhé.

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Venetia
  Tue Mar 27, 2012 3:27 pm
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Wow, I'm really impressed with this. Especially the level of detail in the graphics -- the light that surrounds the particle beam is especially impressive. I wish that Isaac could move while shooting -- especially move backward (he walks the same speed as the enemy, so if you let the enemy get too close, you're basically doomed to be forced to stand there with it while you try to shoot off its arms and head).

I hope you're not entirely done with it, even though you've hit 100 events. It doesn't totally qualify as a full entry yet because there is no conclusive end. It just says that the demo is over.

(The rules state that it must be a self-contained game, not a demo.)

It's okay if you only manage to squeeze 5 minutes of gameplay in, but it has to have some form of an end if it's a linear game. If you don't think you can condense the event sheets much, then you would be able to get away with changing the last area into just the end of the level, where the player feels they have completed the game -- perhaps a cliffhanger, a bit of story, an audio event, or a simple boss? Then it would fade out and show the credits.

This is really awesome though so definitely please change the last part to not imply this is only a demo, so it qualifies to enter.

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valkyriegames
  Tue Mar 27, 2012 3:53 pm
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Woah man, that's such an awesome demo. I loved the atmosphere that the music and graphics brought to the game. Great work, it really makes me wanna play more! Will you continue with this game once the contest is over? :D

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farsmile90
  Tue Mar 27, 2012 4:45 pm
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thank you guys. I really want to make more lvl, and add more future and enemy into this game, i'm happy when making this game... thank for your advice Venetia ... But i'm not joining the contest and make game to win the contest, i already own the full version of construct, i make this game just to show my friend and other people who don't know construct see the power and what construct can bring to them, and i show them all of the game here , in this contest, see what the game developer can do with free edition, they all deserve the full version than me :)) And i love all the deadline, because it's force me to do something quickly and seriously, and now i have this game, a great start for a good game . thank all of you ! cheers.

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Last edited by farsmile90 on Tue Mar 27, 2012 4:56 pm, edited 1 time in total.

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Venetia
  Tue Mar 27, 2012 4:52 pm
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Well a lot of its elements can certainly serve as inspiration for other game makers. You've managed to pull off some very cool things in a very short amount of time, good job!

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farsmile90
  Wed Mar 28, 2012 4:31 am
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if anyone play my game and any good game here, i sure that they will download construct, thank hbgame for this contest ! it's rockkk .... :box:

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joannesalfa
  Wed Mar 28, 2012 12:10 pm
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This is very good game for contest, let's see when this game is fully upgraded


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farsmile90
  Wed Mar 28, 2012 12:25 pm
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the game now have fully upgraded :)) all of you can playit now

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farsmile90
  Wed Mar 28, 2012 3:12 pm
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anyone know how to change thread background ??

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Venetia
  Wed Mar 28, 2012 3:39 pm
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It's mentioned how to do it in the HYPE! thread.

Use this:

[bgall=#fff]http://url.com/image.png[/bgall]

^ Obviously, change the #fff to whatever color hex code you want, and change the URL to point to the image that you want to tile.

Try to keep it under 30kb so it doesn't greatly affect page load time ;D

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farsmile90
  Wed Mar 28, 2012 5:40 pm
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thank you venetia, you're the best :)) i think black background is ok for my game :))

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gillenew
  Wed Mar 28, 2012 5:56 pm
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I like this game as I liked to play the two deadspace :D
vry good graphics, congratulations!!

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farsmile90
  Wed Mar 28, 2012 6:06 pm
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thank you knowledge, i love your game too, very awesome game :)), like the water most, i can't draw pixel art as nice as you, i'm envy for that ^^

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gillenew
  Wed Mar 28, 2012 6:32 pm
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oh thank you. : D
my art is not so good, but I try to create cool stuff and always pleasant to see. And don't say that you are envy because your game is with great graphics, good ambience and fidelity to the plot. I took a scare at the end ahahahaha

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So fist
  Thu Mar 29, 2012 1:48 am
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farsmile this title has awesome sound and is beautiful. The gun and mouse combo is super wonky though. For some reason their are times when I can't move the gun up or down until after I fire it once. Same goes for the lift power. For some reason the mouse control locks up when buttons are pushed down. Perhaps make these toggles rather than hold downs?


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farsmile90
  Thu Mar 29, 2012 2:01 am
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You say you cant move the gun up and down until you fire, it's not happen for me, still can move up and down the laser when fire like normal my friend. Thank you and thank gillenew so much.

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farsmile90
  Thu Mar 29, 2012 10:47 am
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to gillenew : :)) it's not scary, my girlfriend play this game, and at the end she laugh to much, i don't know if she scare or not ,hehehe. (just kidding, because she made me scare ) T-T :cry:

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Wink
  Sun Apr 01, 2012 11:19 pm
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Awesome job farsmile90 :) I really like your graphics, and effects. This game was a lot of fun to play. I hope you continue to develop more levels for this game after the contest. Your game really shows the true power of Construct 2.

Good luck with the contest :)

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