Thanks so much everyone for all the feedback and I do apologize for the response time here, I've been working at various things to try and improve this alongside setting up promotional stuff.
@rosareven, I forgot to mention mouse controls! I'll work on updating this version to mention that. Meanwhile, I've been working to try and bring the version 2 I'm toiling with down to contest specs. I'll link to that momentarily, as it deals with the zoom feature. Oh, and I've scored up to 50 myself. :)
@valkyriegames, my further ideas currently surround various types of Nibbles that when missed, cause bad side effects. I'll post a link to that version below, though it's outside of contest specs (lots of events) so I won't mention it in the original post unless I can get it within specs.
@RadethDart, thanks much for the compliments on the audio. I generally create my sounds from scratch, as I have here. Audio's such a big thing to me, though I'm a bit weaker in the music department. I tried a lot of my music tracks to see how they fit and couldn't seem to find something I was happy with, so I settled with the ambiance.
@CrayFlail, I didn't even think about full-screen! Can't believe I didn't think that through too because that's one of the cool things about the following video I posted to Youtube a year ago (the inspiration behind this game):
http://www.youtube.com/watch?v=bRTKCCdDhpYI'll see what I can do about full-screen for this game.
@Tomas, MarioSuperStar, Jason, Venetia, thanks so much for all the feedback! As mentioned above, I've been working on a version 2 that addresses the zooming/speed.
Good idea too, Venetia, about the progressive changing of colors. I'm thinking through how that can be done apart from using a progressive sprite animation, which I tend to try and avoid for sake of loading time.
That said, for those interested, I'm posting a link to the version 2 I've been working at. The trick really is to now get this version within Construct 2 free version parameters! :D
Version 2:
PLAY
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