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Glitchfinder
  Fri Mar 23, 2012 3:20 am
BEWARE: Glitchfinder's sense of humor sucks.
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Awesome Bro

Location: Approximately 93 million miles from Sol.
I can't seem to figure out how to jump in the new demo. In the old one, all I had to do was to push the up arrow key. Now, all that does is make me shoot up if I'm shooting.

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Just call me Glitch.


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AeroLowe
  Fri Mar 23, 2012 3:24 am
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I was just about to add the edit.

I changed the jump to shift, and the shooting is on space.
Sorry I forgot about telling you guys about the controls. DX

I'm such a forgetful person~


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AeroLowe
  Sat Mar 24, 2012 12:46 pm
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Hm.

It seems that I have 66 events already, even though I've only implemented the basics and some enemy support.

The story may be cut down, or at least a bit. It could just be a backstory, because I don't think I have enough events to make a full one...


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MarioSuperStar
  Sat Mar 24, 2012 5:21 pm
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The jumping seems odd. It looks more like you are ascending rather than
jumping too me. I liked how you changed the horizontal movement, though.

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AeroLowe
  Mon Mar 26, 2012 10:10 pm
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Well, in case anyone cares, here's the new logo.
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I designed it with the help of a friend, and to be honest, it looks pretty neat.
Expect SNOWFIELD to have a meaning in the game.


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AeroLowe
  Tue Mar 27, 2012 1:26 am
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I'm off to level design since I got around to designing enemies on Friday, but...

Construct 2's tileset system is so...painful. DX


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rosareven
  Tue Mar 27, 2012 2:20 am
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Yeah the tilesystem is more like simple snap grids in a standard image editor. Top down/isometric is even more painful if you have tall objects that are supposed to obstruct mobiles that walk behind those.


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AeroLowe
  Tue Mar 27, 2012 11:31 pm
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Um, yeah, I've updated the plot in the beginning of the topic to justify my recent...style...choices.

Basically, Snowfield is now a jumbled mess of black and white due to time and space and apocalyptic events...


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AeroLowe
  Sat Mar 31, 2012 8:04 pm
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Happy news: the game's officially canned.

I'm only 13, and frankly, I just don't have the time to finish this game.
Next time I join a contest, it will hopefully be during a school vacation. >_>'


Last edited by AeroLowe on Mon Apr 02, 2012 11:38 am, edited 1 time in total.

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Venetia
  Sat Mar 31, 2012 9:04 pm
venerable inertia
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Location: velocitating a straight line
I'm bummed, Aero! :((((

I'm moving this to the Projects In Development board then, if you don't mind.

Thank you for participating anyway, and I hope you keep working on your game <3

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valkyriegames
  Mon Apr 02, 2012 4:49 am
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Aw no way! I was looking forward to seeing this game. Perhaps if you have time you can finish it anyway? I think you've been doing great work. And I liked the new logo!

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AeroLowe
  Mon Apr 02, 2012 11:39 am
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Maybe I'll come back to it when I grab some more time, but for now, with my life being busy, I don't think it'll happen until maybe next month.

Thanks guys, for supporting my game though; I really appreciate it!


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rosareven
  Wed Apr 04, 2012 8:12 am
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Aww I was really intrigued by the story. I hope you continue it!


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