Website: http://esurvival.eu/ Endless Survival is a 2D Hack & Slash style MMORPG project is being made by Dainius Kreivys, that started planning in early 2012, and has now begun development. Here's a brief summary of the game and a list of positions needed:
Server written in: c++ Client made in Game maker http://www.yoyogames.com/make, because all features of the engine is perfectly suitable and is enough for this project.
Inspiration & Features: This project is inspired by Ragnarok Online & Shining Soul 2, and the project is going to have similar features to those games, like massive world like in Ragnarok, PVP, MVP(bosses), PVM, Team battles & parties, similar to Shining Soul type of controls.
Gameplay: The game will have many character races(humans, elfs, centours, wolfs(smth like Bangaa in FF4Tactics) and more) that anyone could choose during character creation. Also when reached particular level, players will be able to advance to their respective characters classes(warior, archer, priest, merchant, mage and many more). Finishing a novice area, players will able to choose 1 of two different game teams. Maps will need to be designed so both teams would be able to be on those maps, and could constantly battle between, of course, maps will be with safe spots for leveling and so on. I'm going to show some of these features in pre-alpha version.
Goals: This game is mostly a hobby project. The primary goal, though, is to make it a very successful and popular MMORPG, and after initial release, continue to update it with expansion/content packs.
Positions: (Currently unpaid. Will depend on the project succession.)
*Spriter *Tileset maker *Mapper *Concept Artist *Npc and game story dialog writer
If you're interested in being part of the team or have any questions please email me, post a comment on this thread, or you can send me an email to dainiusu@live.com
Notice: By saying novice, all the races should be with an outfit similar to: http://images.wikia.com/pro/images/f/f4/Novice.png Because when advancing in level and changing class from novice to other , then the outfit of character would change. (Like in Ragnarok Online) All races should have male and female forms. And novice sprites should be without any weapon.
So to sum up, what I will be expecting that my game in the future releases will have : Total 8 character sprites( All front view, novice outfit, no weapon): 1. Male human 2. Female human 3. Male Furry 4. Female Furry 5. Male Centaur 6. Female Centaur 7. Male Wolf 8. Female Wolf
If you ever need anyone to compose music for you, I know a great deal of composers who would be able to create quality music for this promising project!
If you ever need anyone to compose music for you, I know a great deal of composers who would be able to create quality music for this promising project!
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