Major UpdateIntroductionHey everyone, it’s been a looooong time lol. Well, today was supposed to be the release date for the demo, and sadly that won’t be happening :( This is due to complications in the team where they have some person issues going on in their lives, but most of it has been resolved :) On the up side, a lot of progress was made despite this which I’ll be going over in this update!
MappingAll the maps for the “Teaser Demo” have been created, this includes Rockdale Town, the Rockdale Woods, the Hollow Woods, the Rocky Plains, and Bern (these are all the locations in the Tenth District). Here are some screenshots:
The Hollow Woods
Rockdale Town
The Rocky Plains
EventingAll of the main story cut scenes have been evented and all dialogue has been inputted (as I pre-writed all the dialogue of Act One to make sure all the grammar was right). However, there are some non-story quests that can be picked up from the Pub that still need to be evented. There will be approximately 17 available Pub Quests in this demo.
MusicTurkwise, our musician, has been refining the songs (as he’s completed all but three songs for all of Act One which is already way more than needed for just this “Teaser Demo”), so check out his soundcloud, which is linked too from the first post of this thread, and from there you will be able to listen to the OST.
GraphicsFace GraphicsOur face graphics artist (Mahomagic) is in the process of creating the last Support Character graphic needed for this demo (Jonas, the geologist that will be accompanying the party for most of Act One) and also Mahomagic will be creating some more Job Classes face graphics for the demo.
Character GraphicsOur character artist was having some personal issues within her life, but most of it is now resolved. However, we be switching back to the default RMXP character style graphics with some refinement to make it look nicer. This will also speed up the generation of these graphics as I’ll be able to make some character graphics that are non-important (like civilians) with a generator I downloaded.
Tileset DesignOur Tileset Designer also ran into some problems when his computer crashed. If his files are still okay, then he’ll be able to send me the Cave Tileset in the Medieval style that the rest of the game is in.
Graphical ArtOur graphical artist has done a lot, including making completely custom Battle System graphics. Here they are:
ScriptingI have a little bit left to do on the scripting side. The first priority is to get battle processing more smooth and the battle results page looking less “weird”. And next is to get the Relationship System up and running so that you can recruit people in-game for your Hunter Group.
ConclusionSo essentially, things are looking good, if all goes according to plan, we should have a demo available to the public by late May. So keep watch everyone and thanks for the continuous support! :D